SDK Code Updates: Difference between revisions

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* <tt>Added simple SDK bot sample code for adding bots to your mod</tt>
* <tt>Added simple SDK bot sample code for adding bots to your mod</tt>
* <tt>Added interface plugin to add bots to mods</tt>
* <tt>Added interface plugin to add bots to mods</tt>
Note: Interactive bots are still not possible via plugins because no access is given to weapons information, changing weapons, etc. etc.
{{note|Interactive bots are still not possible via plugins because no access is given to weapons information, changing weapons, etc.}}
 
=== 30 Nov 2004 ===
=== 30 Nov 2004 ===
* <tt>Included all code required to compile and run Half-Life 2/Source MODs </tt>
* <tt>Included all code required to compile and run Half-Life 2/Source MODs </tt>


[[Category:Programming]]
[[Category:Programming]]

Revision as of 12:29, 4 August 2006

SDK Code Updates

Timeline of the initial SDK Code release and subsequent updates.

02 Jun 2005

  • Included source code for alternative player physics - improves player interaction with physics objects in multiplayer. Look for code that references the sv_turbophysics ConVar

17 Feb 2005

  • Added source code for Half-Life 2 multiplayer (Run the 'Create a Mod' link)

19 Jan 2005

  • Added simple SDK bot sample code for adding bots to your mod
  • Added interface plugin to add bots to mods
Note.pngNote:Interactive bots are still not possible via plugins because no access is given to weapons information, changing weapons, etc.

30 Nov 2004

  • Included all code required to compile and run Half-Life 2/Source MODs