3DSMax Tools: Difference between revisions

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Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .
where can i find one of these?
please post where.


===External links===
===External links===

Revision as of 17:29, 7 August 2006

3ds Max Exporter

Exports a Half-Life2 SMD from 3ds Max.

Supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK.

3DS Max Importer

Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .

where can i find one of these? please post where.

External links

3DS MAX Tools Homepage