Talk:Func healthcharger (GoldSrc): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
Deathmatch refill time doesn't seem to exist in half life 1, maybe it's TF classic only like with the func_recharge?
Deathmatch refill time doesn't seem to exist in half life 1, maybe it's TF classic only like with the func_recharge? {{unsigned|Pacman09|13:55, 10 November 2024‎ (PST)}}
: It exists in the source code <sup>[https://github.com/ValveSoftware/halflife/blob/b1b5cf5892918535619b2937bb927e46cb097ba1/dlls/healthkit.cpp#L150]</sup>. Whether it actually works is a separate matter altogether.<br/>— [[User:SirYodaJedi|SirYodaJedi]] ([[User_talk:SirYodaJedi|talk]]) 11:11, 12 November 2024 (PST)

Revision as of 12:12, 12 November 2024

Deathmatch refill time doesn't seem to exist in half life 1, maybe it's TF classic only like with the func_recharge? Unsigned comment added by Pacman09 (talkcontribs) 13:55, 10 November 2024‎ (PST) Always sign your posts with four tildes (~~~~)

It exists in the source code [1]. Whether it actually works is a separate matter altogether.
SirYodaJedi (talk) 11:11, 12 November 2024 (PST)