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$keepbone and $protected (GoldSrc): Difference between revisions

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Tag: Reverted
(better poor grammar than missing information)
Tag: Manual revert
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{{scsdk|only}} {{this is a|QC command|engine=GoldSrc|name=$keepbone|name1=$protected}} Prevents StudioMDL from removing the named bone, even if it isn't attached to any vertices.
{{scsdk|only}} {{this is a|QC command|engine=GoldSrc|name0=$keepbone|name1=$protected}} Prevents StudioMDL from removing the named bone, even if it isn't attached to any vertices.

Revision as of 11:22, 25 March 2025

(only in Sven Co-op SDK) This are QC commands available in all GoldSrc GoldSrc games. Prevents StudioMDL from removing the named bone, even if it isn't attached to any vertices.