Npc stalker: Difference between revisions

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m (Reverted edit of Pgmaker, changed back to last version by Ts2do)
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[[Image:Stalker.jpg|frame|right|Stalker]]
[[Image:Stalker.jpg|frame|right|Stalker]]


'''BEWARE:''' The default stalker model does not yet have a ragdoll - when one dies, the game will crash! Make sure the player cannot harm any stalkers in your map.
'''BEWARE:''' The default stalker model does not yet have a ragdoll - when one dies, the game will crash! Make sure the player cannot harm any stalkers in your map (code fixed in Episode One).


{{npcnote}}
{{npcnote}}

Revision as of 17:28, 16 July 2006

Template:Wrongtitle

Entity Description

Stalker

BEWARE: The default stalker model does not yet have a ragdoll - when one dies, the game will crash! Make sure the player cannot harm any stalkers in your map (code fixed in Episode One).

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Dedicated Console Variables

  • sk_stalker_health
<integer> A stalker's spawn health
  • sk_stalker_melee_dmg
<integer> Melee damage

Keyvalues

  • BeamPower
<choices>
  • 0 : Low
  • 1 : Medium
  • 2 : High

Flags

Inputs

Outputs