Env entity igniter: Difference between revisions

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==Availability==
==Availability==
{{in game|point}} {{game-base}}
{{in game|point}} {{game-base}}
{{in code|class=CEntityFlame|file=EntityFlame.cpp}}
{{in code|class=[http://hl2sdk.gigcities.com/class_c_entity_flame.html CEntityFlame]|file=[http://hl2sdk.gigcities.com/_entity_flame_8cpp-source.html EntityFlame.cpp]}}


==Keyvalues==
==Keyvalues==

Revision as of 06:13, 2 August 2006

Template:Wrongtitle

Entity Description

An entity that catches a target entity on fire. If the entity is an animating model, it will have sprite flames attached to its skeleton. Otherwise the entity will emit particle flame puffs.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<target_destination> Name of the entity to catch on fire.
  • lifetime
<float> Duration of flames.

Inputs

  • Ignite
Ignite the target entity.

Outputs