Buddha: Difference between revisions
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Bug:If the player has X HP and gets dealt any damage between (X-0.001) and (X-0.500), they will die. Health is stored as an integer, and damage as a float. The game rounds damage taken to the nearest integer prior and subtracts it from the player's health value, which can bypass the 1 health point barrier. [todo tested in ?]
m (Not sure why I added the "Since Source 2013" thing back then, this bug exists in Source 2006.) |
SirYodaJedi (talk | contribs) (console commands are all lowercase, regardless of if they represent a proper name) |
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{{this is a|console command|name= | {{this is a|console command|name=buddha}} It ensures you never die by always forcing you to have at least 1 health point. | ||
To enable and disable, type <code>buddha</code> in the console. If it worked, it should say "Buddha Mode on/off..." in the console. | To enable and disable, type <code>buddha</code> in the console. If it worked, it should say "Buddha Mode on/off..." in the console. |
Revision as of 10:29, 17 September 2024
buddha
is a console command available in all Source games. It ensures you never die by always forcing you to have at least 1 health point.
To enable and disable, type buddha
in the console. If it worked, it should say "Buddha Mode on/off..." in the console.

See also
- god, a console command that makes you take no damage at all.