Tf logic domination: Difference between revisions
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Bug*:As of 2.0.3, this currently behaves identically to
Bug*:As of 2.0.3, this currently behaves identically to
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{{this is a|point entity|game=Team Fortress 2 Classic|name=tf_logic_domination}} | {{this is a|point entity|game=Team Fortress 2 Classic|name=tf_logic_domination}} | ||
This entity enables the Domination game mode and its HUD. | This entity enables the Domination game mode and its HUD. | ||
==Keyvalues== | == Keyvalues == | ||
{{KV Targetname}} | |||
{{KV|Point Limit (point_limit)|integer|Amount of points required to win a Domination round.}} | {{KV|Point Limit (point_limit)|integer|Amount of points required to win a Domination round.}} | ||
{{KV|Win on Point Limit? (win_on_limit)|boolean|First team to reach point limit wins immediately.}} | {{KV|Win on Point Limit? (win_on_limit)|boolean|First team to reach point limit wins immediately.}} | ||
{{KV|Kills award points? (kills_give_points)|boolean|Kills award points to the killers team.}} | {{KV|Kills award points? (kills_give_points)|boolean|Kills award points to the killers team.}} | ||
==Inputs== | == Inputs == | ||
{{ | {{I|AddRedPoints|Add to RED team Domination points (can be a negative number).}} | ||
{{ | {{I|AddBluePoints|Add to BLU team Domination points (can be a negative number).}} | ||
{{ | {{I|AddGreenPoints|Add to GRN team Domination points (can be a negative number).}} | ||
{{ | {{I|AddYellowPoints|Add to YLW team Domination points (can be a negative number).}} | ||
{{ | {{I|SetRedPoints|Set the RED team Domination points.}} | ||
{{Bug|As of 2.0.3, this currently behaves identically to <code>AddRedPoints</code>.}} | {{Bug*|As of 2.0.3, this currently behaves identically to <code>AddRedPoints</code>.}} | ||
{{ | {{I|SetBluePoints|Set BLU team Domination points.}} | ||
{{Bug|As of 2.0.3, this currently behaves identically to <code>AddBluePoints</code>.}} | {{Bug*|As of 2.0.3, this currently behaves identically to <code>AddBluePoints</code>.}} | ||
{{ | {{I|SetGreenPoints|Set GRN team Domination points.}} | ||
{{ | {{I|SetYellowPoints|Set YLW team Domination points.}} | ||
==Outputs== | == Outputs == | ||
{{ | {{O|OnPointLimitAny|Sent when a team hits the point limit.}} | ||
{{ | {{O|OnPointLimitRed|Sent when a team hits the point limit.}} | ||
{{ | {{O|OnPointLimitBlue|Sent when a team hits the point limit.}} | ||
{{ | {{O|OnPointLimitGreen|Sent when a team hits the point limit.}} | ||
{{ | {{O|OnPointLimitYellow|Sent when a team hits the point limit.}} | ||
Revision as of 02:03, 26 September 2024
tf_logic_domination
is a point entity available in Team Fortress 2 Classic.
This entity enables the Domination game mode and its HUD.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Point Limit (point_limit) ([todo internal name (i)]) <integer>
- Amount of points required to win a Domination round.
- Win on Point Limit? (win_on_limit) ([todo internal name (i)]) <boolean>
- First team to reach point limit wins immediately.
- Kills award points? (kills_give_points) ([todo internal name (i)]) <boolean>
- Kills award points to the killers team.
Inputs
- AddRedPoints
- Add to RED team Domination points (can be a negative number).
- AddBluePoints
- Add to BLU team Domination points (can be a negative number).
- AddGreenPoints
- Add to GRN team Domination points (can be a negative number).
- AddYellowPoints
- Add to YLW team Domination points (can be a negative number).
- SetRedPoints
- Set the RED team Domination points.

AddRedPoints
.- SetBluePoints
- Set BLU team Domination points.

AddBluePoints
.- SetGreenPoints
- Set GRN team Domination points.
- SetYellowPoints
- Set YLW team Domination points.
Outputs
- OnPointLimitAny
- Sent when a team hits the point limit.
- OnPointLimitRed
- Sent when a team hits the point limit.
- OnPointLimitBlue
- Sent when a team hits the point limit.
- OnPointLimitGreen
- Sent when a team hits the point limit.
- OnPointLimitYellow
- Sent when a team hits the point limit.