Template:CD/classlinkfull/sdksp/switch: Difference between revisions

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(Created page with "[https://github.com/ValveSoftware/source-sdk-2013/blob/master/{{#switch: {{{1}}} | CBaseReplaySerializeable = sp/src/common/replay/basereplayserializeable.h sp/src/common/repl...")
 
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| IEngineReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h
| IEngineReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h
| IEngineClientReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h
| IEngineClientReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h
| IQueryableReplayItem = sp/src/common/replay/iqueryablereplayitem.h sp/src/common/replay/iqueryablereplayitem.h
| IRecordingSession = sp/src/common/replay/irecordingsession.h sp/src/common/replay/irecordingsession.h
| IRecordingSession = sp/src/common/replay/irecordingsession.h sp/src/common/replay/irecordingsession.h
| IRecordingSessionBlockManager = sp/src/common/replay/irecordingsessionblockmanager.h sp/src/common/replay/irecordingsessionblockmanager.h
| IRecordingSessionBlockManager = sp/src/common/replay/irecordingsessionblockmanager.h sp/src/common/replay/irecordingsessionblockmanager.h
| IRecordingSessionManager = sp/src/common/replay/irecordingsessionmanager.h sp/src/common/replay/irecordingsessionmanager.h
| IRecordingSessionManager = sp/src/common/replay/irecordingsessionmanager.h sp/src/common/replay/irecordingsessionmanager.h
| IReplayCamera = sp/src/common/replay/ireplaycamera.h sp/src/common/replay/ireplaycamera.h
| IReplayContext = sp/src/common/replay/ireplaycontext.h sp/src/common/replay/ireplaycontext.h
| IReplayContext = sp/src/common/replay/ireplaycontext.h sp/src/common/replay/ireplaycontext.h
| IReplayDemoPlayer = sp/src/common/replay/ireplaydemoplayer.h sp/src/common/replay/ireplaydemoplayer.h
| IReplayDemoPlayer = sp/src/common/replay/ireplaydemoplayer.h sp/src/common/replay/ireplaydemoplayer.h
| IReplayErrorSystem = sp/src/common/replay/ireplayerrorsystem.h sp/src/common/replay/ireplayerrorsystem.h
| IReplayErrorSystem = sp/src/common/replay/ireplayerrorsystem.h sp/src/common/replay/ireplayerrorsystem.h
| IReplayFactory = sp/src/common/replay/ireplayfactory.h sp/src/common/replay/ireplayfactory.h
| IReplayManager = sp/src/common/replay/ireplaymanager.h sp/src/common/replay/ireplaymanager.h
| IReplayManager = sp/src/common/replay/ireplaymanager.h sp/src/common/replay/ireplaymanager.h
| IReplayMovie = sp/src/common/replay/ireplaymovie.h sp/src/common/replay/ireplaymovie.h
| IReplayMovieManager = sp/src/common/replay/ireplaymoviemanager.h sp/src/common/replay/ireplaymoviemanager.h
| IReplayMovieRenderer = sp/src/common/replay/ireplaymovierenderer.h sp/src/common/replay/ireplaymovierenderer.h
| IReplayPerformanceController = sp/src/common/replay/ireplayperformancecontroller.h sp/src/common/replay/ireplayperformancecontroller.h
| IReplayPerformanceController = sp/src/common/replay/ireplayperformancecontroller.h sp/src/common/replay/ireplayperformancecontroller.h
| IReplayPerformanceEditor = sp/src/common/replay/ireplayperformanceeditor.h sp/src/common/replay/ireplayperformanceeditor.h
| IReplayPerformanceEditor = sp/src/common/replay/ireplayperformanceeditor.h sp/src/common/replay/ireplayperformanceeditor.h
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| IReplayPerformancePlayer = sp/src/common/replay/ireplayperformanceplayer.h sp/src/common/replay/ireplayperformanceplayer.h
| IReplayPerformancePlayer = sp/src/common/replay/ireplayperformanceplayer.h sp/src/common/replay/ireplayperformanceplayer.h
| IReplayPerformanceRecorder = sp/src/common/replay/ireplayperformancerecorder.h sp/src/common/replay/ireplayperformancerecorder.h
| IReplayPerformanceRecorder = sp/src/common/replay/ireplayperformancerecorder.h sp/src/common/replay/ireplayperformancerecorder.h
| IReplayPlayerCache = sp/src/common/replay/ireplayplayercache.h sp/src/common/replay/ireplayplayercache.h
| IReplayRenderQueue = sp/src/common/replay/ireplayrenderqueue.h sp/src/common/replay/ireplayrenderqueue.h
| IReplayScreenshotManager = sp/src/common/replay/ireplayscreenshotmanager.h sp/src/common/replay/ireplayscreenshotmanager.h
| IReplayScreenshotManager = sp/src/common/replay/ireplayscreenshotmanager.h sp/src/common/replay/ireplayscreenshotmanager.h
| IReplayScreenshotSystem = sp/src/common/replay/ireplayscreenshotsystem.h sp/src/common/replay/ireplayscreenshotsystem.h
| IReplayScreenshotSystem = sp/src/common/replay/ireplayscreenshotsystem.h sp/src/common/replay/ireplayscreenshotsystem.h
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| IReplayServer = sp/src/common/replay/ireplayserver.h sp/src/common/replay/ireplayserver.h
| IReplayServer = sp/src/common/replay/ireplayserver.h sp/src/common/replay/ireplayserver.h
| IReplaySessionRecorder = sp/src/common/replay/ireplaysessionrecorder.h sp/src/common/replay/ireplaysessionrecorder.h
| IReplaySessionRecorder = sp/src/common/replay/ireplaysessionrecorder.h sp/src/common/replay/ireplaysessionrecorder.h
| IReplaySystem = sp/src/common/replay/ireplaysystem.h sp/src/common/replay/ireplaysystem.h
| IReplayServerEngine = sp/src/common/replay/iserverengine.h sp/src/common/replay/iserverengine.h
| IReplayServerEngine = sp/src/common/replay/iserverengine.h sp/src/common/replay/iserverengine.h
| IServerReplay = sp/src/common/replay/iserverreplay.h sp/src/common/replay/iserverreplay.h
| IServerReplay = sp/src/common/replay/iserverreplay.h sp/src/common/replay/iserverreplay.h
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| CClientLeafSystem = sp/src/game/client/clientleafsystem.cpp sp/src/game/client/clientleafsystem.cpp
| CClientLeafSystem = sp/src/game/client/clientleafsystem.cpp sp/src/game/client/clientleafsystem.cpp
| CClientRenderablesList = sp/src/game/client/clientleafsystem.h sp/src/game/client/clientleafsystem.h
| CClientRenderablesList = sp/src/game/client/clientleafsystem.h sp/src/game/client/clientleafsystem.h
| IClientLeafSystem = sp/src/game/client/clientleafsystem.h sp/src/game/client/clientleafsystem.h
| CVoxManager = sp/src/game/client/clientmode_shared.cpp sp/src/game/client/clientmode_shared.cpp
| CVoxManager = sp/src/game/client/clientmode_shared.cpp sp/src/game/client/clientmode_shared.cpp
| ClientModeShared = sp/src/game/client/clientmode_shared.h sp/src/game/client/clientmode_shared.h
| ClientModeShared = sp/src/game/client/clientmode_shared.h sp/src/game/client/clientmode_shared.h
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| CFastDetailLeafSpriteList = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp
| CFastDetailLeafSpriteList = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp
| CDetailObjectSystem = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp
| CDetailObjectSystem = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp
| IDetailObjectSystem = sp/src/game/client/detailobjectsystem.h sp/src/game/client/detailobjectsystem.h
| CDummyMaterialProxy = sp/src/game/client/dummyproxy.cpp sp/src/game/client/dummyproxy.cpp
| CDummyMaterialProxy = sp/src/game/client/dummyproxy.cpp sp/src/game/client/dummyproxy.cpp
| CEffectsClient = sp/src/game/client/EffectsClient.cpp sp/src/game/client/EffectsClient.cpp
| CEffectsClient = sp/src/game/client/EffectsClient.cpp sp/src/game/client/EffectsClient.cpp
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| CHudVote = sp/src/game/client/hud_vote.h sp/src/game/client/hud_vote.h
| CHudVote = sp/src/game/client/hud_vote.h sp/src/game/client/hud_vote.h
| CHudWeapon = sp/src/game/client/hud_weapon.cpp sp/src/game/client/hud_weapon.cpp
| CHudWeapon = sp/src/game/client/hud_weapon.cpp sp/src/game/client/hud_weapon.cpp
| IClientShadowMgr = sp/src/game/client/iclientshadowmgr.h sp/src/game/client/iclientshadowmgr.h
| IClientVehicle = sp/src/game/client/iclientvehicle.h sp/src/game/client/iclientvehicle.h
| CInput = sp/src/game/client/input.h sp/src/game/client/input.h
| CInput = sp/src/game/client/input.h sp/src/game/client/input.h
| CInterpolatedVarArrayBase = sp/src/game/client/interpolatedvar.h sp/src/game/client/interpolatedvar.h
| CInterpolatedVarArrayBase = sp/src/game/client/interpolatedvar.h sp/src/game/client/interpolatedvar.h
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| CPlayerSpawnCache = sp/src/game/client/playerspawncache.h sp/src/game/client/playerspawncache.h
| CPlayerSpawnCache = sp/src/game/client/playerspawncache.h sp/src/game/client/playerspawncache.h
| CPrediction = sp/src/game/client/prediction.h sp/src/game/client/prediction.h
| CPrediction = sp/src/game/client/prediction.h sp/src/game/client/prediction.h
| CEntityMaterialProxy = sp/src/game/client/proxyentity.h sp/src/game/client/proxyentity.h
| CProxyHealth = sp/src/game/client/ProxyHealth.cpp sp/src/game/client/ProxyHealth.cpp
| CProxyHealth = sp/src/game/client/ProxyHealth.cpp sp/src/game/client/ProxyHealth.cpp
| CPlayerProximityProxy = sp/src/game/client/proxyplayer.cpp sp/src/game/client/proxyplayer.cpp
| CPlayerProximityProxy = sp/src/game/client/proxyplayer.cpp sp/src/game/client/proxyplayer.cpp
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| CReplayItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp
| CReplayItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp
| CMovieItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp
| CMovieItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp
| IReplayItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.h sp/src/game/client/replay/vgui/replaybrowseritemmanager.h
| CReplayScreenshotSlideshowPanel = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h
| CReplayScreenshotSlideshowPanel = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h
| CReplayBrowserThumbnail = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h
| CReplayBrowserThumbnail = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h
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| CAllowMultipleRefractsLogic = sp/src/game/client/view_scene.cpp sp/src/game/client/view_scene.cpp
| CAllowMultipleRefractsLogic = sp/src/game/client/view_scene.cpp sp/src/game/client/view_scene.cpp
| CWaterLODMaterialProxy = sp/src/game/client/WaterLODMaterialProxy.cpp sp/src/game/client/WaterLODMaterialProxy.cpp
| CWaterLODMaterialProxy = sp/src/game/client/WaterLODMaterialProxy.cpp sp/src/game/client/WaterLODMaterialProxy.cpp
| CBaseHudWeaponSelection = sp/src/game/client/weapon_selection.h sp/src/game/client/weapon_selection.h
| CWorldDimsProxy = sp/src/game/client/WorldDimsProxy.cpp sp/src/game/client/WorldDimsProxy.cpp
| CWorldDimsProxy = sp/src/game/client/WorldDimsProxy.cpp sp/src/game/client/WorldDimsProxy.cpp
| CActAnimating = sp/src/game/server/actanimating.h sp/src/game/server/actanimating.h
| CActAnimating = sp/src/game/server/actanimating.h sp/src/game/server/actanimating.h
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| CNPCBaseInteractive = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h
| CNPCBaseInteractive = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h
| CPostFrameNavigationHook = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h
| CPostFrameNavigationHook = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h
| CAI_BaseFlyingBot = sp/src/game/server/ai_basenpc_flyer.h sp/src/game/server/ai_basenpc_flyer.h
| CAI_BaseNPCFlyerNew = sp/src/game/server/ai_basenpc_flyer_new.h sp/src/game/server/ai_basenpc_flyer_new.h
| CAI_BaseNPCFlyerNew = sp/src/game/server/ai_basenpc_flyer_new.h sp/src/game/server/ai_basenpc_flyer_new.h
| CAI_BasePhysicsFlyingBot = sp/src/game/server/ai_basenpc_physicsflyer.h sp/src/game/server/ai_basenpc_physicsflyer.h
| CAI_BehaviorBase = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h
| CAI_Behavior = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h
| CAI_Behavior = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h
| CAI_BehaviorHost = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h
| CAI_BehaviorHost = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h
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| CAI_Network = sp/src/game/server/ai_network.h sp/src/game/server/ai_network.h
| CAI_Network = sp/src/game/server/ai_network.h sp/src/game/server/ai_network.h
| CAI_NetworkManager = sp/src/game/server/ai_networkmanager.h sp/src/game/server/ai_networkmanager.h
| CAI_NetworkManager = sp/src/game/server/ai_networkmanager.h sp/src/game/server/ai_networkmanager.h
| CAI_NetworkBuildHelper = sp/src/game/server/ai_networkmanager.h sp/src/game/server/ai_networkmanager.h
| CPathfindNearestNodeFilter = sp/src/game/server/ai_pathfinder.cpp sp/src/game/server/ai_pathfinder.cpp
| CPathfindNearestNodeFilter = sp/src/game/server/ai_pathfinder.cpp sp/src/game/server/ai_pathfinder.cpp
| CAI_Pathfinder = sp/src/game/server/ai_pathfinder.h sp/src/game/server/ai_pathfinder.h
| CAI_Pathfinder = sp/src/game/server/ai_pathfinder.h sp/src/game/server/ai_pathfinder.h
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| CAI_PlayerAlly = sp/src/game/server/ai_playerally.h sp/src/game/server/ai_playerally.h
| CAI_PlayerAlly = sp/src/game/server/ai_playerally.h sp/src/game/server/ai_playerally.h
| CAI_Relationship = sp/src/game/server/ai_relationship.cpp sp/src/game/server/ai_relationship.cpp
| CAI_Relationship = sp/src/game/server/ai_relationship.cpp sp/src/game/server/ai_relationship.cpp
| CResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp
| CInstancedResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp
| CInstancedResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp
| CDefaultResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp
| CDefaultResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp
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| CAI_Senses = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h
| CAI_Senses = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h
| CAI_SensedObjectsManager = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h
| CAI_SensedObjectsManager = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h
| CAI_SentenceBase = sp/src/game/server/ai_sentence.h sp/src/game/server/ai_sentence.h
| CAI_Sentence = sp/src/game/server/ai_sentence.h sp/src/game/server/ai_sentence.h
| CAI_Sentence = sp/src/game/server/ai_sentence.h sp/src/game/server/ai_sentence.h
| CConceptHistoriesDataOps = sp/src/game/server/ai_speech.cpp sp/src/game/server/ai_speech.cpp
| CConceptHistoriesDataOps = sp/src/game/server/ai_speech.cpp sp/src/game/server/ai_speech.cpp
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| CBaseGrenadeTimed = sp/src/game/server/basegrenade_timed.cpp sp/src/game/server/basegrenade_timed.cpp
| CBaseGrenadeTimed = sp/src/game/server/basegrenade_timed.cpp sp/src/game/server/basegrenade_timed.cpp
| CBaseMultiplayerPlayer = sp/src/game/server/basemultiplayerplayer.h sp/src/game/server/basemultiplayerplayer.h
| CBaseMultiplayerPlayer = sp/src/game/server/basemultiplayerplayer.h sp/src/game/server/basemultiplayerplayer.h
| CBasePropDoor = sp/src/game/server/BasePropDoor.h sp/src/game/server/BasePropDoor.h
| CBaseToggle = sp/src/game/server/basetoggle.h sp/src/game/server/basetoggle.h
| CBaseToggle = sp/src/game/server/basetoggle.h sp/src/game/server/basetoggle.h
| CFuncWall = sp/src/game/server/bmodels.cpp sp/src/game/server/bmodels.cpp
| CFuncWall = sp/src/game/server/bmodels.cpp sp/src/game/server/bmodels.cpp
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| AR2Explosion = sp/src/game/server/hl2/ar2_explosion.h sp/src/game/server/hl2/ar2_explosion.h
| AR2Explosion = sp/src/game/server/hl2/ar2_explosion.h sp/src/game/server/hl2/ar2_explosion.h
| CAssassinSmoke = sp/src/game/server/hl2/assassin_smoke.h sp/src/game/server/hl2/assassin_smoke.h
| CAssassinSmoke = sp/src/game/server/hl2/assassin_smoke.h sp/src/game/server/hl2/assassin_smoke.h
| CHLMachineGun = sp/src/game/server/hl2/basehlcombatweapon.h sp/src/game/server/hl2/basehlcombatweapon.h
| CHLSelectFireMachineGun = sp/src/game/server/hl2/basehlcombatweapon.h sp/src/game/server/hl2/basehlcombatweapon.h
| CHLSelectFireMachineGun = sp/src/game/server/hl2/basehlcombatweapon.h sp/src/game/server/hl2/basehlcombatweapon.h
| CBaseHelicopter = sp/src/game/server/hl2/cbasehelicopter.h sp/src/game/server/hl2/cbasehelicopter.h
| CBaseHelicopter = sp/src/game/server/hl2/cbasehelicopter.h sp/src/game/server/hl2/cbasehelicopter.h
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| CAngryZombieCounter = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp
| CAngryZombieCounter = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp
| CZombieSwatEntitiesEnum = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp
| CZombieSwatEntitiesEnum = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp
| CNPC_BaseZombie = sp/src/game/server/hl2/npc_BaseZombie.h sp/src/game/server/hl2/npc_BaseZombie.h
| CBlobElement = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp
| CBlobElement = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp
| CNPC_Blob = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp
| CNPC_Blob = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp
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| CNPC_Fisherman = sp/src/game/server/hl2/npc_fisherman.cpp sp/src/game/server/hl2/npc_fisherman.cpp
| CNPC_Fisherman = sp/src/game/server/hl2/npc_fisherman.cpp sp/src/game/server/hl2/npc_fisherman.cpp
| CNPC_GMan = sp/src/game/server/hl2/npc_gman.cpp sp/src/game/server/hl2/npc_gman.cpp
| CNPC_GMan = sp/src/game/server/hl2/npc_gman.cpp sp/src/game/server/hl2/npc_gman.cpp
| CBaseHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h
| CHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h
| CHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h
| CFastHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h
| CFastHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h
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| CNPC_Spotlight = sp/src/game/server/hl2/npc_spotlight.cpp sp/src/game/server/hl2/npc_spotlight.cpp
| CNPC_Spotlight = sp/src/game/server/hl2/npc_spotlight.cpp sp/src/game/server/hl2/npc_spotlight.cpp
| CNPC_Stalker = sp/src/game/server/hl2/npc_stalker.h sp/src/game/server/hl2/npc_stalker.h
| CNPC_Stalker = sp/src/game/server/hl2/npc_stalker.h sp/src/game/server/hl2/npc_stalker.h
| IStriderMinigunHost = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h
| CNPC_Strider = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h
| CNPC_Strider = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h
| CNavigator = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h
| CNavigator = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h
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| CInfoOverlayAccessor = sp/src/game/server/info_overlay_accessor.cpp sp/src/game/server/info_overlay_accessor.cpp
| CInfoOverlayAccessor = sp/src/game/server/info_overlay_accessor.cpp sp/src/game/server/info_overlay_accessor.cpp
| CInfoIntermission = sp/src/game/server/intermission.cpp sp/src/game/server/intermission.cpp
| CInfoIntermission = sp/src/game/server/intermission.cpp sp/src/game/server/intermission.cpp
| IServerVehicle = sp/src/game/server/iservervehicle.h sp/src/game/server/iservervehicle.h
| CItem = sp/src/game/server/items.h sp/src/game/server/items.h
| CItem = sp/src/game/server/items.h sp/src/game/server/items.h
| CWorldItem = sp/src/game/server/item_world.cpp sp/src/game/server/item_world.cpp
| CWorldItem = sp/src/game/server/item_world.cpp sp/src/game/server/item_world.cpp
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| CFuncBrush = sp/src/game/server/modelentities.h sp/src/game/server/modelentities.h
| CFuncBrush = sp/src/game/server/modelentities.h sp/src/game/server/modelentities.h
| CNPCSpawnDestination = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CNPCSpawnDestination = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CBaseNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CTemplateNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CTemplateNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h
| CMoveHelperServer = sp/src/game/server/movehelper_server.cpp sp/src/game/server/movehelper_server.cpp
| CMoveHelperServer = sp/src/game/server/movehelper_server.cpp sp/src/game/server/movehelper_server.cpp
| IMoveHelperServer = sp/src/game/server/movehelper_server.h sp/src/game/server/movehelper_server.h
| CPathKeyFrame = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp
| CPathKeyFrame = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp
| CBaseMoveBehavior = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp
| CBaseMoveBehavior = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp
Line 1,419: Line 1,449:
| CRagdollConstraint = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp
| CRagdollConstraint = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp
| CPhysConstraintEvents = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp
| CPhysConstraintEvents = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp
| CPhysConstraint = sp/src/game/server/physconstraint.h sp/src/game/server/physconstraint.h
| CPhysFixed = sp/src/game/server/physconstraint.h sp/src/game/server/physconstraint.h
| CPhysFixed = sp/src/game/server/physconstraint.h sp/src/game/server/physconstraint.h
| CGravityPellet = sp/src/game/server/physgun.cpp sp/src/game/server/physgun.cpp
| CGravityPellet = sp/src/game/server/physgun.cpp sp/src/game/server/physgun.cpp
Line 1,447: Line 1,478:
| CPhysMagnet = sp/src/game/server/physobj.h sp/src/game/server/physobj.h
| CPhysMagnet = sp/src/game/server/physobj.h sp/src/game/server/physobj.h
| CConstantForceController = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
| CConstantForceController = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
| CPhysForce = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
| CPhysThruster = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
| CPhysThruster = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
| CPhysTorque = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
| CPhysTorque = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp
Line 1,582: Line 1,614:
| CTEMetalSparks = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp
| CTEMetalSparks = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp
| CTEArmorRicochet = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp
| CTEArmorRicochet = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp
| CTEBaseBeam = sp/src/game/server/te_basebeam.h sp/src/game/server/te_basebeam.h
| CTEBeamEntPoint = sp/src/game/server/te_beamentpoint.cpp sp/src/game/server/te_beamentpoint.cpp
| CTEBeamEntPoint = sp/src/game/server/te_beamentpoint.cpp sp/src/game/server/te_beamentpoint.cpp
| CTEBeamEnts = sp/src/game/server/te_beaments.cpp sp/src/game/server/te_beaments.cpp
| CTEBeamEnts = sp/src/game/server/te_beaments.cpp sp/src/game/server/te_beaments.cpp
Line 1,711: Line 1,744:
| CBaseProjectile = sp/src/game/shared/baseprojectile.h sp/src/game/shared/baseprojectile.h
| CBaseProjectile = sp/src/game/shared/baseprojectile.h sp/src/game/shared/baseprojectile.h
| CBaseViewModel = sp/src/game/shared/baseviewmodel_shared.h sp/src/game/shared/baseviewmodel_shared.h
| CBaseViewModel = sp/src/game/shared/baseviewmodel_shared.h sp/src/game/shared/baseviewmodel_shared.h
| CBasePlayerAnimState = sp/src/game/shared/base_playeranimstate.h sp/src/game/shared/base_playeranimstate.h
| CInfoTarget = sp/src/game/shared/beam_shared.cpp sp/src/game/shared/beam_shared.cpp
| CInfoTarget = sp/src/game/shared/beam_shared.cpp sp/src/game/shared/beam_shared.cpp
| CBeam = sp/src/game/shared/beam_shared.h sp/src/game/shared/beam_shared.h
| CBeam = sp/src/game/shared/beam_shared.h sp/src/game/shared/beam_shared.h
Line 1,742: Line 1,776:
| CGameMovement = sp/src/game/shared/gamemovement.h sp/src/game/shared/gamemovement.h
| CGameMovement = sp/src/game/shared/gamemovement.h sp/src/game/shared/gamemovement.h
| CGameRulesProxy = sp/src/game/shared/gamerules.h sp/src/game/shared/gamerules.h
| CGameRulesProxy = sp/src/game/shared/gamerules.h sp/src/game/shared/gamerules.h
| CGameRules = sp/src/game/shared/gamerules.h sp/src/game/shared/gamerules.h
| CPointGamestatsCounter = sp/src/game/shared/GameStats.cpp sp/src/game/shared/GameStats.cpp
| CPointGamestatsCounter = sp/src/game/shared/GameStats.cpp sp/src/game/shared/GameStats.cpp
| CBaseGameStats_Driver = sp/src/game/shared/gamestats.h sp/src/game/shared/gamestats.h
| CBaseGameStats_Driver = sp/src/game/shared/gamestats.h sp/src/game/shared/gamestats.h
Line 1,794: Line 1,829:
| CWeaponSMG1 = sp/src/game/shared/hl2mp/weapon_smg1.cpp sp/src/game/shared/hl2mp/weapon_smg1.cpp
| CWeaponSMG1 = sp/src/game/shared/hl2mp/weapon_smg1.cpp sp/src/game/shared/hl2mp/weapon_smg1.cpp
| CWeaponStunStick = sp/src/game/shared/hl2mp/weapon_stunstick.cpp sp/src/game/shared/hl2mp/weapon_stunstick.cpp
| CWeaponStunStick = sp/src/game/shared/hl2mp/weapon_stunstick.cpp sp/src/game/shared/hl2mp/weapon_stunstick.cpp
| IEffects = sp/src/game/shared/IEffects.h sp/src/game/shared/IEffects.h
| IGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| IGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| CBaseGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| CBaseGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
Line 1,799: Line 1,835:
| CAutoGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| CAutoGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| CAutoGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| CAutoGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h
| ITempEntsSystem = sp/src/game/shared/itempents.h sp/src/game/shared/itempents.h
| CModelSoundsCache = sp/src/game/shared/ModelSoundsCache.h sp/src/game/shared/ModelSoundsCache.h
| CModelSoundsCache = sp/src/game/shared/ModelSoundsCache.h sp/src/game/shared/ModelSoundsCache.h
| CMultiplayRules = sp/src/game/shared/multiplay_gamerules.h sp/src/game/shared/multiplay_gamerules.h
| CMultiplayRules = sp/src/game/shared/multiplay_gamerules.h sp/src/game/shared/multiplay_gamerules.h
Line 1,813: Line 1,850:
| CPoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h
| CPoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h
| C_PoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h
| C_PoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h
| IPositionWatcher = sp/src/game/shared/positionwatcher.h sp/src/game/shared/positionwatcher.h
| IVPhysicsWatcher = sp/src/game/shared/positionwatcher.h sp/src/game/shared/positionwatcher.h
| NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h
| NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h
| NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h
| NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h
Line 1,936: Line 1,975:
| CBSPTreeData = sp/src/public/bsptreedata.cpp sp/src/public/bsptreedata.cpp
| CBSPTreeData = sp/src/public/bsptreedata.cpp sp/src/public/bsptreedata.cpp
| CCoreDispInfo = sp/src/public/builddisp.h sp/src/public/builddisp.h
| CCoreDispInfo = sp/src/public/builddisp.h sp/src/public/builddisp.h
| IVEngineClient = sp/src/public/cdll_int.h sp/src/public/cdll_int.h
| CBaseClientStats = sp/src/public/clientstats.h sp/src/public/clientstats.h
| CDefaultDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h
| CDefaultDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h
| IDataCache = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h
| CManagedDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h
| CManagedDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h
| IMDLCache = sp/src/public/datacache/imdlcache.h sp/src/public/datacache/imdlcache.h
| IMDLCache = sp/src/public/datacache/imdlcache.h sp/src/public/datacache/imdlcache.h
| Name = sp/src/public/datamap.h sp/src/public/datamap.h
| Name = sp/src/public/datamap.h sp/src/public/datamap.h
| NameTypedef = sp/src/public/datamap.h sp/src/public/datamap.h
| NameTypedef = sp/src/public/datamap.h sp/src/public/datamap.h
Line 1,971: Line 2,015:
| CDmAbstractElementFactory = sp/src/public/datamodel/dmelementfactoryhelper.h sp/src/public/datamodel/dmelementfactoryhelper.h
| CDmAbstractElementFactory = sp/src/public/datamodel/dmelementfactoryhelper.h sp/src/public/datamodel/dmelementfactoryhelper.h
| CDmaString = sp/src/public/datamodel/dmvar.h sp/src/public/datamodel/dmvar.h
| CDmaString = sp/src/public/datamodel/dmvar.h sp/src/public/datamodel/dmvar.h
| IDmElementFramework = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h
| IDataModel = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h
| IDataModel = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h
| CUndoElement = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h
| CUndoElement = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h
Line 1,987: Line 2,032:
| CTraceFilterWorldAndPropsOnly = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h
| CTraceFilterWorldAndPropsOnly = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h
| CTraceFilterHitAll = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h
| CTraceFilterHitAll = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h
| IStaticPropMgrClient = sp/src/public/engine/IStaticPropMgr.h sp/src/public/engine/IStaticPropMgr.h
| IStaticPropMgrServer = sp/src/public/engine/IStaticPropMgr.h sp/src/public/engine/IStaticPropMgr.h
| IStaticPropMgrServer = sp/src/public/engine/IStaticPropMgr.h sp/src/public/engine/IStaticPropMgr.h
| IVModelInfoClient = sp/src/public/engine/ivmodelinfo.h sp/src/public/engine/ivmodelinfo.h
| IDedicatedServerAPI = sp/src/public/engine_hlds_api.h sp/src/public/engine_hlds_api.h
| IDedicatedServerAPI = sp/src/public/engine_hlds_api.h sp/src/public/engine_hlds_api.h
| CClassInput = sp/src/public/fgdlib/inputoutput.h sp/src/public/fgdlib/inputoutput.h
| CClassInput = sp/src/public/fgdlib/inputoutput.h sp/src/public/fgdlib/inputoutput.h
Line 1,993: Line 2,040:
| WCKeyValuesT = sp/src/public/fgdlib/wckeyvalues.h sp/src/public/fgdlib/wckeyvalues.h
| WCKeyValuesT = sp/src/public/fgdlib/wckeyvalues.h sp/src/public/fgdlib/wckeyvalues.h
| CResourcePreload = sp/src/public/filesystem/IQueuedLoader.h sp/src/public/filesystem/IQueuedLoader.h
| CResourcePreload = sp/src/public/filesystem/IQueuedLoader.h sp/src/public/filesystem/IQueuedLoader.h
| IQueuedLoader = sp/src/public/filesystem/IQueuedLoader.h sp/src/public/filesystem/IQueuedLoader.h
| IFileSystem = sp/src/public/filesystem.h sp/src/public/filesystem.h
| CMemoryFileBacking = sp/src/public/filesystem.h sp/src/public/filesystem.h
| CMemoryFileBacking = sp/src/public/filesystem.h sp/src/public/filesystem.h
| CFSLoadModuleInfo = sp/src/public/filesystem_init.h sp/src/public/filesystem_init.h
| CFSLoadModuleInfo = sp/src/public/filesystem_init.h sp/src/public/filesystem_init.h
Line 2,001: Line 2,050:
| IFriendsNET = sp/src/public/Friends/IFriendsNET.h sp/src/public/Friends/IFriendsNET.h
| IFriendsNET = sp/src/public/Friends/IFriendsNET.h sp/src/public/Friends/IFriendsNET.h
| IFriendsUser = sp/src/public/Friends/IFriendsUser.h sp/src/public/Friends/IFriendsUser.h
| IFriendsUser = sp/src/public/Friends/IFriendsUser.h sp/src/public/Friends/IFriendsUser.h
| IGameClientExports = sp/src/public/game/client/IGameClientExports.h sp/src/public/game/client/IGameClientExports.h
| CGameTrace = sp/src/public/gametrace.h sp/src/public/gametrace.h
| CGameTrace = sp/src/public/gametrace.h sp/src/public/gametrace.h
| CTraceListData = sp/src/public/gametrace.h sp/src/public/gametrace.h
| CTraceListData = sp/src/public/gametrace.h sp/src/public/gametrace.h
| CHapticsStubbed = sp/src/public/haptics/haptic_utils.h sp/src/public/haptics/haptic_utils.h
| CHapticsStubbed = sp/src/public/haptics/haptic_utils.h sp/src/public/haptics/haptic_utils.h
| CHTMLProtoBufMsg = sp/src/public/html/htmlprotobuf.h sp/src/public/html/htmlprotobuf.h
| CHTMLProtoBufMsg = sp/src/public/html/htmlprotobuf.h sp/src/public/html/htmlprotobuf.h
| IClient = sp/src/public/iclient.h sp/src/public/iclient.h
| IClientEntity = sp/src/public/icliententity.h sp/src/public/icliententity.h
| CDefaultClientRenderable = sp/src/public/iclientrenderable.h sp/src/public/iclientrenderable.h
| IClientUnknown = sp/src/public/iclientunknown.h sp/src/public/iclientunknown.h
| IClientVirtualReality = sp/src/public/iclientvirtualreality.h sp/src/public/iclientvirtualreality.h
| ICvarQuery = sp/src/public/icvar.h sp/src/public/icvar.h
| ICvar = sp/src/public/icvar.h sp/src/public/icvar.h
| IDedicatedExports = sp/src/public/idedicatedexports.h sp/src/public/idedicatedexports.h
| IGameEventManager2 = sp/src/public/igameevents.h sp/src/public/igameevents.h
| IGameEventManager = sp/src/public/igameevents.h sp/src/public/igameevents.h
| IHammer = sp/src/public/IHammer.h sp/src/public/IHammer.h
| IHammer = sp/src/public/IHammer.h sp/src/public/IHammer.h
| IHLTVServer = sp/src/public/ihltv.h sp/src/public/ihltv.h
| IHLTVServer = sp/src/public/ihltv.h sp/src/public/ihltv.h
| INetChannel = sp/src/public/inetchannel.h sp/src/public/inetchannel.h
| IClientMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h
| IClientMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h
| IServerMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h
| IServerMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h
| IMatchmakingMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h
| IMatchmakingMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h
| IInputSystem = sp/src/public/inputsystem/iinputsystem.h sp/src/public/inputsystem/iinputsystem.h
| ISaveRestoreBlockSet = sp/src/public/isaverestore.h sp/src/public/isaverestore.h
| CDefSaveRestoreBlockHandler = sp/src/public/isaverestore.h sp/src/public/isaverestore.h
| CDefSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h
| CDefSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h
| CClassPtrSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h
| CClassPtrSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h
| IServer = sp/src/public/iserver.h sp/src/public/iserver.h
| IServerEntity = sp/src/public/iserverentity.h sp/src/public/iserverentity.h
| IServerEntity = sp/src/public/iserverentity.h sp/src/public/iserverentity.h
| IServerUnknown = sp/src/public/iserverunknown.h sp/src/public/iserverunknown.h
| IServerUnknown = sp/src/public/iserverunknown.h sp/src/public/iserverunknown.h
| IStudioDataCache = sp/src/public/istudiorender.h sp/src/public/istudiorender.h
| IStudioRender = sp/src/public/istudiorender.h sp/src/public/istudiorender.h
| IWorldRenderList = sp/src/public/ivrenderview.h sp/src/public/ivrenderview.h
| IWorldRenderList = sp/src/public/ivrenderview.h sp/src/public/ivrenderview.h
| IVTex = sp/src/public/ivtex.h sp/src/public/ivtex.h
| IVTex = sp/src/public/ivtex.h sp/src/public/ivtex.h
Line 2,020: Line 2,087:
| CRopeDelegate = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp
| CRopeDelegate = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp
| CPositionInterpolator_Rope = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp
| CPositionInterpolator_Rope = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp
| IMaterialSystem = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h
| IMatRenderContext = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h
| CMatRenderContextPtr = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h
| CMatRenderContextPtr = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h
| IMaterialSystemStub = sp/src/public/materialsystem/imaterialsystemstub.h sp/src/public/materialsystem/imaterialsystemstub.h
| IMaterialSystemStub = sp/src/public/materialsystem/imaterialsystemstub.h sp/src/public/materialsystem/imaterialsystemstub.h
| IMesh = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h
| CVertexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h
| CVertexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h
| CIndexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h
| CIndexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h
Line 2,064: Line 2,134:
| CVTFPickerFrame = sp/src/public/matsys_controls/vtfpicker.h sp/src/public/matsys_controls/vtfpicker.h
| CVTFPickerFrame = sp/src/public/matsys_controls/vtfpicker.h sp/src/public/matsys_controls/vtfpicker.h
| CVTFPreviewPanel = sp/src/public/matsys_controls/vtfpreviewpanel.h sp/src/public/matsys_controls/vtfpreviewpanel.h
| CVTFPreviewPanel = sp/src/public/matsys_controls/vtfpreviewpanel.h sp/src/public/matsys_controls/vtfpreviewpanel.h
| IMayaVGui = sp/src/public/maya/IMayaVGui.h sp/src/public/maya/IMayaVGui.h
| CMayaWarnStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h
| CMayaWarnStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h
| CMayaErrStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h
| CMayaErrStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h
Line 2,089: Line 2,160:
| CVsVguiWindowFactoryBase = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h
| CVsVguiWindowFactoryBase = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h
| CVsVguiWindowFactory = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h
| CVsVguiWindowFactory = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h
| IMdlLib = sp/src/public/mdllib/mdllib.h sp/src/public/mdllib/mdllib.h
| CNetworkColor32Base = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkColor32Base = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkVectorBase = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkVectorBase = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkQuaternionBase = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkQuaternionBase = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkHandleBase = sp/src/public/networkvar.h sp/src/public/networkvar.h
| CNetworkHandleBase = sp/src/public/networkvar.h sp/src/public/networkvar.h
| IP4 = sp/src/public/p4lib/ip4.h sp/src/public/p4lib/ip4.h
| IParticleSystemQuery = sp/src/public/particles/particles.h sp/src/public/particles/particles.h
| IParticleSystemQuery = sp/src/public/particles/particles.h sp/src/public/particles/particles.h
| CParticleRenderOperatorInstance = sp/src/public/particles/particles.h sp/src/public/particles/particles.h
| CParticleRenderOperatorInstance = sp/src/public/particles/particles.h sp/src/public/particles/particles.h
Line 2,119: Line 2,192:
| CCommand_Text = sp/src/public/scratchpad3d.h sp/src/public/scratchpad3d.h
| CCommand_Text = sp/src/public/scratchpad3d.h sp/src/public/scratchpad3d.h
| CPhonemeTag = sp/src/public/sentence.h sp/src/public/sentence.h
| CPhonemeTag = sp/src/public/sentence.h sp/src/public/sentence.h
| IShaderAPI = sp/src/public/shaderapi/ishaderapi.h sp/src/public/shaderapi/ishaderapi.h
| IShaderDeviceMgr = sp/src/public/shaderapi/IShaderDevice.h sp/src/public/shaderapi/IShaderDevice.h
| CUtlShaderBuffer = sp/src/public/shaderapi/IShaderDevice.h sp/src/public/shaderapi/IShaderDevice.h
| CUtlShaderBuffer = sp/src/public/shaderapi/IShaderDevice.h sp/src/public/shaderapi/IShaderDevice.h
| IShaderUtil = sp/src/public/shaderapi/ishaderutil.h sp/src/public/shaderapi/ishaderutil.h
| CBaseShader = sp/src/public/shaderlib/BaseShader.h sp/src/public/shaderlib/BaseShader.h
| CBaseShader = sp/src/public/shaderlib/BaseShader.h sp/src/public/shaderlib/BaseShader.h
| CShader = sp/src/public/shaderlib/cshader.h sp/src/public/shaderlib/cshader.h
| CShader = sp/src/public/shaderlib/cshader.h sp/src/public/shaderlib/cshader.h
Line 2,126: Line 2,202:
| StdIOReadBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp
| StdIOReadBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp
| StdIOWriteBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp
| StdIOWriteBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp
| ISoundEmitterSystemBase = sp/src/public/SoundEmitterSystem/isoundemittersystembase.h sp/src/public/SoundEmitterSystem/isoundemittersystembase.h
| ISoundSystem = sp/src/public/soundsystem/isoundsystem.h sp/src/public/soundsystem/isoundsystem.h
| ISourceVirtualReality = sp/src/public/sourcevr/isourcevirtualreality.h sp/src/public/sourcevr/isourcevirtualreality.h
| CStdStringSaveRestoreOps = sp/src/public/stdstring.h sp/src/public/stdstring.h
| CStdStringSaveRestoreOps = sp/src/public/stdstring.h sp/src/public/stdstring.h
| CCallResult = sp/src/public/steam/steam_api.h sp/src/public/steam/steam_api.h
| CCallResult = sp/src/public/steam/steam_api.h sp/src/public/steam/steam_api.h
Line 2,276: Line 2,355:
| CDataManager = sp/src/public/tier1/datamanager.h sp/src/public/tier1/datamanager.h
| CDataManager = sp/src/public/tier1/datamanager.h sp/src/public/tier1/datamanager.h
| CFmtStrQuietTruncationN = sp/src/public/tier1/fmtstr.h sp/src/public/tier1/fmtstr.h
| CFmtStrQuietTruncationN = sp/src/public/tier1/fmtstr.h sp/src/public/tier1/fmtstr.h
| CFunctor = sp/src/public/tier1/functors.h sp/src/public/tier1/functors.h
| IKeyValuesDumpContextAsText = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h
| IKeyValuesDumpContextAsText = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h
| CKeyValuesDumpContextAsDevMsg = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h
| CKeyValuesDumpContextAsDevMsg = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h
Line 2,452: Line 2,532:
| IVideoRecorder = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h
| IVideoRecorder = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h
| IVideoServices = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h
| IVideoServices = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h
| IPhysics = sp/src/public/vphysics_interface.h sp/src/public/vphysics_interface.h
| IProcessUtils = sp/src/public/vstdlib/iprocessutils.h sp/src/public/vstdlib/iprocessutils.h
| IThreadPool = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h
| CJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h
| CJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h
| CFunctorJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h
| CFunctorJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h
Line 2,851: Line 2,934:
| TreeViewSubPanel = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp
| TreeViewSubPanel = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp
| TreeNode = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp
| TreeNode = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp
| #default = notfound notfound
}}]
}}]

Revision as of 02:17, 5 August 2024