R drawothermodels: Difference between revisions
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Gameplayer (talk | contribs) (Created page with "{{this is a|console variable|name=r_drawothermodels}} This can be used to set how models are displayed in the map. ==Usage== Syntax: {{code|r_drawothermodels [number]}} Follow...") |
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{{this is a|console variable|name=r_drawothermodels}} This can be used to set how models are displayed in the map. | {{this is a|console variable|name=r_drawothermodels}} This can be used to set how non-internal entities with studio models are displayed in the map. | ||
==Usage== | ==Usage== | ||
Syntax: {{code|r_drawothermodels [number]}} Following choices are available, each represented by a number: | Syntax: {{code|r_drawothermodels [number]}} Following choices are available, each represented by a number: |
Latest revision as of 06:40, 3 September 2024
r_drawothermodels
is a console variable available in all Source games. This can be used to set how non-internal entities with studio models are displayed in the map.
Usage
Syntax: r_drawothermodels [number] Following choices are available, each represented by a number:
- 0: Hide models. Collision and their shadows still remain.
- 1: Display models normally. Default setting.
- 2: Display models as wireframe in light blue colour. All models will be visible through the walls, ground, etc.