Talk:Shader: Difference between revisions
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"I'm currently working on material shaders to perform dynamic lighting and dynamic reflections and will update the page as I find out more info." - thats all in first person, shouldn't it be in third to conform to wiki standards? or even link to the users workspace? --[[User:Pongles|Pongles]] 00:52, 18 Apr 2006 (PDT) | "I'm currently working on material shaders to perform dynamic lighting and dynamic reflections and will update the page as I find out more info." - thats all in first person, shouldn't it be in third to conform to wiki standards? or even link to the users workspace? --[[User:Pongles|Pongles]] 00:52, 18 Apr 2006 (PDT) | ||
:It was added by GhDrivin and I haven't seen him around since he did that article... Theres no resource for it and its been sitting there for a while, so I suggest it should just be removed. [[User:Wraiyth|Wraiyth]] 02:48, 18 Jul 2006 (PDT) |
Revision as of 02:48, 18 July 2006
Does anyone know of any worthwhile books or online resouces on shader concepts and coding, especially for newcomers? (Other than the Microsoft docs, which seem to be down at the moment of this) --Tidalwv 15:26, 14 Dec 2005 (PST)
"I'm currently working on material shaders to perform dynamic lighting and dynamic reflections and will update the page as I find out more info." - thats all in first person, shouldn't it be in third to conform to wiki standards? or even link to the users workspace? --Pongles 00:52, 18 Apr 2006 (PDT)
- It was added by GhDrivin and I haven't seen him around since he did that article... Theres no resource for it and its been sitting there for a while, so I suggest it should just be removed. Wraiyth 02:48, 18 Jul 2006 (PDT)