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Target cdaudio (Source): Difference between revisions

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== Inputs ==
== Inputs ==
{{I|ChangeCDTrack|type=void|Would play the specified {{code|track}} when fired.}}
{{I|ChangeCDTrack|type=void|Would play the specified CD track from {{code|track}} when fired.}}


== See also ==
== See also ==
* {{ent|trigger_cdaudio|engine=source}}
* {{ent|trigger_cdaudio|engine=source}}

Revision as of 12:40, 21 April 2025

C++ Class hierarchy
CTargetCDAudioRep
CPointEntity
CBaseEntity
C++ controlentities.cpp
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: ambient_generic.

target_cdaudio is a point entity available in all Source Source games. A leftover from GoldSrc GoldSrc, it calls a nonexistent cd console command, and as such is nonfunctional. Use ambient_generic instead.

Keyvalues

CD track to play (track) <integer choices>
Range -1 to 30. Setting to -1 would stop the current CD track.

Inputs

ChangeCDTrack
Would play the specified CD track from track when fired.

See also