SDK Code Updates: Difference between revisions
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Note:Interactive bots are still not possible via plugins because no access is given to weapons information, changing weapons, etc.
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* <tt>Added simple SDK bot sample code for adding bots to your mod</tt> | * <tt>Added simple SDK bot sample code for adding bots to your mod</tt> | ||
* <tt>Added interface plugin to add bots to mods</tt> | * <tt>Added interface plugin to add bots to mods</tt> | ||
{{note|Interactive bots are still not possible via plugins because no access is given to weapons information, changing weapons, etc.}} | |||
=== 30 Nov 2004 === | === 30 Nov 2004 === | ||
* <tt>Included all code required to compile and run Half-Life 2/Source MODs </tt> | * <tt>Included all code required to compile and run Half-Life 2/Source MODs </tt> | ||
[[Category:Programming]] | [[Category:Programming]] |
Revision as of 12:29, 4 August 2006
SDK Code Updates
Timeline of the initial SDK Code release and subsequent updates.
02 Jun 2005
- Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar
17 Feb 2005
- Added source code for Half-Life 2 multiplayer (Run the 'Create a Mod' link)
19 Jan 2005
- Added simple SDK bot sample code for adding bots to your mod
- Added interface plugin to add bots to mods

30 Nov 2004
- Included all code required to compile and run Half-Life 2/Source MODs