User:THE OWL/Sandbox/Templates/OIF: Difference between revisions

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(Created page with "A simple introduction to Outputs/Inputs/Flags can be found here. <div style="display:flex; gap:.8em"> <div style="min-width:150px; display:flex; flex-direction:column; gap:....")
 
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<div style="min-width:150px; display:flex; flex-direction:column; gap:.5em; background-color:rgb(255 255 255 / 10%); padding:.8em">
<div style="min-width:150px; display:flex; flex-direction:column; gap:.5em; background-color:rgb(255 255 255 / 10%); padding:.8em">
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnMapSpawn </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnMapSpawn </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnNewGame </div>
<div style="background-color:rgb(255 255 255 / 5%); padding:.2em .4em"> OnNewGame </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnLoadGame </div>
<div style="background-color:rgb(255 255 255 / 5%); padding:.2em .4em"> OnLoadGame </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnMapTransition </div>
<div style="background-color:rgb(255 255 255 / 5%); padding:.2em .4em"> OnMapTransition </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnBackgroundMap </div>
<div style="background-color:rgb(255 255 255 / 5%); padding:.2em .4em"> OnBackgroundMap </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnMultiNewMap </div>
<div style="background-color:rgb(255 255 255 / 5%); padding:.2em .4em"> OnMultiNewMap </div>
<div style="background-color:rgb(255 255 255 / 10%); padding:.2em .4em"> OnMultiNewRound </div>
<div style="background-color:rgb(255 255 255 / 5%); padding:.2em .4em"> OnMultiNewRound </div>
</div>
</div>
<div style="width:100%; background-color:rgb(0 0 0 / 10%); padding:.6em .8em">
<div style="width:100%; background-color:rgb(0 0 0 / 10%); padding:.6em .8em">

Revision as of 23:09, 2 May 2024

A simple introduction to Outputs/Inputs/Flags can be found here.

OnMapSpawn
OnNewGame
OnLoadGame
OnMapTransition
OnBackgroundMap
OnMultiNewMap
OnMultiNewRound
OnMapSpawn
Fired shortly after the entity spawns (including loading saves).
Icon-Bug.pngBug:Team Fortress 2 Team Fortress 2 also fires when a new round starts  [todo tested in ?]