Func proprrespawnzone: Difference between revisions
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Bug:This entity is disabled in code, it does not exist in-game. [todo tested in ?]
(-in tf2 fgd) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{obsolete|entity=1}} | {{obsolete|entity=1}} | ||
{{Ent not in fgd|none|except={{tf2}}}} | {{Ent not in fgd|none|except={{tf2}}}} | ||
{{this is a| | {{this is a|brush entity|name=func_proprespawnzone}} | ||
{{bug|This entity is disabled in code, it does not exist in-game.}} | {{bug|This entity is disabled in code, it does not exist in-game.}} |
Revision as of 17:28, 17 May 2024

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

func_proprespawnzone
is a brush entity available in all Source games.

Entity Description
Zone that handles respawning and distribution of clientside physics props.