Frametime: Difference between revisions
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m (actually...this is a candidate for glossariness) |
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alpha += ALPHA_FREQUENCY * gpGlobals->frametime; | alpha += ALPHA_FREQUENCY * gpGlobals->frametime; | ||
}</pre> | }</pre> | ||
[[Category:Programming]] | [[Category:Programming]][[Category:Glossary]] |
Revision as of 15:18, 22 July 2006
gpGlobals->frametime
Time spent on last server or client frame. This is ideal for calculating progress per frame where it is unknown how many frames it should take.
Example
#define ALPHA_FREQUENCY 255 / 1.0f // Alpha should reach 255 in 1 second. int alpha = 0; void Think() { alpha += ALPHA_FREQUENCY * gpGlobals->frametime; }