User:Nescius: Difference between revisions

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Revision as of 14:29, 20 July 2024

{{background | file = UserAvatar-Nescius.png | opacity = 0.6 | gradient-height = 250px }} I just want to see my name in blue. You can leave now personal notes: * [https://developer.valvesoftware.com/w/index.php?title=Template:CD/superclass&action=edit Template:CD/superclass] * [[List of Unique Entities in Valve Source Games]] * [[List of Source SDK 2013 Entities]] * [[List of Alien Swarm: Reactive Drop Entities]] * [[User:Nescius/remainingredirectlangtorelinkanddelete]] * [[User:Nescius/Planned language page changes]] <source lang=c> temp_reg = null _stack = { ... } _registry = { ... } _table_default_delegate = { ... } //contains table methods _array_default_delegate = { ... } //contains array methods _string_default_delegate = { ... } //contains string methods _number_default_delegate = { ... } //contains integer, float, bool methods _handle_default_delegate = { ... } //contains chandle methods(only tointeger(), used with point_script_use_target) _utlstringtoken_default_delegate = { ... } //? _generator_default_delegate = { ... } //contains generator methods _thread_default_delegate = { ... } //contains thread methods _closure_default_delegate = { ... } //contains function methods _class_default_delegate = { ... } //contains class methods _instance_default_delegate = { ... } //contains instance methods _weakref_default_delegate = { ... } //contains weak reference methods _metamethodsmap = { _add: 0 _sub: 1 _mul: 2 _div: 3 _unm: 4 _modulo: 5 _set: 6 _get: 7 _typeof: 8 _nexti: 9 _cmp: 10 _call: 11 _cloned: 12 _newslot: 13 _delslot: 14 _tostring: 15 _newmember: 16 _inherited: 17 } _lasterror = null _errorhandler = (native function) //can be set to something else with seterrorhandler() _consts = { ... } //variables made with const and enum go here (getconsttable()) _roottable = { //script, script_execute and mapspawn.nut executed in this scope (getroottable()) //global shortcuts { g_ModeScript = DirectorScript.MapScript.ChallengeScript g_MapScript = DirectorScript.MapScript SessionOptions = g_ModeScript.DirectorOptions SessionState = g_ModeScript.MutationState SessionSpawns = g_MapScript.MapSpawns // } g_RoundState = { ... } //used by hints and StartBox stuff in sm_utilities g_rr = { ... } //response_testbed.nut executed in this scope GameEventCallbacks = { ... } //OnGameEvent_ ScriptEventCallbacks = { ... } //OnScriptEvent_ DirectorScript = { //director_base.nut executed in this scope DirectorOptions = { ... } //4 MapScript = { //mapscripts, trigger_finale scripts and scriptedmode.nut executed in this scope DirectorOptions = { ... } //3 BaseScriptedDOTable = { ... } //added into ChallengeScript.DirectorOptions //these come from mapscripts { MapOptions = { ... } //added into ChallengeScript.DirectorOptions MapState = { ... } //added into ChallengeScript.MutationState MapSpawns = [] //entity groups to spawn SanitizeTable = { ... } //entities to remove // } ChallengeScript = { //modescripts executed in this scope MutationOptions = { ... } //added into DirectorOptions (below) MutationState = { ... } ModeSpawns = [] //added into MapSpawns DirectorOptions = { ... } //1 } LocalScript = { //director's BeginScript input runs script in this scope DirectorOptions = { ... } //2 } ScriptedDamageInfo = { ... } //used by AllowTakeDamage //entity group related EntityGroups = { ... } InstancedEntityGroup = { ... } ReplacementParms = { ... } UniqueTargetnames = { ... } //startbox related StartboxFloating_Info = { ... } StartboxCenter_Info = { ... } StartboxSpeedbump_Info = { ... } defaultClearout = { ... } //for clearout (used in holdout) } } g_ClearoutTable = { ... } //for clearout (used in holdout) //script_debug commands related ScriptDebugTraces = { ... } ScriptDebugTextFilters = { ... } //documentation _PublishedHelp = { ... } Documentation = { classes = { ... } instances = { ... } functions = { ... } } SPAWN_FLAGS = { ... } //entitygroup related, used in MapSpawns thingy //entity scopes are created in _roottable example: //<uniquestring><targetname or classname if no targetname> = {} _10dc_worldspawn = { ... } //name of this scope is saved in entity's m_iszScriptId netprop //entity's RunScriptCode,RunScriptFile inputs create this scope if it doesn't exist and executes script in it //also scripts specified in entity's 'vscripts' keyvalue executed in this scope } </source> '''Squirrel grammar''' <source lang=py> id:= [a-zA-Z_]+[a-zA-Z_0-9]* //identifier //literals IntegerLiteral := [1-9][0-9]* | '0x' [0-9A-Fa-f]+ | ''' [.]+ ''' | 0[0-7]+ FloatLiteral := [0-9]+ '.' [0-9]+ FloatLiteral := [0-9]+ '.' 'e'|'E' '+'|'-' [0-9]+ StringLiteral:= '"'[.]* '"' VerbatimStringLiteral:= '@''"'[.]* '"' //operators bassignops := '+=' | '/=' | '-=' | '*=' | '%=' | '<-' | '=' | barithops := '+' | '-' | '/' | '*' | '%' bbitwops := '&' | '^' | '|' | '>>' | '<<' | '>>>' blogicops := '||' | '&&' bcompops := '!=' | '==' | '>=' | '<=' | '>' | '<=>' ulogicops := '!' urithops := '-' ubitwops := '~' uassignops := '++' | '--' //other? explist := exp [',' explist] args := id [',' args] //expressions derefexp := id | exp '.' id exp := '::' id | derefexp | functionexp exp := derefexp '=' exp exp := derefexp '<-' exp exp := exp_cond '?' exp ':' exp exp := exp binop exp exp := keyexp 'in' tableexp exp := instanceexp 'instanceof' classexp exp := 'typeof' exp exp := 'clone' exp exp := exp ',' exp exp := 'delete' derefexp tslots := ( id ('='|':') exp | '[' exp ']' '=' exp | '"' [.]* '"' ':' exp) [','] exp := '{' [tslots]* '}' //table constructor exp := '[' [explist] ']' //array constructor exp_cond := exp initexp := exp condexp := exp incexp := exp functionexp := 'function' '(' args ')' stat exp := derefexp '(' explist ')' //statements stats := stat [';'|'\n'] stats stat := '{' stats '}' stat := 'if' '(' exp ')' stat ['else' stat] stat := 'break' | 'continue' stat := 'for' '(' [initexp] ';' [condexp] ';' [incexp] ')' stat stat := 'foreach' '(' [index_id','] value_id 'in' exp ')' stat stat := 'while' '(' exp ')' stat stat := 'do' stat 'while' '(' expression ')' stat := 'switch' '(' exp ')' '{' 'case' case_exp ':' stats ['default' ':' stats] '}' stat := 'return' [exp] | 'yield' [exp] initz := id [= exp][',' initz] stat := 'local' initz stat := 'const' id '=' IntegerLiteral | FloatLiteral | StringLiteral enumerations := ( id '=' Integer | FloatLiteral | StringLiteral ) [','] stat:= 'enum' id '{' enumerations '}' //funcname := id ['::' id] functionstat := 'function' id ['::' id]* '(' args ')' [':' '(' args ')'] stat stat := functionstat memberdecl := id '=' exp | '[' exp ']' '=' exp | functionstat | 'constructor' functionexp stat := 'class' derefexp ['extends' derefexp] '{' [memberdecl]* '}' stat := 'try' stat 'catch' '(' id ')' stat stat := 'throw' [exp] stat := exp </source>