Env viewpunch: Difference between revisions
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Line 5: | Line 5: | ||
* {{kv targetname}} | * {{kv targetname}} | ||
* '''radius''' | * '''radius''' | ||
:<float> | :<float> The radius around this entity in which to affect players. | ||
* '''punchangle''' | * '''punchangle''' | ||
:<angle> | :<angle> The punch angles to apply. | ||
==Flags== | ==Flags== | ||
* 1 : | * 1 : Punch all players (ignore radius) | ||
* 2 : Punch players in the air | |||
* 2 : | |||
==Inputs== | ==Inputs== | ||
* {{i targetname}} | * {{i targetname}} | ||
* '''ViewPunch''' | * '''ViewPunch''' | ||
: | : Perform the view punch. | ||
==Outputs== | ==Outputs== | ||
* {{o targetname}} | * {{o targetname}} | ||
[[Category:Half-Life 2: Episode One Entities]] | [[Category:Half-Life 2: Episode One Entities]] |
Revision as of 15:25, 5 August 2006
Entity Description
Applies viewpunch provided an origin, radius, and angle.
Keyvalues
- Template:Kv targetname
- radius
- <float> The radius around this entity in which to affect players.
- punchangle
- <angle> The punch angles to apply.
Flags
- 1 : Punch all players (ignore radius)
- 2 : Punch players in the air
Inputs
- Template:I targetname
- ViewPunch
- Perform the view punch.