This article's documentation is for anything that uses the Source engine. Click here for more information.

R flashlightfov: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "{{this is a|console command|name=r_flashlightfov}} It can be used to set the amount of screen space illuminated by player's flashlight. == Syntax == <pre>r_flashlightfov NUMBE...")
 
No edit summary
Line 1: Line 1:
{{this is a|console command|name=r_flashlightfov}}
{{this is a|console command|name=r_flashlightfov}}
It can be used to set the amount of screen space illuminated by player's flashlight.
It can be used to set the amount of screen space illuminated by player's flashlight. Syntax: {{code|r_flashlightfov <int>}} Default: 45.
== Syntax ==
<pre>r_flashlightfov NUMBER</pre>
Default: 45
== Examples ==
== Examples ==
* {{code|r_flashlightfov 170}}
* {{code|r_flashlightfov 170}}

Revision as of 05:26, 3 September 2024

r_flashlightfov is a console command available in all Source Source games. It can be used to set the amount of screen space illuminated by player's flashlight. Syntax: r_flashlightfov <int> Default: 45.

Examples

  • r_flashlightfov 170
    • Flashlight illuminates the entire screen
  • r_flashlightfov 1
    • Flashlight illuminates only a small dot

See also