Template:CD/classlinkfull/sdksp/switch: Difference between revisions
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(Created page with "[https://github.com/ValveSoftware/source-sdk-2013/blob/master/{{#switch: {{{1}}} | CBaseReplaySerializeable = sp/src/common/replay/basereplayserializeable.h sp/src/common/repl...") |
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| IEngineReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h | | IEngineReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h | ||
| IEngineClientReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h | | IEngineClientReplay = sp/src/common/replay/ienginereplay.h sp/src/common/replay/ienginereplay.h | ||
| IQueryableReplayItem = sp/src/common/replay/iqueryablereplayitem.h sp/src/common/replay/iqueryablereplayitem.h | |||
| IRecordingSession = sp/src/common/replay/irecordingsession.h sp/src/common/replay/irecordingsession.h | | IRecordingSession = sp/src/common/replay/irecordingsession.h sp/src/common/replay/irecordingsession.h | ||
| IRecordingSessionBlockManager = sp/src/common/replay/irecordingsessionblockmanager.h sp/src/common/replay/irecordingsessionblockmanager.h | | IRecordingSessionBlockManager = sp/src/common/replay/irecordingsessionblockmanager.h sp/src/common/replay/irecordingsessionblockmanager.h | ||
| IRecordingSessionManager = sp/src/common/replay/irecordingsessionmanager.h sp/src/common/replay/irecordingsessionmanager.h | | IRecordingSessionManager = sp/src/common/replay/irecordingsessionmanager.h sp/src/common/replay/irecordingsessionmanager.h | ||
| IReplayCamera = sp/src/common/replay/ireplaycamera.h sp/src/common/replay/ireplaycamera.h | |||
| IReplayContext = sp/src/common/replay/ireplaycontext.h sp/src/common/replay/ireplaycontext.h | | IReplayContext = sp/src/common/replay/ireplaycontext.h sp/src/common/replay/ireplaycontext.h | ||
| IReplayDemoPlayer = sp/src/common/replay/ireplaydemoplayer.h sp/src/common/replay/ireplaydemoplayer.h | | IReplayDemoPlayer = sp/src/common/replay/ireplaydemoplayer.h sp/src/common/replay/ireplaydemoplayer.h | ||
| IReplayErrorSystem = sp/src/common/replay/ireplayerrorsystem.h sp/src/common/replay/ireplayerrorsystem.h | | IReplayErrorSystem = sp/src/common/replay/ireplayerrorsystem.h sp/src/common/replay/ireplayerrorsystem.h | ||
| IReplayFactory = sp/src/common/replay/ireplayfactory.h sp/src/common/replay/ireplayfactory.h | |||
| IReplayManager = sp/src/common/replay/ireplaymanager.h sp/src/common/replay/ireplaymanager.h | | IReplayManager = sp/src/common/replay/ireplaymanager.h sp/src/common/replay/ireplaymanager.h | ||
| IReplayMovie = sp/src/common/replay/ireplaymovie.h sp/src/common/replay/ireplaymovie.h | |||
| IReplayMovieManager = sp/src/common/replay/ireplaymoviemanager.h sp/src/common/replay/ireplaymoviemanager.h | |||
| IReplayMovieRenderer = sp/src/common/replay/ireplaymovierenderer.h sp/src/common/replay/ireplaymovierenderer.h | |||
| IReplayPerformanceController = sp/src/common/replay/ireplayperformancecontroller.h sp/src/common/replay/ireplayperformancecontroller.h | | IReplayPerformanceController = sp/src/common/replay/ireplayperformancecontroller.h sp/src/common/replay/ireplayperformancecontroller.h | ||
| IReplayPerformanceEditor = sp/src/common/replay/ireplayperformanceeditor.h sp/src/common/replay/ireplayperformanceeditor.h | | IReplayPerformanceEditor = sp/src/common/replay/ireplayperformanceeditor.h sp/src/common/replay/ireplayperformanceeditor.h | ||
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| IReplayPerformancePlayer = sp/src/common/replay/ireplayperformanceplayer.h sp/src/common/replay/ireplayperformanceplayer.h | | IReplayPerformancePlayer = sp/src/common/replay/ireplayperformanceplayer.h sp/src/common/replay/ireplayperformanceplayer.h | ||
| IReplayPerformanceRecorder = sp/src/common/replay/ireplayperformancerecorder.h sp/src/common/replay/ireplayperformancerecorder.h | | IReplayPerformanceRecorder = sp/src/common/replay/ireplayperformancerecorder.h sp/src/common/replay/ireplayperformancerecorder.h | ||
| IReplayPlayerCache = sp/src/common/replay/ireplayplayercache.h sp/src/common/replay/ireplayplayercache.h | |||
| IReplayRenderQueue = sp/src/common/replay/ireplayrenderqueue.h sp/src/common/replay/ireplayrenderqueue.h | |||
| IReplayScreenshotManager = sp/src/common/replay/ireplayscreenshotmanager.h sp/src/common/replay/ireplayscreenshotmanager.h | | IReplayScreenshotManager = sp/src/common/replay/ireplayscreenshotmanager.h sp/src/common/replay/ireplayscreenshotmanager.h | ||
| IReplayScreenshotSystem = sp/src/common/replay/ireplayscreenshotsystem.h sp/src/common/replay/ireplayscreenshotsystem.h | | IReplayScreenshotSystem = sp/src/common/replay/ireplayscreenshotsystem.h sp/src/common/replay/ireplayscreenshotsystem.h | ||
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| IReplayServer = sp/src/common/replay/ireplayserver.h sp/src/common/replay/ireplayserver.h | | IReplayServer = sp/src/common/replay/ireplayserver.h sp/src/common/replay/ireplayserver.h | ||
| IReplaySessionRecorder = sp/src/common/replay/ireplaysessionrecorder.h sp/src/common/replay/ireplaysessionrecorder.h | | IReplaySessionRecorder = sp/src/common/replay/ireplaysessionrecorder.h sp/src/common/replay/ireplaysessionrecorder.h | ||
| IReplaySystem = sp/src/common/replay/ireplaysystem.h sp/src/common/replay/ireplaysystem.h | |||
| IReplayServerEngine = sp/src/common/replay/iserverengine.h sp/src/common/replay/iserverengine.h | | IReplayServerEngine = sp/src/common/replay/iserverengine.h sp/src/common/replay/iserverengine.h | ||
| IServerReplay = sp/src/common/replay/iserverreplay.h sp/src/common/replay/iserverreplay.h | | IServerReplay = sp/src/common/replay/iserverreplay.h sp/src/common/replay/iserverreplay.h | ||
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| CClientLeafSystem = sp/src/game/client/clientleafsystem.cpp sp/src/game/client/clientleafsystem.cpp | | CClientLeafSystem = sp/src/game/client/clientleafsystem.cpp sp/src/game/client/clientleafsystem.cpp | ||
| CClientRenderablesList = sp/src/game/client/clientleafsystem.h sp/src/game/client/clientleafsystem.h | | CClientRenderablesList = sp/src/game/client/clientleafsystem.h sp/src/game/client/clientleafsystem.h | ||
| IClientLeafSystem = sp/src/game/client/clientleafsystem.h sp/src/game/client/clientleafsystem.h | |||
| CVoxManager = sp/src/game/client/clientmode_shared.cpp sp/src/game/client/clientmode_shared.cpp | | CVoxManager = sp/src/game/client/clientmode_shared.cpp sp/src/game/client/clientmode_shared.cpp | ||
| ClientModeShared = sp/src/game/client/clientmode_shared.h sp/src/game/client/clientmode_shared.h | | ClientModeShared = sp/src/game/client/clientmode_shared.h sp/src/game/client/clientmode_shared.h | ||
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| CFastDetailLeafSpriteList = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp | | CFastDetailLeafSpriteList = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp | ||
| CDetailObjectSystem = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp | | CDetailObjectSystem = sp/src/game/client/detailobjectsystem.cpp sp/src/game/client/detailobjectsystem.cpp | ||
| IDetailObjectSystem = sp/src/game/client/detailobjectsystem.h sp/src/game/client/detailobjectsystem.h | |||
| CDummyMaterialProxy = sp/src/game/client/dummyproxy.cpp sp/src/game/client/dummyproxy.cpp | | CDummyMaterialProxy = sp/src/game/client/dummyproxy.cpp sp/src/game/client/dummyproxy.cpp | ||
| CEffectsClient = sp/src/game/client/EffectsClient.cpp sp/src/game/client/EffectsClient.cpp | | CEffectsClient = sp/src/game/client/EffectsClient.cpp sp/src/game/client/EffectsClient.cpp | ||
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| CHudVote = sp/src/game/client/hud_vote.h sp/src/game/client/hud_vote.h | | CHudVote = sp/src/game/client/hud_vote.h sp/src/game/client/hud_vote.h | ||
| CHudWeapon = sp/src/game/client/hud_weapon.cpp sp/src/game/client/hud_weapon.cpp | | CHudWeapon = sp/src/game/client/hud_weapon.cpp sp/src/game/client/hud_weapon.cpp | ||
| IClientShadowMgr = sp/src/game/client/iclientshadowmgr.h sp/src/game/client/iclientshadowmgr.h | |||
| IClientVehicle = sp/src/game/client/iclientvehicle.h sp/src/game/client/iclientvehicle.h | |||
| CInput = sp/src/game/client/input.h sp/src/game/client/input.h | | CInput = sp/src/game/client/input.h sp/src/game/client/input.h | ||
| CInterpolatedVarArrayBase = sp/src/game/client/interpolatedvar.h sp/src/game/client/interpolatedvar.h | | CInterpolatedVarArrayBase = sp/src/game/client/interpolatedvar.h sp/src/game/client/interpolatedvar.h | ||
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| CPlayerSpawnCache = sp/src/game/client/playerspawncache.h sp/src/game/client/playerspawncache.h | | CPlayerSpawnCache = sp/src/game/client/playerspawncache.h sp/src/game/client/playerspawncache.h | ||
| CPrediction = sp/src/game/client/prediction.h sp/src/game/client/prediction.h | | CPrediction = sp/src/game/client/prediction.h sp/src/game/client/prediction.h | ||
| CEntityMaterialProxy = sp/src/game/client/proxyentity.h sp/src/game/client/proxyentity.h | |||
| CProxyHealth = sp/src/game/client/ProxyHealth.cpp sp/src/game/client/ProxyHealth.cpp | | CProxyHealth = sp/src/game/client/ProxyHealth.cpp sp/src/game/client/ProxyHealth.cpp | ||
| CPlayerProximityProxy = sp/src/game/client/proxyplayer.cpp sp/src/game/client/proxyplayer.cpp | | CPlayerProximityProxy = sp/src/game/client/proxyplayer.cpp sp/src/game/client/proxyplayer.cpp | ||
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| CReplayItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp | | CReplayItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp | ||
| CMovieItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp | | CMovieItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp sp/src/game/client/replay/vgui/replaybrowseritemmanager.cpp | ||
| IReplayItemManager = sp/src/game/client/replay/vgui/replaybrowseritemmanager.h sp/src/game/client/replay/vgui/replaybrowseritemmanager.h | |||
| CReplayScreenshotSlideshowPanel = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h | | CReplayScreenshotSlideshowPanel = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h | ||
| CReplayBrowserThumbnail = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h | | CReplayBrowserThumbnail = sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h sp/src/game/client/replay/vgui/replaybrowserlistitempanel.h | ||
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| CAllowMultipleRefractsLogic = sp/src/game/client/view_scene.cpp sp/src/game/client/view_scene.cpp | | CAllowMultipleRefractsLogic = sp/src/game/client/view_scene.cpp sp/src/game/client/view_scene.cpp | ||
| CWaterLODMaterialProxy = sp/src/game/client/WaterLODMaterialProxy.cpp sp/src/game/client/WaterLODMaterialProxy.cpp | | CWaterLODMaterialProxy = sp/src/game/client/WaterLODMaterialProxy.cpp sp/src/game/client/WaterLODMaterialProxy.cpp | ||
| CBaseHudWeaponSelection = sp/src/game/client/weapon_selection.h sp/src/game/client/weapon_selection.h | |||
| CWorldDimsProxy = sp/src/game/client/WorldDimsProxy.cpp sp/src/game/client/WorldDimsProxy.cpp | | CWorldDimsProxy = sp/src/game/client/WorldDimsProxy.cpp sp/src/game/client/WorldDimsProxy.cpp | ||
| CActAnimating = sp/src/game/server/actanimating.h sp/src/game/server/actanimating.h | | CActAnimating = sp/src/game/server/actanimating.h sp/src/game/server/actanimating.h | ||
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| CNPCBaseInteractive = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h | | CNPCBaseInteractive = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h | ||
| CPostFrameNavigationHook = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h | | CPostFrameNavigationHook = sp/src/game/server/ai_basenpc.h sp/src/game/server/ai_basenpc.h | ||
| CAI_BaseFlyingBot = sp/src/game/server/ai_basenpc_flyer.h sp/src/game/server/ai_basenpc_flyer.h | |||
| CAI_BaseNPCFlyerNew = sp/src/game/server/ai_basenpc_flyer_new.h sp/src/game/server/ai_basenpc_flyer_new.h | | CAI_BaseNPCFlyerNew = sp/src/game/server/ai_basenpc_flyer_new.h sp/src/game/server/ai_basenpc_flyer_new.h | ||
| CAI_BasePhysicsFlyingBot = sp/src/game/server/ai_basenpc_physicsflyer.h sp/src/game/server/ai_basenpc_physicsflyer.h | |||
| CAI_BehaviorBase = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h | |||
| CAI_Behavior = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h | | CAI_Behavior = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h | ||
| CAI_BehaviorHost = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h | | CAI_BehaviorHost = sp/src/game/server/ai_behavior.h sp/src/game/server/ai_behavior.h | ||
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| CAI_Network = sp/src/game/server/ai_network.h sp/src/game/server/ai_network.h | | CAI_Network = sp/src/game/server/ai_network.h sp/src/game/server/ai_network.h | ||
| CAI_NetworkManager = sp/src/game/server/ai_networkmanager.h sp/src/game/server/ai_networkmanager.h | | CAI_NetworkManager = sp/src/game/server/ai_networkmanager.h sp/src/game/server/ai_networkmanager.h | ||
| CAI_NetworkBuildHelper = sp/src/game/server/ai_networkmanager.h sp/src/game/server/ai_networkmanager.h | |||
| CPathfindNearestNodeFilter = sp/src/game/server/ai_pathfinder.cpp sp/src/game/server/ai_pathfinder.cpp | | CPathfindNearestNodeFilter = sp/src/game/server/ai_pathfinder.cpp sp/src/game/server/ai_pathfinder.cpp | ||
| CAI_Pathfinder = sp/src/game/server/ai_pathfinder.h sp/src/game/server/ai_pathfinder.h | | CAI_Pathfinder = sp/src/game/server/ai_pathfinder.h sp/src/game/server/ai_pathfinder.h | ||
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| CAI_PlayerAlly = sp/src/game/server/ai_playerally.h sp/src/game/server/ai_playerally.h | | CAI_PlayerAlly = sp/src/game/server/ai_playerally.h sp/src/game/server/ai_playerally.h | ||
| CAI_Relationship = sp/src/game/server/ai_relationship.cpp sp/src/game/server/ai_relationship.cpp | | CAI_Relationship = sp/src/game/server/ai_relationship.cpp sp/src/game/server/ai_relationship.cpp | ||
| CResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp | |||
| CInstancedResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp | | CInstancedResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp | ||
| CDefaultResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp | | CDefaultResponseSystem = sp/src/game/server/AI_ResponseSystem.cpp sp/src/game/server/AI_ResponseSystem.cpp | ||
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| CAI_Senses = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h | | CAI_Senses = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h | ||
| CAI_SensedObjectsManager = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h | | CAI_SensedObjectsManager = sp/src/game/server/ai_senses.h sp/src/game/server/ai_senses.h | ||
| CAI_SentenceBase = sp/src/game/server/ai_sentence.h sp/src/game/server/ai_sentence.h | |||
| CAI_Sentence = sp/src/game/server/ai_sentence.h sp/src/game/server/ai_sentence.h | | CAI_Sentence = sp/src/game/server/ai_sentence.h sp/src/game/server/ai_sentence.h | ||
| CConceptHistoriesDataOps = sp/src/game/server/ai_speech.cpp sp/src/game/server/ai_speech.cpp | | CConceptHistoriesDataOps = sp/src/game/server/ai_speech.cpp sp/src/game/server/ai_speech.cpp | ||
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| CBaseGrenadeTimed = sp/src/game/server/basegrenade_timed.cpp sp/src/game/server/basegrenade_timed.cpp | | CBaseGrenadeTimed = sp/src/game/server/basegrenade_timed.cpp sp/src/game/server/basegrenade_timed.cpp | ||
| CBaseMultiplayerPlayer = sp/src/game/server/basemultiplayerplayer.h sp/src/game/server/basemultiplayerplayer.h | | CBaseMultiplayerPlayer = sp/src/game/server/basemultiplayerplayer.h sp/src/game/server/basemultiplayerplayer.h | ||
| CBasePropDoor = sp/src/game/server/BasePropDoor.h sp/src/game/server/BasePropDoor.h | |||
| CBaseToggle = sp/src/game/server/basetoggle.h sp/src/game/server/basetoggle.h | | CBaseToggle = sp/src/game/server/basetoggle.h sp/src/game/server/basetoggle.h | ||
| CFuncWall = sp/src/game/server/bmodels.cpp sp/src/game/server/bmodels.cpp | | CFuncWall = sp/src/game/server/bmodels.cpp sp/src/game/server/bmodels.cpp | ||
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| AR2Explosion = sp/src/game/server/hl2/ar2_explosion.h sp/src/game/server/hl2/ar2_explosion.h | | AR2Explosion = sp/src/game/server/hl2/ar2_explosion.h sp/src/game/server/hl2/ar2_explosion.h | ||
| CAssassinSmoke = sp/src/game/server/hl2/assassin_smoke.h sp/src/game/server/hl2/assassin_smoke.h | | CAssassinSmoke = sp/src/game/server/hl2/assassin_smoke.h sp/src/game/server/hl2/assassin_smoke.h | ||
| CHLMachineGun = sp/src/game/server/hl2/basehlcombatweapon.h sp/src/game/server/hl2/basehlcombatweapon.h | |||
| CHLSelectFireMachineGun = sp/src/game/server/hl2/basehlcombatweapon.h sp/src/game/server/hl2/basehlcombatweapon.h | | CHLSelectFireMachineGun = sp/src/game/server/hl2/basehlcombatweapon.h sp/src/game/server/hl2/basehlcombatweapon.h | ||
| CBaseHelicopter = sp/src/game/server/hl2/cbasehelicopter.h sp/src/game/server/hl2/cbasehelicopter.h | | CBaseHelicopter = sp/src/game/server/hl2/cbasehelicopter.h sp/src/game/server/hl2/cbasehelicopter.h | ||
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| CAngryZombieCounter = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp | | CAngryZombieCounter = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp | ||
| CZombieSwatEntitiesEnum = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp | | CZombieSwatEntitiesEnum = sp/src/game/server/hl2/npc_BaseZombie.cpp sp/src/game/server/hl2/npc_BaseZombie.cpp | ||
| CNPC_BaseZombie = sp/src/game/server/hl2/npc_BaseZombie.h sp/src/game/server/hl2/npc_BaseZombie.h | |||
| CBlobElement = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp | | CBlobElement = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp | ||
| CNPC_Blob = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp | | CNPC_Blob = sp/src/game/server/hl2/npc_blob.cpp sp/src/game/server/hl2/npc_blob.cpp | ||
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| CNPC_Fisherman = sp/src/game/server/hl2/npc_fisherman.cpp sp/src/game/server/hl2/npc_fisherman.cpp | | CNPC_Fisherman = sp/src/game/server/hl2/npc_fisherman.cpp sp/src/game/server/hl2/npc_fisherman.cpp | ||
| CNPC_GMan = sp/src/game/server/hl2/npc_gman.cpp sp/src/game/server/hl2/npc_gman.cpp | | CNPC_GMan = sp/src/game/server/hl2/npc_gman.cpp sp/src/game/server/hl2/npc_gman.cpp | ||
| CBaseHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h | |||
| CHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h | | CHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h | ||
| CFastHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h | | CFastHeadcrab = sp/src/game/server/hl2/npc_headcrab.h sp/src/game/server/hl2/npc_headcrab.h | ||
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| CNPC_Spotlight = sp/src/game/server/hl2/npc_spotlight.cpp sp/src/game/server/hl2/npc_spotlight.cpp | | CNPC_Spotlight = sp/src/game/server/hl2/npc_spotlight.cpp sp/src/game/server/hl2/npc_spotlight.cpp | ||
| CNPC_Stalker = sp/src/game/server/hl2/npc_stalker.h sp/src/game/server/hl2/npc_stalker.h | | CNPC_Stalker = sp/src/game/server/hl2/npc_stalker.h sp/src/game/server/hl2/npc_stalker.h | ||
| IStriderMinigunHost = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h | |||
| CNPC_Strider = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h | | CNPC_Strider = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h | ||
| CNavigator = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h | | CNavigator = sp/src/game/server/hl2/npc_strider.h sp/src/game/server/hl2/npc_strider.h | ||
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| CInfoOverlayAccessor = sp/src/game/server/info_overlay_accessor.cpp sp/src/game/server/info_overlay_accessor.cpp | | CInfoOverlayAccessor = sp/src/game/server/info_overlay_accessor.cpp sp/src/game/server/info_overlay_accessor.cpp | ||
| CInfoIntermission = sp/src/game/server/intermission.cpp sp/src/game/server/intermission.cpp | | CInfoIntermission = sp/src/game/server/intermission.cpp sp/src/game/server/intermission.cpp | ||
| IServerVehicle = sp/src/game/server/iservervehicle.h sp/src/game/server/iservervehicle.h | |||
| CItem = sp/src/game/server/items.h sp/src/game/server/items.h | | CItem = sp/src/game/server/items.h sp/src/game/server/items.h | ||
| CWorldItem = sp/src/game/server/item_world.cpp sp/src/game/server/item_world.cpp | | CWorldItem = sp/src/game/server/item_world.cpp sp/src/game/server/item_world.cpp | ||
Line 1,384: | Line 1,412: | ||
| CFuncBrush = sp/src/game/server/modelentities.h sp/src/game/server/modelentities.h | | CFuncBrush = sp/src/game/server/modelentities.h sp/src/game/server/modelentities.h | ||
| CNPCSpawnDestination = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | | CNPCSpawnDestination = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | ||
| CBaseNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | |||
| CNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | | CNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | ||
| CTemplateNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | | CTemplateNPCMaker = sp/src/game/server/monstermaker.h sp/src/game/server/monstermaker.h | ||
| CMoveHelperServer = sp/src/game/server/movehelper_server.cpp sp/src/game/server/movehelper_server.cpp | | CMoveHelperServer = sp/src/game/server/movehelper_server.cpp sp/src/game/server/movehelper_server.cpp | ||
| IMoveHelperServer = sp/src/game/server/movehelper_server.h sp/src/game/server/movehelper_server.h | |||
| CPathKeyFrame = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp | | CPathKeyFrame = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp | ||
| CBaseMoveBehavior = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp | | CBaseMoveBehavior = sp/src/game/server/movement.cpp sp/src/game/server/movement.cpp | ||
Line 1,419: | Line 1,449: | ||
| CRagdollConstraint = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp | | CRagdollConstraint = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp | ||
| CPhysConstraintEvents = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp | | CPhysConstraintEvents = sp/src/game/server/physconstraint.cpp sp/src/game/server/physconstraint.cpp | ||
| CPhysConstraint = sp/src/game/server/physconstraint.h sp/src/game/server/physconstraint.h | |||
| CPhysFixed = sp/src/game/server/physconstraint.h sp/src/game/server/physconstraint.h | | CPhysFixed = sp/src/game/server/physconstraint.h sp/src/game/server/physconstraint.h | ||
| CGravityPellet = sp/src/game/server/physgun.cpp sp/src/game/server/physgun.cpp | | CGravityPellet = sp/src/game/server/physgun.cpp sp/src/game/server/physgun.cpp | ||
Line 1,447: | Line 1,478: | ||
| CPhysMagnet = sp/src/game/server/physobj.h sp/src/game/server/physobj.h | | CPhysMagnet = sp/src/game/server/physobj.h sp/src/game/server/physobj.h | ||
| CConstantForceController = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | | CConstantForceController = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | ||
| CPhysForce = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | |||
| CPhysThruster = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | | CPhysThruster = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | ||
| CPhysTorque = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | | CPhysTorque = sp/src/game/server/phys_controller.cpp sp/src/game/server/phys_controller.cpp | ||
Line 1,582: | Line 1,614: | ||
| CTEMetalSparks = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp | | CTEMetalSparks = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp | ||
| CTEArmorRicochet = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp | | CTEArmorRicochet = sp/src/game/server/te_armorricochet.cpp sp/src/game/server/te_armorricochet.cpp | ||
| CTEBaseBeam = sp/src/game/server/te_basebeam.h sp/src/game/server/te_basebeam.h | |||
| CTEBeamEntPoint = sp/src/game/server/te_beamentpoint.cpp sp/src/game/server/te_beamentpoint.cpp | | CTEBeamEntPoint = sp/src/game/server/te_beamentpoint.cpp sp/src/game/server/te_beamentpoint.cpp | ||
| CTEBeamEnts = sp/src/game/server/te_beaments.cpp sp/src/game/server/te_beaments.cpp | | CTEBeamEnts = sp/src/game/server/te_beaments.cpp sp/src/game/server/te_beaments.cpp | ||
Line 1,711: | Line 1,744: | ||
| CBaseProjectile = sp/src/game/shared/baseprojectile.h sp/src/game/shared/baseprojectile.h | | CBaseProjectile = sp/src/game/shared/baseprojectile.h sp/src/game/shared/baseprojectile.h | ||
| CBaseViewModel = sp/src/game/shared/baseviewmodel_shared.h sp/src/game/shared/baseviewmodel_shared.h | | CBaseViewModel = sp/src/game/shared/baseviewmodel_shared.h sp/src/game/shared/baseviewmodel_shared.h | ||
| CBasePlayerAnimState = sp/src/game/shared/base_playeranimstate.h sp/src/game/shared/base_playeranimstate.h | |||
| CInfoTarget = sp/src/game/shared/beam_shared.cpp sp/src/game/shared/beam_shared.cpp | | CInfoTarget = sp/src/game/shared/beam_shared.cpp sp/src/game/shared/beam_shared.cpp | ||
| CBeam = sp/src/game/shared/beam_shared.h sp/src/game/shared/beam_shared.h | | CBeam = sp/src/game/shared/beam_shared.h sp/src/game/shared/beam_shared.h | ||
Line 1,742: | Line 1,776: | ||
| CGameMovement = sp/src/game/shared/gamemovement.h sp/src/game/shared/gamemovement.h | | CGameMovement = sp/src/game/shared/gamemovement.h sp/src/game/shared/gamemovement.h | ||
| CGameRulesProxy = sp/src/game/shared/gamerules.h sp/src/game/shared/gamerules.h | | CGameRulesProxy = sp/src/game/shared/gamerules.h sp/src/game/shared/gamerules.h | ||
| CGameRules = sp/src/game/shared/gamerules.h sp/src/game/shared/gamerules.h | |||
| CPointGamestatsCounter = sp/src/game/shared/GameStats.cpp sp/src/game/shared/GameStats.cpp | | CPointGamestatsCounter = sp/src/game/shared/GameStats.cpp sp/src/game/shared/GameStats.cpp | ||
| CBaseGameStats_Driver = sp/src/game/shared/gamestats.h sp/src/game/shared/gamestats.h | | CBaseGameStats_Driver = sp/src/game/shared/gamestats.h sp/src/game/shared/gamestats.h | ||
Line 1,794: | Line 1,829: | ||
| CWeaponSMG1 = sp/src/game/shared/hl2mp/weapon_smg1.cpp sp/src/game/shared/hl2mp/weapon_smg1.cpp | | CWeaponSMG1 = sp/src/game/shared/hl2mp/weapon_smg1.cpp sp/src/game/shared/hl2mp/weapon_smg1.cpp | ||
| CWeaponStunStick = sp/src/game/shared/hl2mp/weapon_stunstick.cpp sp/src/game/shared/hl2mp/weapon_stunstick.cpp | | CWeaponStunStick = sp/src/game/shared/hl2mp/weapon_stunstick.cpp sp/src/game/shared/hl2mp/weapon_stunstick.cpp | ||
| IEffects = sp/src/game/shared/IEffects.h sp/src/game/shared/IEffects.h | |||
| IGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | | IGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | ||
| CBaseGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | | CBaseGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | ||
Line 1,799: | Line 1,835: | ||
| CAutoGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | | CAutoGameSystem = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | ||
| CAutoGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | | CAutoGameSystemPerFrame = sp/src/game/shared/igamesystem.h sp/src/game/shared/igamesystem.h | ||
| ITempEntsSystem = sp/src/game/shared/itempents.h sp/src/game/shared/itempents.h | |||
| CModelSoundsCache = sp/src/game/shared/ModelSoundsCache.h sp/src/game/shared/ModelSoundsCache.h | | CModelSoundsCache = sp/src/game/shared/ModelSoundsCache.h sp/src/game/shared/ModelSoundsCache.h | ||
| CMultiplayRules = sp/src/game/shared/multiplay_gamerules.h sp/src/game/shared/multiplay_gamerules.h | | CMultiplayRules = sp/src/game/shared/multiplay_gamerules.h sp/src/game/shared/multiplay_gamerules.h | ||
Line 1,813: | Line 1,850: | ||
| CPoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h | | CPoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h | ||
| C_PoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h | | C_PoseController = sp/src/game/shared/point_posecontroller.h sp/src/game/shared/point_posecontroller.h | ||
| IPositionWatcher = sp/src/game/shared/positionwatcher.h sp/src/game/shared/positionwatcher.h | |||
| IVPhysicsWatcher = sp/src/game/shared/positionwatcher.h sp/src/game/shared/positionwatcher.h | |||
| NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h | | NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h | ||
| NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h | | NameTypedef = sp/src/game/shared/predictable_entity.h sp/src/game/shared/predictable_entity.h | ||
Line 1,936: | Line 1,975: | ||
| CBSPTreeData = sp/src/public/bsptreedata.cpp sp/src/public/bsptreedata.cpp | | CBSPTreeData = sp/src/public/bsptreedata.cpp sp/src/public/bsptreedata.cpp | ||
| CCoreDispInfo = sp/src/public/builddisp.h sp/src/public/builddisp.h | | CCoreDispInfo = sp/src/public/builddisp.h sp/src/public/builddisp.h | ||
| IVEngineClient = sp/src/public/cdll_int.h sp/src/public/cdll_int.h | |||
| CBaseClientStats = sp/src/public/clientstats.h sp/src/public/clientstats.h | |||
| CDefaultDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h | | CDefaultDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h | ||
| IDataCache = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h | |||
| CManagedDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h | | CManagedDataCacheClient = sp/src/public/datacache/idatacache.h sp/src/public/datacache/idatacache.h | ||
| IMDLCache = sp/src/public/datacache/imdlcache.h sp/src/public/datacache/imdlcache.h | |||
| IMDLCache = sp/src/public/datacache/imdlcache.h sp/src/public/datacache/imdlcache.h | |||
| Name = sp/src/public/datamap.h sp/src/public/datamap.h | | Name = sp/src/public/datamap.h sp/src/public/datamap.h | ||
| NameTypedef = sp/src/public/datamap.h sp/src/public/datamap.h | | NameTypedef = sp/src/public/datamap.h sp/src/public/datamap.h | ||
Line 1,971: | Line 2,015: | ||
| CDmAbstractElementFactory = sp/src/public/datamodel/dmelementfactoryhelper.h sp/src/public/datamodel/dmelementfactoryhelper.h | | CDmAbstractElementFactory = sp/src/public/datamodel/dmelementfactoryhelper.h sp/src/public/datamodel/dmelementfactoryhelper.h | ||
| CDmaString = sp/src/public/datamodel/dmvar.h sp/src/public/datamodel/dmvar.h | | CDmaString = sp/src/public/datamodel/dmvar.h sp/src/public/datamodel/dmvar.h | ||
| IDmElementFramework = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h | |||
| IDataModel = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h | | IDataModel = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h | ||
| CUndoElement = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h | | CUndoElement = sp/src/public/datamodel/idatamodel.h sp/src/public/datamodel/idatamodel.h | ||
Line 1,987: | Line 2,032: | ||
| CTraceFilterWorldAndPropsOnly = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h | | CTraceFilterWorldAndPropsOnly = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h | ||
| CTraceFilterHitAll = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h | | CTraceFilterHitAll = sp/src/public/engine/IEngineTrace.h sp/src/public/engine/IEngineTrace.h | ||
| IStaticPropMgrClient = sp/src/public/engine/IStaticPropMgr.h sp/src/public/engine/IStaticPropMgr.h | |||
| IStaticPropMgrServer = sp/src/public/engine/IStaticPropMgr.h sp/src/public/engine/IStaticPropMgr.h | | IStaticPropMgrServer = sp/src/public/engine/IStaticPropMgr.h sp/src/public/engine/IStaticPropMgr.h | ||
| IVModelInfoClient = sp/src/public/engine/ivmodelinfo.h sp/src/public/engine/ivmodelinfo.h | |||
| IDedicatedServerAPI = sp/src/public/engine_hlds_api.h sp/src/public/engine_hlds_api.h | | IDedicatedServerAPI = sp/src/public/engine_hlds_api.h sp/src/public/engine_hlds_api.h | ||
| CClassInput = sp/src/public/fgdlib/inputoutput.h sp/src/public/fgdlib/inputoutput.h | | CClassInput = sp/src/public/fgdlib/inputoutput.h sp/src/public/fgdlib/inputoutput.h | ||
Line 1,993: | Line 2,040: | ||
| WCKeyValuesT = sp/src/public/fgdlib/wckeyvalues.h sp/src/public/fgdlib/wckeyvalues.h | | WCKeyValuesT = sp/src/public/fgdlib/wckeyvalues.h sp/src/public/fgdlib/wckeyvalues.h | ||
| CResourcePreload = sp/src/public/filesystem/IQueuedLoader.h sp/src/public/filesystem/IQueuedLoader.h | | CResourcePreload = sp/src/public/filesystem/IQueuedLoader.h sp/src/public/filesystem/IQueuedLoader.h | ||
| IQueuedLoader = sp/src/public/filesystem/IQueuedLoader.h sp/src/public/filesystem/IQueuedLoader.h | |||
| IFileSystem = sp/src/public/filesystem.h sp/src/public/filesystem.h | |||
| CMemoryFileBacking = sp/src/public/filesystem.h sp/src/public/filesystem.h | | CMemoryFileBacking = sp/src/public/filesystem.h sp/src/public/filesystem.h | ||
| CFSLoadModuleInfo = sp/src/public/filesystem_init.h sp/src/public/filesystem_init.h | | CFSLoadModuleInfo = sp/src/public/filesystem_init.h sp/src/public/filesystem_init.h | ||
Line 2,001: | Line 2,050: | ||
| IFriendsNET = sp/src/public/Friends/IFriendsNET.h sp/src/public/Friends/IFriendsNET.h | | IFriendsNET = sp/src/public/Friends/IFriendsNET.h sp/src/public/Friends/IFriendsNET.h | ||
| IFriendsUser = sp/src/public/Friends/IFriendsUser.h sp/src/public/Friends/IFriendsUser.h | | IFriendsUser = sp/src/public/Friends/IFriendsUser.h sp/src/public/Friends/IFriendsUser.h | ||
| IGameClientExports = sp/src/public/game/client/IGameClientExports.h sp/src/public/game/client/IGameClientExports.h | |||
| CGameTrace = sp/src/public/gametrace.h sp/src/public/gametrace.h | | CGameTrace = sp/src/public/gametrace.h sp/src/public/gametrace.h | ||
| CTraceListData = sp/src/public/gametrace.h sp/src/public/gametrace.h | | CTraceListData = sp/src/public/gametrace.h sp/src/public/gametrace.h | ||
| CHapticsStubbed = sp/src/public/haptics/haptic_utils.h sp/src/public/haptics/haptic_utils.h | | CHapticsStubbed = sp/src/public/haptics/haptic_utils.h sp/src/public/haptics/haptic_utils.h | ||
| CHTMLProtoBufMsg = sp/src/public/html/htmlprotobuf.h sp/src/public/html/htmlprotobuf.h | | CHTMLProtoBufMsg = sp/src/public/html/htmlprotobuf.h sp/src/public/html/htmlprotobuf.h | ||
| IClient = sp/src/public/iclient.h sp/src/public/iclient.h | |||
| IClientEntity = sp/src/public/icliententity.h sp/src/public/icliententity.h | |||
| CDefaultClientRenderable = sp/src/public/iclientrenderable.h sp/src/public/iclientrenderable.h | |||
| IClientUnknown = sp/src/public/iclientunknown.h sp/src/public/iclientunknown.h | |||
| IClientVirtualReality = sp/src/public/iclientvirtualreality.h sp/src/public/iclientvirtualreality.h | |||
| ICvarQuery = sp/src/public/icvar.h sp/src/public/icvar.h | |||
| ICvar = sp/src/public/icvar.h sp/src/public/icvar.h | |||
| IDedicatedExports = sp/src/public/idedicatedexports.h sp/src/public/idedicatedexports.h | |||
| IGameEventManager2 = sp/src/public/igameevents.h sp/src/public/igameevents.h | |||
| IGameEventManager = sp/src/public/igameevents.h sp/src/public/igameevents.h | |||
| IHammer = sp/src/public/IHammer.h sp/src/public/IHammer.h | | IHammer = sp/src/public/IHammer.h sp/src/public/IHammer.h | ||
| IHLTVServer = sp/src/public/ihltv.h sp/src/public/ihltv.h | | IHLTVServer = sp/src/public/ihltv.h sp/src/public/ihltv.h | ||
| INetChannel = sp/src/public/inetchannel.h sp/src/public/inetchannel.h | |||
| IClientMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h | | IClientMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h | ||
| IServerMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h | | IServerMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h | ||
| IMatchmakingMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h | | IMatchmakingMessageHandler = sp/src/public/inetmsghandler.h sp/src/public/inetmsghandler.h | ||
| IInputSystem = sp/src/public/inputsystem/iinputsystem.h sp/src/public/inputsystem/iinputsystem.h | |||
| ISaveRestoreBlockSet = sp/src/public/isaverestore.h sp/src/public/isaverestore.h | |||
| CDefSaveRestoreBlockHandler = sp/src/public/isaverestore.h sp/src/public/isaverestore.h | |||
| CDefSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h | | CDefSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h | ||
| CClassPtrSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h | | CClassPtrSaveRestoreOps = sp/src/public/isaverestore.h sp/src/public/isaverestore.h | ||
| IServer = sp/src/public/iserver.h sp/src/public/iserver.h | |||
| IServerEntity = sp/src/public/iserverentity.h sp/src/public/iserverentity.h | | IServerEntity = sp/src/public/iserverentity.h sp/src/public/iserverentity.h | ||
| IServerUnknown = sp/src/public/iserverunknown.h sp/src/public/iserverunknown.h | | IServerUnknown = sp/src/public/iserverunknown.h sp/src/public/iserverunknown.h | ||
| IStudioDataCache = sp/src/public/istudiorender.h sp/src/public/istudiorender.h | |||
| IStudioRender = sp/src/public/istudiorender.h sp/src/public/istudiorender.h | |||
| IWorldRenderList = sp/src/public/ivrenderview.h sp/src/public/ivrenderview.h | | IWorldRenderList = sp/src/public/ivrenderview.h sp/src/public/ivrenderview.h | ||
| IVTex = sp/src/public/ivtex.h sp/src/public/ivtex.h | | IVTex = sp/src/public/ivtex.h sp/src/public/ivtex.h | ||
Line 2,020: | Line 2,087: | ||
| CRopeDelegate = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp | | CRopeDelegate = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp | ||
| CPositionInterpolator_Rope = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp | | CPositionInterpolator_Rope = sp/src/public/keyframe/keyframe.cpp sp/src/public/keyframe/keyframe.cpp | ||
| IMaterialSystem = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h | |||
| IMatRenderContext = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h | |||
| CMatRenderContextPtr = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h | | CMatRenderContextPtr = sp/src/public/materialsystem/imaterialsystem.h sp/src/public/materialsystem/imaterialsystem.h | ||
| IMaterialSystemStub = sp/src/public/materialsystem/imaterialsystemstub.h sp/src/public/materialsystem/imaterialsystemstub.h | | IMaterialSystemStub = sp/src/public/materialsystem/imaterialsystemstub.h sp/src/public/materialsystem/imaterialsystemstub.h | ||
| IMesh = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h | |||
| CVertexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h | | CVertexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h | ||
| CIndexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h | | CIndexBuilder = sp/src/public/materialsystem/imesh.h sp/src/public/materialsystem/imesh.h | ||
Line 2,064: | Line 2,134: | ||
| CVTFPickerFrame = sp/src/public/matsys_controls/vtfpicker.h sp/src/public/matsys_controls/vtfpicker.h | | CVTFPickerFrame = sp/src/public/matsys_controls/vtfpicker.h sp/src/public/matsys_controls/vtfpicker.h | ||
| CVTFPreviewPanel = sp/src/public/matsys_controls/vtfpreviewpanel.h sp/src/public/matsys_controls/vtfpreviewpanel.h | | CVTFPreviewPanel = sp/src/public/matsys_controls/vtfpreviewpanel.h sp/src/public/matsys_controls/vtfpreviewpanel.h | ||
| IMayaVGui = sp/src/public/maya/IMayaVGui.h sp/src/public/maya/IMayaVGui.h | |||
| CMayaWarnStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h | | CMayaWarnStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h | ||
| CMayaErrStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h | | CMayaErrStream = sp/src/public/maya/valveMaya.h sp/src/public/maya/valveMaya.h | ||
Line 2,089: | Line 2,160: | ||
| CVsVguiWindowFactoryBase = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h | | CVsVguiWindowFactoryBase = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h | ||
| CVsVguiWindowFactory = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h | | CVsVguiWindowFactory = sp/src/public/maya/VsVGuiWindow.h sp/src/public/maya/VsVGuiWindow.h | ||
| IMdlLib = sp/src/public/mdllib/mdllib.h sp/src/public/mdllib/mdllib.h | |||
| CNetworkColor32Base = sp/src/public/networkvar.h sp/src/public/networkvar.h | | CNetworkColor32Base = sp/src/public/networkvar.h sp/src/public/networkvar.h | ||
| CNetworkVectorBase = sp/src/public/networkvar.h sp/src/public/networkvar.h | | CNetworkVectorBase = sp/src/public/networkvar.h sp/src/public/networkvar.h | ||
| CNetworkQuaternionBase = sp/src/public/networkvar.h sp/src/public/networkvar.h | | CNetworkQuaternionBase = sp/src/public/networkvar.h sp/src/public/networkvar.h | ||
| CNetworkHandleBase = sp/src/public/networkvar.h sp/src/public/networkvar.h | | CNetworkHandleBase = sp/src/public/networkvar.h sp/src/public/networkvar.h | ||
| IP4 = sp/src/public/p4lib/ip4.h sp/src/public/p4lib/ip4.h | |||
| IParticleSystemQuery = sp/src/public/particles/particles.h sp/src/public/particles/particles.h | | IParticleSystemQuery = sp/src/public/particles/particles.h sp/src/public/particles/particles.h | ||
| CParticleRenderOperatorInstance = sp/src/public/particles/particles.h sp/src/public/particles/particles.h | | CParticleRenderOperatorInstance = sp/src/public/particles/particles.h sp/src/public/particles/particles.h | ||
Line 2,119: | Line 2,192: | ||
| CCommand_Text = sp/src/public/scratchpad3d.h sp/src/public/scratchpad3d.h | | CCommand_Text = sp/src/public/scratchpad3d.h sp/src/public/scratchpad3d.h | ||
| CPhonemeTag = sp/src/public/sentence.h sp/src/public/sentence.h | | CPhonemeTag = sp/src/public/sentence.h sp/src/public/sentence.h | ||
| IShaderAPI = sp/src/public/shaderapi/ishaderapi.h sp/src/public/shaderapi/ishaderapi.h | |||
| IShaderDeviceMgr = sp/src/public/shaderapi/IShaderDevice.h sp/src/public/shaderapi/IShaderDevice.h | |||
| CUtlShaderBuffer = sp/src/public/shaderapi/IShaderDevice.h sp/src/public/shaderapi/IShaderDevice.h | | CUtlShaderBuffer = sp/src/public/shaderapi/IShaderDevice.h sp/src/public/shaderapi/IShaderDevice.h | ||
| IShaderUtil = sp/src/public/shaderapi/ishaderutil.h sp/src/public/shaderapi/ishaderutil.h | |||
| CBaseShader = sp/src/public/shaderlib/BaseShader.h sp/src/public/shaderlib/BaseShader.h | | CBaseShader = sp/src/public/shaderlib/BaseShader.h sp/src/public/shaderlib/BaseShader.h | ||
| CShader = sp/src/public/shaderlib/cshader.h sp/src/public/shaderlib/cshader.h | | CShader = sp/src/public/shaderlib/cshader.h sp/src/public/shaderlib/cshader.h | ||
Line 2,126: | Line 2,202: | ||
| StdIOReadBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp | | StdIOReadBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp | ||
| StdIOWriteBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp | | StdIOWriteBinary = sp/src/public/soundcombiner.cpp sp/src/public/soundcombiner.cpp | ||
| ISoundEmitterSystemBase = sp/src/public/SoundEmitterSystem/isoundemittersystembase.h sp/src/public/SoundEmitterSystem/isoundemittersystembase.h | |||
| ISoundSystem = sp/src/public/soundsystem/isoundsystem.h sp/src/public/soundsystem/isoundsystem.h | |||
| ISourceVirtualReality = sp/src/public/sourcevr/isourcevirtualreality.h sp/src/public/sourcevr/isourcevirtualreality.h | |||
| CStdStringSaveRestoreOps = sp/src/public/stdstring.h sp/src/public/stdstring.h | | CStdStringSaveRestoreOps = sp/src/public/stdstring.h sp/src/public/stdstring.h | ||
| CCallResult = sp/src/public/steam/steam_api.h sp/src/public/steam/steam_api.h | | CCallResult = sp/src/public/steam/steam_api.h sp/src/public/steam/steam_api.h | ||
Line 2,276: | Line 2,355: | ||
| CDataManager = sp/src/public/tier1/datamanager.h sp/src/public/tier1/datamanager.h | | CDataManager = sp/src/public/tier1/datamanager.h sp/src/public/tier1/datamanager.h | ||
| CFmtStrQuietTruncationN = sp/src/public/tier1/fmtstr.h sp/src/public/tier1/fmtstr.h | | CFmtStrQuietTruncationN = sp/src/public/tier1/fmtstr.h sp/src/public/tier1/fmtstr.h | ||
| CFunctor = sp/src/public/tier1/functors.h sp/src/public/tier1/functors.h | |||
| IKeyValuesDumpContextAsText = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h | | IKeyValuesDumpContextAsText = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h | ||
| CKeyValuesDumpContextAsDevMsg = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h | | CKeyValuesDumpContextAsDevMsg = sp/src/public/tier1/KeyValues.h sp/src/public/tier1/KeyValues.h | ||
Line 2,452: | Line 2,532: | ||
| IVideoRecorder = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h | | IVideoRecorder = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h | ||
| IVideoServices = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h | | IVideoServices = sp/src/public/video/ivideoservices.h sp/src/public/video/ivideoservices.h | ||
| IPhysics = sp/src/public/vphysics_interface.h sp/src/public/vphysics_interface.h | |||
| IProcessUtils = sp/src/public/vstdlib/iprocessutils.h sp/src/public/vstdlib/iprocessutils.h | |||
| IThreadPool = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h | |||
| CJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h | | CJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h | ||
| CFunctorJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h | | CFunctorJob = sp/src/public/vstdlib/jobthread.h sp/src/public/vstdlib/jobthread.h | ||
Line 2,851: | Line 2,934: | ||
| TreeViewSubPanel = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp | | TreeViewSubPanel = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp | ||
| TreeNode = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp | | TreeNode = sp/src/vgui2/vgui_controls/TreeView.cpp sp/src/vgui2/vgui_controls/TreeView.cpp | ||
| #default = notfound notfound | |||
}}] | }}] |