OL: Difference between revisions
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==See also== | ==See also== | ||
* [https://github.com/erysdren/scratch/blob/main/kaitai/worldcraft_ol.ksy OL format] : erysdren's research. | * [https://github.com/erysdren/scratch/blob/main/kaitai/worldcraft_ol.ksy OL format] : erysdren's research. | ||
* [https://github.com/craftablescience/sourcepp/blob/main/src/vpkpp/format/OL.cpp vpkpp] | * [https://github.com/craftablescience/sourcepp/blob/main/src/vpkpp/format/OL.cpp vpkpp] {{SourcePP|4}}'s implementation. | ||
[[Category:File formats|O]] | [[Category:File formats|O]] | ||
Latest revision as of 06:07, 9 November 2025
The Object Library (OL) is a format that stores prefabs used by the
Valve Hammer Editor up to Version 3.5.
This File Format acts as a container and can store several .map and .rmf prefabs in it. With the Prefab Factory Menu in Hammer Editor it is possible to add or remove Objects to the Libary.
Object Libary Files are usually contained in the Hammer Editor Folder, for example: ![]()
common\Half-Life SDK\Hammer Editor\prefabs.