Talk:VGUI: Difference between revisions

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I have Steam UI functionality replica code that needs implementation...if anyone would like to give it a shot, get it [http://www.plastic-warfare.com/files/ts2do-Scheme.zip here]—'''[[User:Ts2do|ts2do]]''' 21:40, 29 May 2006 (PDT)
I have Steam UI functionality replica code that needs implementation...if anyone would like to give it a shot, get it [http://hl2sdk.gigcities.com/files/ts2do-Scheme.zip here]—'''[[User:Ts2do|ts2do]]''' 21:40, 29 May 2006 (PDT)


:With it, mods with it will be able to load scheme files like [[Steamscheme.res file structure|steamscheme.res]], which will give them more control over control drawing—'''[[User:Ts2do|ts2do]]''' 16:58, 2 Jun 2006 (PDT)
:With it, mods with it will be able to load scheme files like [[Steamscheme.res file structure|steamscheme.res]], which will give them more control over control drawing—'''[[User:Ts2do|ts2do]]''' 16:58, 2 Jun 2006 (PDT)

Revision as of 18:08, 26 September 2006

I have Steam UI functionality replica code that needs implementation...if anyone would like to give it a shot, get it herets2do 21:40, 29 May 2006 (PDT)

With it, mods with it will be able to load scheme files like steamscheme.res, which will give them more control over control drawing—ts2do 16:58, 2 Jun 2006 (PDT)


Maybe someone could give some hints on using 3d models in vgui :) --RomeoJGuy 20:29, 10 Jun 2006 (PDT)

Models on VGUI Panelsts2do 21:40, 10 Jun 2006 (PDT)
Thanks