Ai goal lead weapon: Difference between revisions

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==Keyvalues==
==Keyvalues==


* [[LeadGoalBase]]
* {{kv leadgoalbase}}
* '''Weapon (WeaponName)'''
* '''Weapon (WeaponName)'''
:<choices> Weapon Name
:<choices> Weapon Name
Line 22: Line 22:
:*Classname
:*Classname
:How to search for the entities using the targetname.
:How to search for the entities using the targetname.
==Flags==
* {{fl leadgoalbase}}


==Inputs==
==Inputs==


* [[LeadGoalBase]]
* {{i leadgoalbase}}


==Outputs==
==Outputs==


* [[LeadGoalBase]]
* {{o leadgoalbase}}


[[Category:AI]]
[[Category:AI]]
[[Category:Entities]]
[[Category:Entities]]

Revision as of 21:32, 9 July 2005

Template:Wrongtitle


Entity Description

Entity Name: ai_goal_lead_weapon

AI Goal Lead (Weapon). A version of the ai_goal_lead entity that requires the player to have the specified weapon before the Actor(s) will lead the player to their target.

Keyvalues

<choices> Weapon Name
  • weapon_bugbait
  • Weapon_smg1
  • weapon_ar2
  • MissingWeaponConceptModifier
<string> Missing weapon concept modifier
  • SearchType
<string> How to search for the entities using the targetname.
  • Entity name
  • Classname
How to search for the entities using the targetname.

Flags

Inputs

Outputs