Talk:Troubleshooting Level Design: Difference between revisions
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{{correctpagequery-top|This page is for discussing the contents of the [[Troubleshooting Level Design]] page. For questions about developing, please visit the [[Help Desk]]!}} | |||
== Merge == | |||
It seems like these entries could be merged into the [[:Category:Level_Design_FAQ|Level Design FAQ]]. Many of these are already present in the FAQ. --[[User:JeffLane|JeffLane]] 21:37, 9 Mar 2006 (PST) | It seems like these entries could be merged into the [[:Category:Level_Design_FAQ|Level Design FAQ]]. Many of these are already present in the FAQ. --[[User:JeffLane|JeffLane]] 21:37, 9 Mar 2006 (PST) | ||
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Any assistance is appreciated. | Any assistance is appreciated. | ||
:Please leave your signature behind if you post anything, and this doesn't belong in the Talk page... Second of all, this is already answered on the main page: [[Troubleshooting Level Design]] --[[User:CrabbyData|CrabbyData]] 07:44, 28 Jun 2006 (PDT) | :Please leave your signature behind if you post anything, and this doesn't belong in the Talk page... Second of all, this is already answered on the main page: [[Troubleshooting Level Design]] --[[User:CrabbyData|CrabbyData]] 07:44, 28 Jun 2006 (PDT) | ||
::From the [[Troubleshooting Level Design]] page: | |||
::"Models are black: This can be caused '''if you have a 3D skybox in the map''', and don't have a light_environment in both the level itself, and the skybox." | |||
::From FViral's post: | |||
::"All the prop_physics is my level are completely black. ... '''I do NOT have a 3d skybox'''" | |||
::I'm gonna guess that he already read the page successfully. :) | |||
::FViral, please post this on the [[Help Desk]] instead of here, thanks. You can sign posts by typing <code><nowiki>~~~~</nowiki></code>, as CrabbyData should have told you. I have only previously encountered black models when alt-tabbing in and out of the game; are you doing this? | |||
::--[[User:Giles|Giles]] 08:21, 28 Jun 2006 (PDT) |
Revision as of 08:21, 28 June 2006

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This page is for discussing the contents of the Troubleshooting Level Design page. For questions about developing, please visit the Help Desk!
This page is for discussing the contents of the Troubleshooting Level Design page. For questions about developing, please visit the Help Desk!
Merge
It seems like these entries could be merged into the Level Design FAQ. Many of these are already present in the FAQ. --JeffLane 21:37, 9 Mar 2006 (PST)
- CrabbyData agrees... --CrabbyData 06:35, 17 Apr 2006 (PDT)
- FViral disagrees. This article covers more troubleshooting and problems with Source level design, the FAQ is more tailored towards beginning users and covers the major concepts and settings of the Hammer editor. --FViral 07:28, 28 Jun 2006 (PDT)
prop_physics are black with incorrect shadows
All the prop_physics is my level are completely black. If I bump into or move them they instantly fade to the correct brightness. I do NOT have a 3d skybox, but have set up a light_environment. Additionally all my cubemaps are built and I am running the following screenshot on HL2DM.
As you can see the interrior is lit fairly well with standard point lights and the world brush the props are on is a fully renderable texture.
Any assistance is appreciated.
- Please leave your signature behind if you post anything, and this doesn't belong in the Talk page... Second of all, this is already answered on the main page: Troubleshooting Level Design --CrabbyData 07:44, 28 Jun 2006 (PDT)
- From the Troubleshooting Level Design page:
- "Models are black: This can be caused if you have a 3D skybox in the map, and don't have a light_environment in both the level itself, and the skybox."
- From FViral's post:
- "All the prop_physics is my level are completely black. ... I do NOT have a 3d skybox"
- I'm gonna guess that he already read the page successfully. :)
- FViral, please post this on the Help Desk instead of here, thanks. You can sign posts by typing
~~~~
, as CrabbyData should have told you. I have only previously encountered black models when alt-tabbing in and out of the game; are you doing this? - --Giles 08:21, 28 Jun 2006 (PDT)