Template:Ent not in fgd/switch: Difference between revisions
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(-ent available in-game and is not in given game's fgd icons) |
No edit summary |
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<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{css}} | | ai_battle_line = Ai battle line = {{css}} | ||
| ai_changehintgroup = {{css}} | | ai_changehintgroup = Ai changehintgroup = {{css}} | ||
| ai_changetarget = {{css}} | | ai_changetarget = Ai changetarget = {{css}} | ||
| ai_goal_assault = {{css}} | | ai_goal_assault = Ai goal assault = {{css}} | ||
| ai_goal_follow = {{css}} | | ai_goal_follow = Ai goal follow = {{css}} | ||
| ai_goal_lead = {{css}} | | ai_goal_lead = Ai goal lead = {{css}} | ||
| ai_goal_lead_weapon = {{css}} | | ai_goal_lead_weapon = Ai goal lead weapon = {{css}} | ||
| ai_goal_standoff = {{css}} | | ai_goal_standoff = Ai goal standoff = {{css}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions = {{css}} | | ai_script_conditions = Ai script conditions = {{css}} | ||
| ai_sound = {{css}} | | ai_sound = Ai sound = {{css}} | ||
| aiscripted_schedule = {{css}} | | aiscripted_schedule = Aiscripted schedule = {{css}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | ammo_338mag = not in any FGD--> | <!-- | ammo_338mag = not in any FGD--> | ||
Line 27: | Line 27: | ||
<!-- | ammo_9mm = not in any FGD--> | <!-- | ammo_9mm = not in any FGD--> | ||
<!-- | ammo_buckshot = not in any FGD--> | <!-- | ammo_buckshot = not in any FGD--> | ||
| assault_assaultpoint = {{css}} | | assault_assaultpoint = Assault assaultpoint = {{css}} | ||
| assault_rallypoint = {{css}} | | assault_rallypoint = Assault rallypoint = {{css}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
Line 36: | Line 36: | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
<!-- | cs_team_manager = not in any FGD--> | <!-- | cs_team_manager = not in any FGD--> | ||
| cycler_actor = {{css}} | | cycler_actor = Cycler actor = {{css}} | ||
<!-- | cycler_blender = not in any FGD--> | <!-- | cycler_blender = not in any FGD--> | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
Line 46: | Line 46: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{css}} | | env_entity_dissolver = Env entity dissolver = {{css}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{css}} | | env_global = Env global = {{css}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{css}} | | env_gunfire = Env gunfire = {{css}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{css}} | | env_muzzleflash = Env muzzleflash = {{css}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 60: | Line 60: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{css}} | | env_sporeexplosion = Env sporeexplosion = {{css}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 74: | Line 74: | ||
<!-- | filter_multi = not in any FGD--> | <!-- | filter_multi = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| flashbang_projectile = {{css}} | | flashbang_projectile = Flashbang projectile = {{css}} | ||
<!-- | func_footstep_control = not in any FGD--> | <!-- | func_footstep_control = not in any FGD--> | ||
| func_monitor = {{css}} | | func_monitor = Func monitor = {{css}} | ||
| func_nav_avoid = {{css}} | | func_nav_avoid = Func nav avoid = {{css}} | ||
| func_nav_avoidance_obstacle = {{css}} | | func_nav_avoidance_obstacle = Func nav avoidance obstacle = {{css}} | ||
| func_nav_blocker = {{css}} | | func_nav_blocker = Func nav blocker = {{css}} | ||
| func_nav_prefer = {{css}} | | func_nav_prefer = Func nav prefer = {{css}} | ||
| func_nav_prerequisite = {{css}} | | func_nav_prerequisite = Func nav prerequisite = {{css}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{css}} | | func_proprrespawnzone = Func proprrespawnzone = {{css}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{css}} | | func_vehicleclip = Func vehicleclip = {{css}} | ||
| func_weight_button = {{css}} | | func_weight_button = Func weight button = {{css}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor = {{css}} | | generic_actor = Generic actor = {{css}} | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
<!-- | grenade = not in any FGD--> | <!-- | grenade = not in any FGD--> | ||
<!-- | handle_dummy = not in any FGD--> | <!-- | handle_dummy = not in any FGD--> | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
| hegrenade_projectile = {{css}} | | hegrenade_projectile = Hegrenade projectile = {{css}} | ||
<!-- | holiday_gift = not in any FGD--> | <!-- | holiday_gift = not in any FGD--> | ||
| info_lighting_relative = {{css}} | | info_lighting_relative = Info lighting relative = {{css}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{css}} | | info_player_deathmatch = Info player deathmatch = {{css}} | ||
| info_player_teamspawn = {{css}} | | info_player_teamspawn = Info player teamspawn = {{css}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 109: | Line 109: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{css}} | | logic_choreographed_scene = Logic choreographed scene = {{css}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{css}} | | logic_scene_list_manager = Logic scene list manager = {{css}} | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{css}} | | monster_generic = Monster generic = {{css}} | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
| path_corner = {{css}} | | path_corner = Path corner = {{css}} | ||
| path_corner_crash = {{css}} | | path_corner_crash = Path corner crash = {{css}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 129: | Line 129: | ||
<!-- | planted_c4 = not in any FGD--> | <!-- | planted_c4 = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{css}} | | player_loadsaved = Player loadsaved = {{css}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{css}} | | player_speedmod = Player speedmod = {{css}} | ||
| player_weaponstrip = {{css}} | | player_weaponstrip = Player weaponstrip = {{css}} | ||
| point_camera = {{css}} | | point_camera = Point camera = {{css}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{css}} | | point_push = Point push = {{css}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
| prop_physics_respawnable = {{css}} | | prop_physics_respawnable = Prop physics respawnable = {{css}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{css}} | | prop_vehicle = Prop vehicle = {{css}} | ||
| prop_vehicle_driveable = {{css}} | | prop_vehicle_driveable = Prop vehicle driveable = {{css}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rope_anchor = not in any FGD--> | <!-- | rope_anchor = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{css}} | | scripted_sentence = Scripted sentence = {{css}} | ||
| scripted_sequence = {{css}} | | scripted_sequence = Scripted sequence = {{css}} | ||
| scripted_target = {{css}} | | scripted_target = Scripted target = {{css}} | ||
<!-- | simple_bot = not in any FGD--> | <!-- | simple_bot = not in any FGD--> | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
Line 168: | Line 168: | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{css}} | | trigger_vphysics_motion = Trigger vphysics motion = {{css}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 210: | Line 210: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2}} | | env_detail_controller = Env detail controller = {{hl2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 238: | Line 238: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2}} | | func_physbox_multiplayer = Func physbox multiplayer = {{hl2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2}} | | func_proprrespawnzone = Func proprrespawnzone = {{hl2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2}} | | func_weight_button = Func weight button = {{hl2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 256: | Line 256: | ||
<!-- | helicopter_chunk = not in any FGD--> | <!-- | helicopter_chunk = not in any FGD--> | ||
<!-- | hl2_gamerules = not in any FGD--> | <!-- | hl2_gamerules = not in any FGD--> | ||
| info_lighting_relative = {{hl2}} | | info_lighting_relative = Info lighting relative = {{hl2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{hl2}} | | info_player_deathmatch = Info player deathmatch = {{hl2}} | ||
| info_player_teamspawn = {{hl2}} | | info_player_teamspawn = Info player teamspawn = {{hl2}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 356: | Line 356: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
| prop_physics_respawnable = {{hl2}} | | prop_physics_respawnable = Prop physics respawnable = {{hl2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 428: | Line 428: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2dm}} | | env_detail_controller = Env detail controller = {{hl2dm}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 456: | Line 456: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2dm}} | | func_physbox_multiplayer = Func physbox multiplayer = {{hl2dm}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2dm}} | | func_proprrespawnzone = Func proprrespawnzone = {{hl2dm}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2dm}} | | func_weight_button = Func weight button = {{hl2dm}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 476: | Line 476: | ||
<!-- | hl2mp_gamerules = not in any FGD--> | <!-- | hl2mp_gamerules = not in any FGD--> | ||
<!-- | hl2mp_ragdoll = not in any FGD--> | <!-- | hl2mp_ragdoll = not in any FGD--> | ||
| info_lighting_relative = {{hl2dm}} | | info_lighting_relative = Info lighting relative = {{hl2dm}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_teamspawn = {{hl2dm}} | | info_player_teamspawn = Info player teamspawn = {{hl2dm}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 596: | Line 596: | ||
<!-- | target_changegravity = not in any FGD--> | <!-- | target_changegravity = not in any FGD--> | ||
<!-- | te_tester = not in any FGD--> | <!-- | te_tester = not in any FGD--> | ||
| team_control_point = {{hl2dm}} | | team_control_point = Team control point = {{hl2dm}} | ||
| team_control_point_master = {{hl2dm}} | | team_control_point_master = Team control point master = {{hl2dm}} | ||
| team_control_point_round = {{hl2dm}} | | team_control_point_round = Team control point round = {{hl2dm}} | ||
<!-- | team_manager = not in any FGD--> | <!-- | team_manager = not in any FGD--> | ||
| team_round_timer = {{hl2dm}} | | team_round_timer = Team round timer = {{hl2dm}} | ||
| team_train_watcher = {{hl2dm}} | | team_train_watcher = Team train watcher = {{hl2dm}} | ||
<!-- | test_effect = not in any FGD--> | <!-- | test_effect = not in any FGD--> | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_apply_impulse = {{hl2dm}} | | trigger_apply_impulse = Trigger apply impulse = {{hl2dm}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
| trigger_capture_area = {{hl2dm}} | | trigger_capture_area = Trigger capture area = {{hl2dm}} | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
| trigger_teleport_relative = {{hl2dm}} | | trigger_teleport_relative = Trigger teleport relative = {{hl2dm}} | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
Line 626: | Line 626: | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{DODS}} | | ai_battle_line = Ai battle line = {{DODS}} | ||
| ai_changehintgroup = {{DODS}} | | ai_changehintgroup = Ai changehintgroup = {{DODS}} | ||
| ai_changetarget = {{DODS}} | | ai_changetarget = Ai changetarget = {{DODS}} | ||
| ai_goal_assault = {{DODS}} | | ai_goal_assault = Ai goal assault = {{DODS}} | ||
| ai_goal_follow = {{DODS}} | | ai_goal_follow = Ai goal follow = {{DODS}} | ||
| ai_goal_lead = {{DODS}} | | ai_goal_lead = Ai goal lead = {{DODS}} | ||
| ai_goal_lead_weapon = {{DODS}} | | ai_goal_lead_weapon = Ai goal lead weapon = {{DODS}} | ||
| ai_goal_standoff = {{DODS}} | | ai_goal_standoff = Ai goal standoff = {{DODS}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions = {{DODS}} | | ai_script_conditions = Ai script conditions = {{DODS}} | ||
| ai_sound = {{DODS}} | | ai_sound = Ai sound = {{DODS}} | ||
| aiscripted_schedule = {{DODS}} | | aiscripted_schedule = Aiscripted schedule = {{DODS}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
| assault_assaultpoint = {{DODS}} | | assault_assaultpoint = Assault assaultpoint = {{DODS}} | ||
| assault_rallypoint = {{DODS}} | | assault_rallypoint = Assault rallypoint = {{DODS}} | ||
<!-- | base_rocket = not in any FGD--> | <!-- | base_rocket = not in any FGD--> | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
| cycler_actor = {{DODS}} | | cycler_actor = Cycler actor = {{DODS}} | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
<!-- | dod_ammo_box = not in any FGD--> | <!-- | dod_ammo_box = not in any FGD--> | ||
Line 662: | Line 662: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{DODS}} | | env_detail_controller = Env detail controller = {{DODS}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{DODS}} | | env_entity_dissolver = Env entity dissolver = {{DODS}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{DODS}} | | env_global = Env global = {{DODS}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_grenadetrail = not in any FGD--> | <!-- | env_grenadetrail = not in any FGD--> | ||
| env_gunfire = {{DODS}} | | env_gunfire = Env gunfire = {{DODS}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{DODS}} | | env_muzzleflash = Env muzzleflash = {{DODS}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 679: | Line 679: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{DODS}} | | env_sporeexplosion = Env sporeexplosion = {{DODS}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 693: | Line 693: | ||
<!-- | filter_multi = not in any FGD--> | <!-- | filter_multi = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer = {{DODS}} | | func_physbox_multiplayer = Func physbox multiplayer = {{DODS}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{DODS}} | | func_proprrespawnzone = Func proprrespawnzone = {{DODS}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{DODS}} | | func_vehicleclip = Func vehicleclip = {{DODS}} | ||
| func_weight_button = {{DODS}} | | func_weight_button = Func weight button = {{DODS}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor = {{DODS}} | | generic_actor = Generic actor = {{DODS}} | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
<!-- | grenade = not in any FGD--> | <!-- | grenade = not in any FGD--> | ||
Line 714: | Line 714: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | holiday_gift = not in any FGD--> | <!-- | holiday_gift = not in any FGD--> | ||
| info_lighting_relative = {{DODS}} | | info_lighting_relative = Info lighting relative = {{DODS}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{DODS}} | | info_player_deathmatch = Info player deathmatch = {{DODS}} | ||
| info_player_teamspawn = {{DODS}} | | info_player_teamspawn = Info player teamspawn = {{DODS}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 724: | Line 724: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{DODS}} | | logic_choreographed_scene = Logic choreographed scene = {{DODS}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{DODS}} | | logic_scene_list_manager = Logic scene list manager = {{DODS}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{DODS}} | | monster_generic = Monster generic = {{DODS}} | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
| path_corner = {{DODS}} | | path_corner = Path corner = {{DODS}} | ||
| path_corner_crash = {{DODS}} | | path_corner_crash = Path corner crash = {{DODS}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 742: | Line 742: | ||
<!-- | physics_prop_ragdoll = not in any FGD--> | <!-- | physics_prop_ragdoll = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{DODS}} | | player_loadsaved = Player loadsaved = {{DODS}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{DODS}} | | player_speedmod = Player speedmod = {{DODS}} | ||
| player_weaponstrip = {{DODS}} | | player_weaponstrip = Player weaponstrip = {{DODS}} | ||
| point_camera = {{DODS}} | | point_camera = Point camera = {{DODS}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{DODS}} | | point_push = Point push = {{DODS}} | ||
| prop_physics_respawnable = {{DODS}} | | prop_physics_respawnable = Prop physics respawnable = {{DODS}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{DODS}} | | prop_vehicle = Prop vehicle = {{DODS}} | ||
| prop_vehicle_driveable = {{DODS}} | | prop_vehicle_driveable = Prop vehicle driveable = {{DODS}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rocket_bazooka = not in any FGD--> | <!-- | rocket_bazooka = not in any FGD--> | ||
Line 761: | Line 761: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{DODS}} | | scripted_sentence = Scripted sentence = {{DODS}} | ||
| scripted_sequence = {{DODS}} | | scripted_sequence = Scripted sequence = {{DODS}} | ||
| scripted_target = {{DODS}} | | scripted_target = Scripted target = {{DODS}} | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
Line 780: | Line 780: | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{DODS}} | | trigger_vphysics_motion = Trigger vphysics motion = {{DODS}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 855: | Line 855: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2ep1}} | | env_detail_controller = Env detail controller = {{hl2ep1}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 883: | Line 883: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2ep1}} | | func_physbox_multiplayer = Func physbox multiplayer = {{hl2ep1}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2ep1}} | | func_proprrespawnzone = Func proprrespawnzone = {{hl2ep1}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2ep1}} | | func_weight_button = Func weight button = {{hl2ep1}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 904: | Line 904: | ||
<!-- | hl2_survival_gamerules = not in any FGD--> | <!-- | hl2_survival_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_lighting_relative = {{hl2ep1}} | | info_lighting_relative = Info lighting relative = {{hl2ep1}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{hl2ep1}} | | info_player_deathmatch = Info player deathmatch = {{hl2ep1}} | ||
| info_player_teamspawn = {{hl2ep1}} | | info_player_teamspawn = Info player teamspawn = {{hl2ep1}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,010: | Line 1,010: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
| prop_physics_respawnable = {{hl2ep1}} | | prop_physics_respawnable = Prop physics respawnable = {{hl2ep1}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,083: | Line 1,083: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2ep2}} | | env_detail_controller = Env detail controller = {{hl2ep2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 1,111: | Line 1,111: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2ep2}} | | func_physbox_multiplayer = Func physbox multiplayer = {{hl2ep2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2ep2}} | | func_proprrespawnzone = Func proprrespawnzone = {{hl2ep2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2ep2}} | | func_weight_button = Func weight button = {{hl2ep2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,132: | Line 1,132: | ||
<!-- | hl2_survival_gamerules = not in any FGD--> | <!-- | hl2_survival_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_lighting_relative = {{hl2ep2}} | | info_lighting_relative = Info lighting relative = {{hl2ep2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{hl2ep2}} | | info_player_deathmatch = Info player deathmatch = {{hl2ep2}} | ||
| info_player_teamspawn = {{hl2ep2}} | | info_player_teamspawn = Info player teamspawn = {{hl2ep2}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,238: | Line 1,238: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
| prop_physics_respawnable = {{hl2ep2}} | | prop_physics_respawnable = Prop physics respawnable = {{hl2ep2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,313: | Line 1,313: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{portal}} | | env_detail_controller = Env detail controller = {{portal}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 1,341: | Line 1,341: | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{portal}} | | func_physbox_multiplayer = Func physbox multiplayer = {{portal}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{portal}} | | func_proprrespawnzone = Func proprrespawnzone = {{portal}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
Line 1,361: | Line 1,361: | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{portal}} | | info_player_deathmatch = Info player deathmatch = {{portal}} | ||
| info_player_teamspawn = {{portal}} | | info_player_teamspawn = Info player teamspawn = {{portal}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,467: | Line 1,467: | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
<!-- | prop_energy_ball = not in any FGD--> | <!-- | prop_energy_ball = not in any FGD--> | ||
| prop_physics_respawnable = {{portal}} | | prop_physics_respawnable = Prop physics respawnable = {{portal}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,521: | Line 1,521: | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{tf2}} | | ai_battle_line = Ai battle line = {{tf2}} | ||
| ai_changehintgroup = {{tf2}} | | ai_changehintgroup = Ai changehintgroup = {{tf2}} | ||
| ai_changetarget = {{tf2}} | | ai_changetarget = Ai changetarget = {{tf2}} | ||
| ai_goal_assault = {{tf2}} | | ai_goal_assault = Ai goal assault = {{tf2}} | ||
| ai_goal_follow = {{tf2}} | | ai_goal_follow = Ai goal follow = {{tf2}} | ||
| ai_goal_lead = {{tf2}} | | ai_goal_lead = Ai goal lead = {{tf2}} | ||
| ai_goal_lead_weapon = {{tf2}} | | ai_goal_lead_weapon = Ai goal lead weapon = {{tf2}} | ||
| ai_goal_standoff = {{tf2}} | | ai_goal_standoff = Ai goal standoff = {{tf2}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_relationship = {{tf2}} | | ai_relationship = Ai relationship = {{tf2}} | ||
| ai_script_conditions = {{tf2}} | | ai_script_conditions = Ai script conditions = {{tf2}} | ||
| ai_sound = {{tf2}} | | ai_sound = Ai sound = {{tf2}} | ||
| aiscripted_schedule = {{tf2}} | | aiscripted_schedule = Aiscripted schedule = {{tf2}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | archer_proxy = not in any FGD--> | <!-- | archer_proxy = not in any FGD--> | ||
| assault_assaultpoint = {{tf2}} | | assault_assaultpoint = Assault assaultpoint = {{tf2}} | ||
| assault_rallypoint = {{tf2}} | | assault_rallypoint = Assault rallypoint = {{tf2}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | bot_npc_archer = not in any FGD--> | <!-- | bot_npc_archer = not in any FGD--> | ||
<!-- | bot_npc_decoy = not in any FGD--> | <!-- | bot_npc_decoy = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
| cycler_actor = {{tf2}} | | cycler_actor = Cycler actor = {{tf2}} | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
<!-- | dynamic_prop = not in any FGD--> | <!-- | dynamic_prop = not in any FGD--> | ||
Line 1,558: | Line 1,558: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{tf2}} | | env_detail_controller = Env detail controller = {{tf2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{tf2}} | | env_entity_dissolver = Env entity dissolver = {{tf2}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{tf2}} | | env_global = Env global = {{tf2}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{tf2}} | | env_gunfire = Env gunfire = {{tf2}} | ||
<!-- | env_laserdot = not in any FGD--> | <!-- | env_laserdot = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{tf2}} | | env_muzzleflash = Env muzzleflash = {{tf2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 1,576: | Line 1,576: | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
<!-- | env_sniperdot = not in any FGD--> | <!-- | env_sniperdot = not in any FGD--> | ||
| env_sporeexplosion = {{tf2}} | | env_sporeexplosion = Env sporeexplosion = {{tf2}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 1,597: | Line 1,597: | ||
<!-- | filter_tf_player_can_cap = not in any FGD--> | <!-- | filter_tf_player_can_cap = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_nav_avoidance_obstacle = {{tf2}} | | func_nav_avoidance_obstacle = Func nav avoidance obstacle = {{tf2}} | ||
| func_physbox_multiplayer = {{tf2}} | | func_physbox_multiplayer = Func physbox multiplayer = {{tf2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{tf2}} | | func_vehicleclip = Func vehicleclip = {{tf2}} | ||
| func_weight_button = {{tf2}} | | func_weight_button = Func weight button = {{tf2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor = {{tf2}} | | generic_actor = Generic actor = {{tf2}} | ||
<!-- | ghost = not in any FGD--> | <!-- | ghost = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,613: | Line 1,613: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | headless_hatman = not in any FGD--> | <!-- | headless_hatman = not in any FGD--> | ||
| info_lighting_relative = {{tf2}} | | info_lighting_relative = Info lighting relative = {{tf2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{tf2}} | | info_player_deathmatch = Info player deathmatch = {{tf2}} | ||
<!-- | info_populator = not in any FGD--> | <!-- | info_populator = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 1,631: | Line 1,631: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{tf2}} | | logic_choreographed_scene = Logic choreographed scene = {{tf2}} | ||
| logic_eventlistener_itemequip = {{tf2}} | | logic_eventlistener_itemequip = Logic eventlistener itemequip = {{tf2}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{tf2}} | | logic_scene_list_manager = Logic scene list manager = {{tf2}} | ||
<!-- | merasmus = not in any FGD--> | <!-- | merasmus = not in any FGD--> | ||
<!-- | merasmus_dancer = not in any FGD--> | <!-- | merasmus_dancer = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{tf2}} | | monster_generic = Monster generic = {{tf2}} | ||
<!-- | monster_resource = not in any FGD--> | <!-- | monster_resource = not in any FGD--> | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
Line 1,647: | Line 1,647: | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
| npc_maker = {{tf2}} | | npc_maker = Npc maker = {{tf2}} | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
<!-- | obj_attachment_sapper = not in any FGD--> | <!-- | obj_attachment_sapper = not in any FGD--> | ||
<!-- | passtime_ball = not in any FGD--> | <!-- | passtime_ball = not in any FGD--> | ||
| path_corner = {{tf2}} | | path_corner = Path corner = {{tf2}} | ||
| path_corner_crash = {{tf2}} | | path_corner_crash = Path corner crash = {{tf2}} | ||
<!-- | pd_dispenser = not in any FGD--> | <!-- | pd_dispenser = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
Line 1,660: | Line 1,660: | ||
<!-- | physics_prop_ragdoll = not in any FGD--> | <!-- | physics_prop_ragdoll = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{tf2}} | | player_loadsaved = Player loadsaved = {{tf2}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{tf2}} | | player_speedmod = Player speedmod = {{tf2}} | ||
| player_weaponstrip = {{tf2}} | | player_weaponstrip = Player weaponstrip = {{tf2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{tf2}} | | point_push = Point push = {{tf2}} | ||
<!-- | point_script_template = not in any FGD--> | <!-- | point_script_template = not in any FGD--> | ||
| point_worldtext = {{tf2}} | | point_worldtext = Point worldtext = {{tf2}} | ||
<!-- | populator_internal_spawn_point = not in any FGD--> | <!-- | populator_internal_spawn_point = not in any FGD--> | ||
| prop_physics_respawnable = {{tf2}} | | prop_physics_respawnable = Prop physics respawnable = {{tf2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{tf2}} | | prop_vehicle = Prop vehicle = {{tf2}} | ||
| prop_vehicle_driveable = {{tf2}} | | prop_vehicle_driveable = Prop vehicle driveable = {{tf2}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rd_robot_dispenser = not in any FGD--> | <!-- | rd_robot_dispenser = not in any FGD--> | ||
Line 1,680: | Line 1,680: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{tf2}} | | scripted_sentence = Scripted sentence = {{tf2}} | ||
| scripted_sequence = {{tf2}} | | scripted_sequence = Scripted sequence = {{tf2}} | ||
| scripted_target = {{tf2}} | | scripted_target = Scripted target = {{tf2}} | ||
<!-- | simple_bot = not in any FGD--> | <!-- | simple_bot = not in any FGD--> | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
Line 1,851: | Line 1,851: | ||
<!-- | trigger_particle = not in any FGD--> | <!-- | trigger_particle = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{tf2}} | | trigger_vphysics_motion = Trigger vphysics motion = {{tf2}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 1,871: | Line 1,871: | ||
<!-- | ability_tongue = not in any FGD--> | <!-- | ability_tongue = not in any FGD--> | ||
<!-- | ability_vomit = not in any FGD--> | <!-- | ability_vomit = not in any FGD--> | ||
| ai_changehintgroup = {{l4d}} | | ai_changehintgroup = Ai changehintgroup = {{l4d}} | ||
| ai_changetarget = {{l4d}} | | ai_changetarget = Ai changetarget = {{l4d}} | ||
| ai_sound = {{l4d}} | | ai_sound = Ai sound = {{l4d}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | boomer = not in any FGD--> | <!-- | boomer = not in any FGD--> | ||
Line 1,888: | Line 1,888: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{l4d}} | | env_entity_dissolver = Env entity dissolver = {{l4d}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{l4d}} | | env_global = Env global = {{l4d}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{l4d}} | | env_gunfire = Env gunfire = {{l4d}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{l4d}} | | env_muzzleflash = Env muzzleflash = {{l4d}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 1,902: | Line 1,902: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{l4d}} | | env_sporeexplosion = Env sporeexplosion = {{l4d}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 1,921: | Line 1,921: | ||
<!-- | finale_trigger = not in any FGD--> | <!-- | finale_trigger = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer = {{l4d}} | | func_physbox_multiplayer = Func physbox multiplayer = {{l4d}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{l4d}} | | func_proprrespawnzone = Func proprrespawnzone = {{l4d}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_simpleladder = not in any FGD--> | <!-- | func_simpleladder = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{l4d}} | | func_vehicleclip = Func vehicleclip = {{l4d}} | ||
| func_weight_button = {{l4d}} | | func_weight_button = Func weight button = {{l4d}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,942: | Line 1,942: | ||
<!-- | info_ladder = not in any FGD--> | <!-- | info_ladder = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_counterterrorist = {{l4d}} | | info_player_counterterrorist = Info player counterterrorist = {{l4d}} | ||
| info_player_deathmatch = {{l4d}} | | info_player_deathmatch = Info player deathmatch = {{l4d}} | ||
| info_player_logo = {{l4d}} | | info_player_logo = Info player logo = {{l4d}} | ||
| info_player_teamspawn = {{l4d}} | | info_player_teamspawn = Info player teamspawn = {{l4d}} | ||
| info_player_terrorist = {{l4d}} | | info_player_terrorist = Info player terrorist = {{l4d}} | ||
<!-- | info_solo_changelevel = not in any FGD--> | <!-- | info_solo_changelevel = not in any FGD--> | ||
<!-- | info_transitioning_player = not in any FGD--> | <!-- | info_transitioning_player = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
| info_view_parameters = {{l4d}} | | info_view_parameters = Info view parameters = {{l4d}} | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
Line 1,957: | Line 1,957: | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| molotov_projectile = {{l4d}} | | molotov_projectile = Molotov projectile = {{l4d}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| path_corner = {{l4d}} | | path_corner = Path corner = {{l4d}} | ||
| path_corner_crash = {{l4d}} | | path_corner_crash = Path corner crash = {{l4d}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 1,971: | Line 1,971: | ||
<!-- | pipe_bomb_projectile = not in any FGD--> | <!-- | pipe_bomb_projectile = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{l4d}} | | player_loadsaved = Player loadsaved = {{l4d}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| player_speedmod = {{l4d}} | | player_speedmod = Player speedmod = {{l4d}} | ||
| player_weaponstrip = {{l4d}} | | player_weaponstrip = Player weaponstrip = {{l4d}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{l4d}} | | point_push = Point push = {{l4d}} | ||
| point_surroundtest = {{l4d}} | | point_surroundtest = Point surroundtest = {{l4d}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
<!-- | prop_fuel_barrel_piece = not in any FGD--> | <!-- | prop_fuel_barrel_piece = not in any FGD--> | ||
| prop_physics_respawnable = {{l4d}} | | prop_physics_respawnable = Prop physics respawnable = {{l4d}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{l4d}} | | prop_vehicle = Prop vehicle = {{l4d}} | ||
| prop_vehicle_driveable = {{l4d}} | | prop_vehicle_driveable = Prop vehicle driveable = {{l4d}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
Line 2,013: | Line 2,013: | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{l4d}} | | trigger_vphysics_motion = Trigger vphysics motion = {{l4d}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,024: | Line 2,024: | ||
<!-- | weapon_cs_base = not in any FGD--> | <!-- | weapon_cs_base = not in any FGD--> | ||
<!-- | weapon_csbase_gun = not in any FGD--> | <!-- | weapon_csbase_gun = not in any FGD--> | ||
| weapon_first_aid_kit = {{l4d}} | | weapon_first_aid_kit = Weapon first aid kit = {{l4d}} | ||
<!-- | weapon_gascan = not in any FGD--> | <!-- | weapon_gascan = not in any FGD--> | ||
<!-- | weapon_hegrenade_spawn = not in any FGD--> | <!-- | weapon_hegrenade_spawn = not in any FGD--> | ||
<!-- | weapon_hunter_claw = not in any FGD--> | <!-- | weapon_hunter_claw = not in any FGD--> | ||
<!-- | weapon_hunting_rifle = not in any FGD--> | <!-- | weapon_hunting_rifle = not in any FGD--> | ||
| weapon_molotov = {{l4d}} | | weapon_molotov = Weapon molotov = {{l4d}} | ||
<!-- | weapon_oxygentank = not in any FGD--> | <!-- | weapon_oxygentank = not in any FGD--> | ||
<!-- | weapon_pain_pills = not in any FGD--> | <!-- | weapon_pain_pills = not in any FGD--> | ||
<!-- | weapon_pipe_bomb = not in any FGD--> | <!-- | weapon_pipe_bomb = not in any FGD--> | ||
| weapon_pistol = {{l4d}} | | weapon_pistol = Weapon pistol = {{l4d}} | ||
<!-- | weapon_propanetank = not in any FGD--> | <!-- | weapon_propanetank = not in any FGD--> | ||
<!-- | weapon_pumpshotgun = not in any FGD--> | <!-- | weapon_pumpshotgun = not in any FGD--> | ||
Line 2,055: | Line 2,055: | ||
<!-- | ability_tongue = not in any FGD--> | <!-- | ability_tongue = not in any FGD--> | ||
<!-- | ability_vomit = not in any FGD--> | <!-- | ability_vomit = not in any FGD--> | ||
| ai_changehintgroup = {{l4d2}} | | ai_changehintgroup = Ai changehintgroup = {{l4d2}} | ||
| ai_changetarget = {{l4d2}} | | ai_changetarget = Ai changetarget = {{l4d2}} | ||
| ai_sound = {{l4d2}} | | ai_sound = Ai sound = {{l4d2}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | boomer = not in any FGD--> | <!-- | boomer = not in any FGD--> | ||
Line 2,073: | Line 2,073: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{l4d2}} | | env_entity_dissolver = Env entity dissolver = {{l4d2}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{l4d2}} | | env_global = Env global = {{l4d2}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{l4d2}} | | env_gunfire = Env gunfire = {{l4d2}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{l4d2}} | | env_muzzleflash = Env muzzleflash = {{l4d2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,087: | Line 2,087: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{l4d2}} | | env_sporeexplosion = Env sporeexplosion = {{l4d2}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
| env_tilt = {{l4d2}} | | env_tilt = Env tilt = {{l4d2}} | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | escape_route = not in any FGD--> | <!-- | escape_route = not in any FGD--> | ||
Line 2,110: | Line 2,110: | ||
<!-- | fire_cracker_blast = not in any FGD--> | <!-- | fire_cracker_blast = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer = {{l4d2}} | | func_physbox_multiplayer = Func physbox multiplayer = {{l4d2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{l4d2}} | | func_proprrespawnzone = Func proprrespawnzone = {{l4d2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_simpleladder = not in any FGD--> | <!-- | func_simpleladder = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{l4d2}} | | func_vehicleclip = Func vehicleclip = {{l4d2}} | ||
| func_weight_button = {{l4d2}} | | func_weight_button = Func weight button = {{l4d2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,133: | Line 2,133: | ||
<!-- | info_ladder = not in any FGD--> | <!-- | info_ladder = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{l4d2}} | | info_player_deathmatch = Info player deathmatch = {{l4d2}} | ||
| info_player_logo = {{l4d2}} | | info_player_logo = Info player logo = {{l4d2}} | ||
| info_player_teamspawn = {{l4d2}} | | info_player_teamspawn = Info player teamspawn = {{l4d2}} | ||
<!-- | info_transitioning_player = not in any FGD--> | <!-- | info_transitioning_player = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
| info_view_parameters = {{l4d2}} | | info_view_parameters = Info view parameters = {{l4d2}} | ||
<!-- | insect_swarm = not in any FGD--> | <!-- | insect_swarm = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 2,147: | Line 2,147: | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| molotov_projectile = {{l4d2}} | | molotov_projectile = Molotov projectile = {{l4d2}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| path_corner = {{l4d2}} | | path_corner = Path corner = {{l4d2}} | ||
| path_corner_crash = {{l4d2}} | | path_corner_crash = Path corner crash = {{l4d2}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,161: | Line 2,161: | ||
<!-- | pipe_bomb_projectile = not in any FGD--> | <!-- | pipe_bomb_projectile = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{l4d2}} | | player_loadsaved = Player loadsaved = {{l4d2}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| player_speedmod = {{l4d2}} | | player_speedmod = Player speedmod = {{l4d2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | point_script_template = not in any FGD--> | <!-- | point_script_template = not in any FGD--> | ||
| point_surroundtest = {{l4d2}} | | point_surroundtest = Point surroundtest = {{l4d2}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
<!-- | prop_fuel_barrel_piece = not in any FGD--> | <!-- | prop_fuel_barrel_piece = not in any FGD--> | ||
<!-- | prop_physics2 = not in any FGD--> | <!-- | prop_physics2 = not in any FGD--> | ||
| prop_physics_respawnable = {{l4d2}} | | prop_physics_respawnable = Prop physics respawnable = {{l4d2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{l4d2}} | | prop_vehicle = Prop vehicle = {{l4d2}} | ||
| prop_vehicle_driveable = {{l4d2}} | | prop_vehicle_driveable = Prop vehicle driveable = {{l4d2}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
Line 2,215: | Line 2,215: | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{l4d2}} | | trigger_vphysics_motion = Trigger vphysics motion = {{l4d2}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,240: | Line 2,240: | ||
<!-- | weapon_jockey_claw = not in any FGD--> | <!-- | weapon_jockey_claw = not in any FGD--> | ||
<!-- | weapon_melee = not in any FGD--> | <!-- | weapon_melee = not in any FGD--> | ||
| weapon_molotov = {{l4d2}} | | weapon_molotov = Weapon molotov = {{l4d2}} | ||
<!-- | weapon_oxygentank = not in any FGD--> | <!-- | weapon_oxygentank = not in any FGD--> | ||
<!-- | weapon_pain_pills = not in any FGD--> | <!-- | weapon_pain_pills = not in any FGD--> | ||
<!-- | weapon_pipe_bomb = not in any FGD--> | <!-- | weapon_pipe_bomb = not in any FGD--> | ||
| weapon_pistol = {{l4d2}} | | weapon_pistol = Weapon pistol = {{l4d2}} | ||
<!-- | weapon_pistol_magnum = not in any FGD--> | <!-- | weapon_pistol_magnum = not in any FGD--> | ||
<!-- | weapon_propanetank = not in any FGD--> | <!-- | weapon_propanetank = not in any FGD--> | ||
Line 2,433: | Line 2,433: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{asw}} | | env_detail_controller = Env detail controller = {{asw}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
Line 2,439: | Line 2,439: | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_outtro_stats = {{asw}} | | env_outtro_stats = Env outtro stats = {{asw}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,462: | Line 2,462: | ||
<!-- | filter_multi = not in any FGD--> | <!-- | filter_multi = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_detail_blocker = {{asw}} | | func_detail_blocker = Func detail blocker = {{asw}} | ||
| func_nav_avoidance_obstacle = {{asw}} | | func_nav_avoidance_obstacle = Func nav avoidance obstacle = {{asw}} | ||
| func_nav_blocker = {{asw}} | | func_nav_blocker = Func nav blocker = {{asw}} | ||
| func_physbox_multiplayer = {{asw}} | | func_physbox_multiplayer = Func physbox multiplayer = {{asw}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_precipitation_blocker = {{asw}} | | func_precipitation_blocker = Func precipitation blocker = {{asw}} | ||
| func_proprrespawnzone = {{asw}} | | func_proprrespawnzone = Func proprrespawnzone = {{asw}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{asw}} | | func_weight_button = Func weight button = {{asw}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,478: | Line 2,478: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | helicopter_chunk = not in any FGD--> | <!-- | helicopter_chunk = not in any FGD--> | ||
| info_game_event_proxy = {{asw}} | | info_game_event_proxy = Info game event proxy = {{asw}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{asw}} | | info_player_deathmatch = Info player deathmatch = {{asw}} | ||
| info_remarkable = {{asw}} | | info_remarkable = Info remarkable = {{asw}} | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
Line 2,510: | Line 2,510: | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| point_broadcastclientcommand = {{asw}} | | point_broadcastclientcommand = Point broadcastclientcommand = {{asw}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| prop_physics_respawnable = {{asw}} | | prop_physics_respawnable = Prop physics respawnable = {{asw}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 2,523: | Line 2,523: | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
| skybox_swapper = {{asw}} | | skybox_swapper = Skybox swapper = {{asw}} | ||
<!-- | soundent = not in any FGD--> | <!-- | soundent = not in any FGD--> | ||
<!-- | spark_shower = not in any FGD--> | <!-- | spark_shower = not in any FGD--> | ||
Line 2,536: | Line 2,536: | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
<!-- | trigger_asw_trigger_area = not in any FGD--> | <!-- | trigger_asw_trigger_area = not in any FGD--> | ||
| trigger_auto_crouch = {{asw}} | | trigger_auto_crouch = Trigger auto crouch = {{asw}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap = {{asw}} | | trigger_tonemap = Trigger tonemap = {{asw}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,577: | Line 2,577: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{portal2}} | | env_detail_controller = Env detail controller = {{portal2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
Line 2,584: | Line 2,584: | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_outtro_stats = {{portal2}} | | env_outtro_stats = Env outtro stats = {{portal2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,614: | Line 2,614: | ||
<!-- | fizzler_multiorigin_sound_player = not in any FGD--> | <!-- | fizzler_multiorigin_sound_player = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_detail_blocker = {{portal2}} | | func_detail_blocker = Func detail blocker = {{portal2}} | ||
| func_nav_avoidance_obstacle = {{portal2}} | | func_nav_avoidance_obstacle = Func nav avoidance obstacle = {{portal2}} | ||
| func_nav_blocker = {{portal2}} | | func_nav_blocker = Func nav blocker = {{portal2}} | ||
| func_physbox_multiplayer = {{portal2}} | | func_physbox_multiplayer = Func physbox multiplayer = {{portal2}} | ||
<!-- | func_placement_clip = not in any FGD--> | <!-- | func_placement_clip = not in any FGD--> | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
<!-- | func_portalled = not in any FGD--> | <!-- | func_portalled = not in any FGD--> | ||
| func_precipitation_blocker = {{portal2}} | | func_precipitation_blocker = Func precipitation blocker = {{portal2}} | ||
| func_proprrespawnzone = {{portal2}} | | func_proprrespawnzone = Func proprrespawnzone = {{portal2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
Line 2,644: | Line 2,644: | ||
<!-- | info_paint_sprayer = not in any FGD--> | <!-- | info_paint_sprayer = not in any FGD--> | ||
<!-- | info_placement_helper = not in any FGD--> | <!-- | info_placement_helper = not in any FGD--> | ||
| info_player_deathmatch = {{portal2}} | | info_player_deathmatch = Info player deathmatch = {{portal2}} | ||
<!-- | info_player_ping_detector = not in any FGD--> | <!-- | info_player_ping_detector = not in any FGD--> | ||
| info_player_teamspawn = {{portal2}} | | info_player_teamspawn = Info player teamspawn = {{portal2}} | ||
<!-- | info_portal_score = not in any FGD--> | <!-- | info_portal_score = not in any FGD--> | ||
| info_remarkable = {{portal2}} | | info_remarkable = Info remarkable = {{portal2}} | ||
<!-- | info_target_personality_sphere = not in any FGD--> | <!-- | info_target_personality_sphere = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 2,693: | Line 2,693: | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| point_broadcastclientcommand = {{portal2}} | | point_broadcastclientcommand = Point broadcastclientcommand = {{portal2}} | ||
<!-- | point_changelevel = not in any FGD--> | <!-- | point_changelevel = not in any FGD--> | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
Line 2,721: | Line 2,721: | ||
<!-- | prop_glass_futbol_socket = not in any FGD--> | <!-- | prop_glass_futbol_socket = not in any FGD--> | ||
<!-- | prop_glass_futbol_spawner = not in any FGD--> | <!-- | prop_glass_futbol_spawner = not in any FGD--> | ||
| prop_hallucination = {{portal2}} | | prop_hallucination = Prop hallucination = {{portal2}} | ||
<!-- | prop_indicator_panel = not in any FGD--> | <!-- | prop_indicator_panel = not in any FGD--> | ||
<!-- | prop_laser_catcher = not in any FGD--> | <!-- | prop_laser_catcher = not in any FGD--> | ||
Line 2,731: | Line 2,731: | ||
<!-- | prop_personality_sphere = not in any FGD--> | <!-- | prop_personality_sphere = not in any FGD--> | ||
<!-- | prop_physics_paintable = not in any FGD--> | <!-- | prop_physics_paintable = not in any FGD--> | ||
| prop_physics_respawnable = {{portal2}} | | prop_physics_respawnable = Prop physics respawnable = {{portal2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_rocket_tripwire = not in any FGD--> | <!-- | prop_rocket_tripwire = not in any FGD--> | ||
Line 2,750: | Line 2,750: | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
| skybox_swapper = {{portal2}} | | skybox_swapper = Skybox swapper = {{portal2}} | ||
<!-- | soundent = not in any FGD--> | <!-- | soundent = not in any FGD--> | ||
<!-- | spark_shower = not in any FGD--> | <!-- | spark_shower = not in any FGD--> | ||
Line 2,762: | Line 2,762: | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_auto_crouch = {{portal2}} | | trigger_auto_crouch = Trigger auto crouch = {{portal2}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
| trigger_catapult = {{portal2}} | | trigger_catapult = Trigger catapult = {{portal2}} | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
Line 2,772: | Line 2,772: | ||
<!-- | trigger_portal_button = not in any FGD--> | <!-- | trigger_portal_button = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap = {{portal2}} | | trigger_tonemap = Trigger tonemap = {{portal2}} | ||
<!-- | trigger_tractorbeam = not in any FGD--> | <!-- | trigger_tractorbeam = not in any FGD--> | ||
<!-- | vgui_indicator_panel = not in any FGD--> | <!-- | vgui_indicator_panel = not in any FGD--> | ||
Line 2,794: | Line 2,794: | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{csgo}} | | ai_battle_line = Ai battle line = {{csgo}} | ||
| ai_changehintgroup = {{csgo}} | | ai_changehintgroup = Ai changehintgroup = {{csgo}} | ||
| ai_changetarget = {{csgo}} | | ai_changetarget = Ai changetarget = {{csgo}} | ||
| ai_goal_assault = {{csgo}} | | ai_goal_assault = Ai goal assault = {{csgo}} | ||
<!-- | ai_goal_fightfromcover = not in any FGD--> | <!-- | ai_goal_fightfromcover = not in any FGD--> | ||
| ai_goal_follow = {{csgo}} | | ai_goal_follow = Ai goal follow = {{csgo}} | ||
| ai_goal_lead = {{csgo}} | | ai_goal_lead = Ai goal lead = {{csgo}} | ||
| ai_goal_lead_weapon = {{csgo}} | | ai_goal_lead_weapon = Ai goal lead weapon = {{csgo}} | ||
| ai_goal_standoff = {{csgo}} | | ai_goal_standoff = Ai goal standoff = {{csgo}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions = {{csgo}} | | ai_script_conditions = Ai script conditions = {{csgo}} | ||
| ai_sound = {{csgo}} | | ai_sound = Ai sound = {{csgo}} | ||
| aiscripted_schedule = {{csgo}} | | aiscripted_schedule = Aiscripted schedule = {{csgo}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | ammo_338mag = not in any FGD--> | <!-- | ammo_338mag = not in any FGD--> | ||
Line 2,823: | Line 2,823: | ||
<!-- | ammo_9mm = not in any FGD--> | <!-- | ammo_9mm = not in any FGD--> | ||
<!-- | ammo_buckshot = not in any FGD--> | <!-- | ammo_buckshot = not in any FGD--> | ||
| assault_assaultpoint = {{csgo}} | | assault_assaultpoint = Assault assaultpoint = {{csgo}} | ||
| assault_rallypoint = {{csgo}} | | assault_rallypoint = Assault rallypoint = {{csgo}} | ||
<!-- | baseprojectile = not in any FGD--> | <!-- | baseprojectile = not in any FGD--> | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
Line 2,836: | Line 2,836: | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
<!-- | cs_team_manager = not in any FGD--> | <!-- | cs_team_manager = not in any FGD--> | ||
| cycler_actor = {{csgo}} | | cycler_actor = Cycler actor = {{csgo}} | ||
<!-- | cycler_blender = not in any FGD--> | <!-- | cycler_blender = not in any FGD--> | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
Line 2,851: | Line 2,851: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{csgo}} | | env_entity_dissolver = Env entity dissolver = {{csgo}} | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
<!-- | env_gascanister = not in any FGD--> | <!-- | env_gascanister = not in any FGD--> | ||
| env_global = {{csgo}} | | env_global = Env global = {{csgo}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{csgo}} | | env_muzzleflash = Env muzzleflash = {{csgo}} | ||
| env_outtro_stats = {{csgo}} | | env_outtro_stats = Env outtro stats = {{csgo}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,867: | Line 2,867: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{csgo}} | | env_sporeexplosion = Env sporeexplosion = {{csgo}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 2,886: | Line 2,886: | ||
<!-- | func_block_dm_spawns = not in any FGD--> | <!-- | func_block_dm_spawns = not in any FGD--> | ||
<!-- | func_footstep_control = not in any FGD--> | <!-- | func_footstep_control = not in any FGD--> | ||
| func_nav_avoidance_obstacle = {{csgo}} | | func_nav_avoidance_obstacle = Func nav avoidance obstacle = {{csgo}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{csgo}} | | func_proprrespawnzone = Func proprrespawnzone = {{csgo}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
| func_tankairboatgun = {{csgo}} | | func_tankairboatgun = Func tankairboatgun = {{csgo}} | ||
| func_tankapcrocket = {{csgo}} | | func_tankapcrocket = Func tankapcrocket = {{csgo}} | ||
| func_tanklaser = {{csgo}} | | func_tanklaser = Func tanklaser = {{csgo}} | ||
| func_tankpulselaser = {{csgo}} | | func_tankpulselaser = Func tankpulselaser = {{csgo}} | ||
| func_tankrocket = {{csgo}} | | func_tankrocket = Func tankrocket = {{csgo}} | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{csgo}} | | func_vehicleclip = Func vehicleclip = {{csgo}} | ||
| func_weight_button = {{csgo}} | | func_weight_button = Func weight button = {{csgo}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,911: | Line 2,911: | ||
<!-- | info_hostage_rescue_zone_hint = not in any FGD--> | <!-- | info_hostage_rescue_zone_hint = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{csgo}} | | info_player_deathmatch = Info player deathmatch = {{csgo}} | ||
<!-- | info_player_ping = not in any FGD--> | <!-- | info_player_ping = not in any FGD--> | ||
| info_player_teamspawn = {{csgo}} | | info_player_teamspawn = Info player teamspawn = {{csgo}} | ||
| info_remarkable = {{csgo}} | | info_remarkable = Info remarkable = {{csgo}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 2,928: | Line 2,928: | ||
<!-- | keyframe_track = not in any FGD--> | <!-- | keyframe_track = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{csgo}} | | logic_choreographed_scene = Logic choreographed scene = {{csgo}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{csgo}} | | logic_scene_list_manager = Logic scene list manager = {{csgo}} | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{csgo}} | | monster_generic = Monster generic = {{csgo}} | ||
<!-- | move_keyframed = not in any FGD--> | <!-- | move_keyframed = not in any FGD--> | ||
<!-- | move_rope = not in any FGD--> | <!-- | move_rope = not in any FGD--> | ||
Line 2,940: | Line 2,940: | ||
<!-- | npc_vehicledriver = not in any FGD--> | <!-- | npc_vehicledriver = not in any FGD--> | ||
<!-- | paradrop_chopper = not in any FGD--> | <!-- | paradrop_chopper = not in any FGD--> | ||
| path_corner = {{csgo}} | | path_corner = Path corner = {{csgo}} | ||
| path_corner_crash = {{csgo}} | | path_corner_crash = Path corner crash = {{csgo}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,951: | Line 2,951: | ||
<!-- | planted_c4_survival = not in any FGD--> | <!-- | planted_c4_survival = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{csgo}} | | player_loadsaved = Player loadsaved = {{csgo}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{csgo}} | | player_speedmod = Player speedmod = {{csgo}} | ||
| player_weaponstrip = {{csgo}} | | player_weaponstrip = Player weaponstrip = {{csgo}} | ||
| point_broadcastclientcommand = {{csgo}} | | point_broadcastclientcommand = Point broadcastclientcommand = {{csgo}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
Line 2,965: | Line 2,965: | ||
<!-- | prop_money_crate = not in any FGD--> | <!-- | prop_money_crate = not in any FGD--> | ||
<!-- | prop_paradrop_crate = not in any FGD--> | <!-- | prop_paradrop_crate = not in any FGD--> | ||
| prop_physics_respawnable = {{csgo}} | | prop_physics_respawnable = Prop physics respawnable = {{csgo}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 2,982: | Line 2,982: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{csgo}} | | scripted_sentence = Scripted sentence = {{csgo}} | ||
| scripted_sequence = {{csgo}} | | scripted_sequence = Scripted sequence = {{csgo}} | ||
| scripted_target = {{csgo}} | | scripted_target = Scripted target = {{csgo}} | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
Line 3,001: | Line 3,001: | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_auto_crouch = {{csgo}} | | trigger_auto_crouch = Trigger auto crouch = {{csgo}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
Line 3,007: | Line 3,007: | ||
<!-- | trigger_safemoneygather = not in any FGD--> | <!-- | trigger_safemoneygather = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap = {{csgo}} | | trigger_tonemap = Trigger tonemap = {{csgo}} | ||
| trigger_vphysics_motion = {{csgo}} | | trigger_vphysics_motion = Trigger vphysics motion = {{csgo}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 3,019: | Line 3,019: | ||
<!-- | weapon_csbase_gun = not in any FGD--> | <!-- | weapon_csbase_gun = not in any FGD--> | ||
<!-- | weapon_fists = not in any FGD--> | <!-- | weapon_fists = not in any FGD--> | ||
| weapon_galil = {{csgo}} | | weapon_galil = Weapon galil = {{csgo}} | ||
<!-- | weapon_knifegg = not in any FGD--> | <!-- | weapon_knifegg = not in any FGD--> | ||
| weapon_m3 = {{csgo}} | | weapon_m3 = Weapon m3 = {{csgo}} | ||
<!-- | weapon_melee = not in any FGD--> | <!-- | weapon_melee = not in any FGD--> | ||
| weapon_mp5navy = {{csgo}} | | weapon_mp5navy = Weapon mp5navy = {{csgo}} | ||
| weapon_p228 = {{csgo}} | | weapon_p228 = Weapon p228 = {{csgo}} | ||
<!-- | weapon_scar17 = not in any FGD--> | <!-- | weapon_scar17 = not in any FGD--> | ||
| weapon_scout = {{csgo}} | | weapon_scout = Weapon scout = {{csgo}} | ||
| weapon_sg550 = {{csgo}} | | weapon_sg550 = Weapon sg550 = {{csgo}} | ||
| weapon_sg552 = {{csgo}} | | weapon_sg552 = Weapon sg552 = {{csgo}} | ||
<!-- | weapon_shield = not in any FGD--> | <!-- | weapon_shield = not in any FGD--> | ||
<!-- | weapon_snowball = not in any FGD--> | <!-- | weapon_snowball = not in any FGD--> | ||
<!-- | weapon_tablet = not in any FGD--> | <!-- | weapon_tablet = not in any FGD--> | ||
| weapon_tmp = {{csgo}} | | weapon_tmp = Weapon tmp = {{csgo}} | ||
| weapon_usp = {{csgo}} | | weapon_usp = Weapon usp = {{csgo}} | ||
<!-- | weaponworldmodel = not in any FGD--> | <!-- | weaponworldmodel = not in any FGD--> | ||
<!-- | wearable_item = not in any FGD--> | <!-- | wearable_item = not in any FGD--> |