The Ship Single Player: Starting your Mod: Difference between revisions
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Note:For the sake of this article,
Note:For the sake of this article,
Note:You may have to change the direcotry names to fit your folder hierarchy.
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m (notes) |
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__NOTOC__ | __NOTOC__ | ||
{{alias|MODDIR|your mod's directory name}} | |||
{{alias|MODTITLE|your mod's <code>game</code> key set in [[gameinfo.txt]]}} | |||
After downloading [[The Ship SDK]], download [http://files.filefront.com/The_Ship_SDK/;6224866;;/fileinfo.html The Ship Single Player Mod Template] and extract its contents to <code>..\Steam\SteamApps\SourceMods</code>. Be sure to replace all variables below (i.e. MODTITLE, MODDIR, <username>) with their corresponding values. | After downloading [[The Ship SDK]], download [http://files.filefront.com/The_Ship_SDK/;6224866;;/fileinfo.html The Ship Single Player Mod Template] and extract its contents to <code>..\Steam\SteamApps\SourceMods</code>. Be sure to replace all variables below (i.e. MODTITLE, MODDIR, <username>) with their corresponding values. | ||
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"MODTITLE" | "MODTITLE" | ||
{ | { | ||
"GameDir" "c:\program files | "GameDir" "c:\program files\steam\steamapps\SourceMods\MODDIR" | ||
"hammer" | "hammer" | ||
{ | { | ||
"GameData0" "c:\program files | "GameData0" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\The_Ship_SP.fgd" | ||
"TextureFormat" "5" | "TextureFormat" "5" | ||
"MapFormat" "4" | "MapFormat" "4" | ||
"DefaultTextureScale" "0.250000" | "DefaultTextureScale" "0.250000" | ||
"DefaultLightmapScale" "16" | "DefaultLightmapScale" "16" | ||
"GameExe" "c:\program files | "GameExe" "c:\program files\steam\steamapps\<username>\the ship single player\ship.exe" | ||
"DefaultSolidEntity" "func_detail" | "DefaultSolidEntity" "func_detail" | ||
"DefaultPointEntity" "info_player_deathmatch" | "DefaultPointEntity" "info_player_deathmatch" | ||
"BSP" "c:\program files | "BSP" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\cstbsp-ts.exe" | ||
"Vis" "c:\program files | "Vis" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\cstvis-ts.exe" | ||
"Light" "c:\program files | "Light" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\cstrad-ts.exe" | ||
"GameExeDir" "c:\program files | "GameExeDir" "c:\program files\steam\steamapps\<username>\the ship single player" | ||
"MapDir" "c:\program files | "MapDir" "c:\program files\steam\steamapps\<username>\the ship single player\sourcesdk_content\ship\mapsrc" | ||
"BSPDir" "c:\program files | "BSPDir" "c:\program files\steam\steamapps\SourceMods\MODDIR\maps" | ||
"CordonTexture" "tools\toolsskybox" | "CordonTexture" "tools\toolsskybox" | ||
"MaterialExcludeCount" "0" | "MaterialExcludeCount" "0" | ||
} | } | ||
} | } | ||
{{note|You may have to change the direcotry names to fit your folder hierarchy.}} | |||
[[Category:The Ship Single Player]] | [[Category:The Ship Single Player]] |
Revision as of 14:37, 25 November 2006

MODDIR
represents your mod's directory name.
MODTITLE
represents your mod's game
key set in gameinfo.txt.After downloading The Ship SDK, download The Ship Single Player Mod Template and extract its contents to ..\Steam\SteamApps\SourceMods
. Be sure to replace all variables below (i.e. MODTITLE, MODDIR, <username>) with their corresponding values.
Mod Setup
- Rename the mod's directory from ship_sp_mod to MODDIR.
- Navigate to
..\MODDIR\resource
and renameship_sp_mod_english.txt
toMODDIR_english.txt
. - Open
resource\MODDIR_english.txt
and replaceship_sp_mod_Chapter1_Title
withMODDIR_Chapter1_Title
(This serves as an example for chapter titles). - If you'd like to include credits in your mod, modify
scripts\credits.txt
to your liking and deleteresource/GameMenu.res
; otherwise, deletescripts\credits.txt
. Now, opengameinfo.txt
and make changes to the top few lines of the file.
GameConfig
Open ..\Steam\SteamApps\<username>\sourcesdk\bin\GameConfig.txt
and do the following:
Before
} "SDKVersion" "2"
Add
"MODTITLE" { "GameDir" "c:\program files\steam\steamapps\SourceMods\MODDIR" "hammer" { "GameData0" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\The_Ship_SP.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "c:\program files\steam\steamapps\<username>\the ship single player\ship.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_deathmatch" "BSP" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\cstbsp-ts.exe" "Vis" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\cstvis-ts.exe" "Light" "c:\program files\steam\steamapps\<username>\sourcesdk\bin\cstrad-ts.exe" "GameExeDir" "c:\program files\steam\steamapps\<username>\the ship single player" "MapDir" "c:\program files\steam\steamapps\<username>\the ship single player\sourcesdk_content\ship\mapsrc" "BSPDir" "c:\program files\steam\steamapps\SourceMods\MODDIR\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } }
