Env blood: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (template update)
Line 3: Line 3:
==Entity Description==
==Entity Description==
An entity used to spawn blood effects.
An entity used to spawn blood effects.
env_blood


==Availability==
==Availability==

Revision as of 12:12, 3 March 2007

Template:Wrongtitle

Entity Description

An entity used to spawn blood effects.

env_blood

Availability

Template:In game Template:Game-base Template:In code

Keys

<angle> The general direction that the blood should spray and the direction to trace to apply the decal.
  • color
<choices> Blood color:
Literal value Description
0 Red (Human)
1 Yellow (Alien)
  • amount
<float> Amount of blood (damage to simulate)

Flags

  • 1 : Random Direction
  • 2 : Blood Stream
  • 4 : On Player
  • 8 : Spray decals

Inputs

Triggers the blood effect.

Outputs