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R drawothermodels: Difference between revisions

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(Created page with "{{this is a|console variable|name=r_drawothermodels}} This can be used to set how models are displayed in the map. ==Usage== Syntax: {{code|r_drawothermodels [number]}} Follow...")
 
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{{this is a|console variable|name=r_drawothermodels}} This can be used to set how models are displayed in the map.
{{this is a|console variable|name=r_drawothermodels}} This can be used to set how non-internal entities with studio models are displayed in the map.
 
==Usage==
==Usage==
Syntax: {{code|r_drawothermodels [number]}} Following choices are available, each represented by a number:
Syntax: {{code|r_drawothermodels [number]}} Following choices are available, each represented by a number:

Latest revision as of 06:40, 3 September 2024

r_drawothermodels is a console variable available in all Source Source games. This can be used to set how non-internal entities with studio models are displayed in the map.

Usage

Syntax: r_drawothermodels [number] Following choices are available, each represented by a number:

  • 0: Hide models. Collision and their shadows still remain.
  • 1: Display models normally. Default setting.
  • 2: Display models as wireframe in light blue colour. All models will be visible through the walls, ground, etc.