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Info player spectator (GoldSrc): Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
 
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{{Orphan|date=January 2024}}
{{Orphan|date=January 2024}}


{{this is a|point|<!--sprite=1-->|name=info_player_spectator|engine=gldsrc|game=Ricochet}} This entity defines a spectator camera. When you are waiting for a game to start, you will see the area from the perspective of one of these cameras.
{{this is a|point entity|<!--sprite=1-->|name=info_player_spectator|engine=GoldSrc|game=Ricochet}} This entity defines a spectator camera. When you are waiting for a game to start, you will see the area from the perspective of one of these cameras.


== Key Values ==
== Key Values ==
{{Hl1_kv_master}}
{{Hl1_kv_master}}
{{KV|Target|intn=target|int|This determines the pitch of the camera. Values should range from 90 to -90. A value of 90 would be pointing straight up, and a value of -90 would be pointing straight down.}}
{{KV|Target|intn=target|int|This determines the pitch of the camera. Values should range from 90 to -90. A value of 90 would be pointing straight up, and a value of -90 would be pointing straight down.}}

Latest revision as of 20:32, 17 May 2024

info_player_spectator is a point entity available in Ricochet Ricochet. This entity defines a spectator camera. When you are waiting for a game to start, you will see the area from the perspective of one of these cameras.

Key Values

Master (master) <targetname>
Name of a master entity. If the master hasn't been activated, this entity will not activate.
Target (target) <integer>
This determines the pitch of the camera. Values should range from 90 to -90. A value of 90 would be pointing straight up, and a value of -90 would be pointing straight down.