Template:KV ASWPickup: Difference between revisions

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{{lang|Template:KV ASWPickup}}
{{lang|Template:KV ASWPickup}}
<onlyinclude>
<onlyinclude><!--
{{#if: {{{1|}}}|{{KV|Bullets in gun|intn=BulletsInGun|int|Specifies the number of bullets in this pickup. On this pickup, defaults to {{{1}}} bullets.}}|}}
-->{{#if: {{{1|}}}|{{KV|Bullets in gun|intn=BulletsInGun|int|Specifies the number of bullets in this pickup. On this pickup, defaults to {{{1}}} bullets.}}|}}<!--
{{#if: {{{2|}}}|{{KV|Clips|intn=Clips|int|Specifies the number of clips in this pickup. On this pickup, defaults to {{{2}}} clip.}}|}}
-->{{#if: {{{2|}}}|{{KV|Clips|intn=Clips|int|Specifies the number of clips in this pickup. On this pickup, defaults to {{{2}}} clip.}}|}}<!--
{{#if: {{{3|}}}|{{KV|Secondary Bullets|intn=SecondaryBullets|int|Specifies the number secondary bullets, e.g. grenades for assault rifle. On this pickup, defaults to {{{3}}}.}}|}}
-->{{#if: {{{3|}}}|{{KV|Secondary Bullets|intn=SecondaryBullets|int|Specifies the number secondary bullets, e.g. grenades for assault rifle. On this pickup, defaults to {{{3}}}.}}|}}<!--
{{KV|Stay in air on startup|bool|intn=FreezePickup|If set, this pickup won't fall to the ground when the map starts.}}
-->{{KV|Stay in air on startup|bool|intn=FreezePickup|If set, this pickup won't fall to the ground when the map starts.}}
</onlyinclude>[[Category:Keyvalue Templates|ASWPickup]]
</onlyinclude>[[Category:Keyvalue Templates|ASWPickup]]

Latest revision as of 12:20, 2 July 2024


Stay in air on startup (FreezePickup) <boolean>
If set, this pickup won't fall to the ground when the map starts.