Point teleport: Difference between revisions
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==Availability== | ==Availability== | ||
{{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
{{in code|class=CPointTeleport|file=pointteleport.cpp}} | {{in code|class=class_c_point_teleport.html CPointTeleport|file=pointteleport_8cpp-source.html pointteleport.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 17:13, 4 August 2006
Entity Description
An entity that teleports a target entity to this position and angles. If 'Teleport Home' spawn flag is set, teleports the target entity to its spawn position instead. If object is physically simulated, simulation is turned off when teleported. To teleport the player, use a target keyvalue of !player.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- <target_destination> Name of the entity that will be teleported.
Flags
- 1 : Teleport Home
Inputs
- Teleport
- Teleport the target entity.