List of Portal 2 Levels: Difference between revisions

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{{Dead end|date=January 2024}}
{{Dead end|date=January 2024}}
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== Single Player ==
== Single Player ==


Act 1 (Chapter 1)
===Act 1 (Chapter 1)===
*sp_a1_intro1
*{{code|preset=2|sp_a1_intro1}}
*sp_a1_intro2
*{{code|preset=2|sp_a1_intro2}}
*sp_a1_intro3
*{{code|preset=2|sp_a1_intro3}}
*sp_a1_intro4
*{{code|preset=2|sp_a1_intro4}}
*sp_a1_intro5
*{{code|preset=2|sp_a1_intro5}}
*sp_a1_intro6
*{{code|preset=2|sp_a1_intro6}}
*sp_a1_intro7
*{{code|preset=2|sp_a1_intro7}}
*sp_a1_wakeup
*{{code|preset=2|sp_a1_wakeup}}


Act 2 (Chapters 2-5)
===Act 2 (Chapters 2-5)===
*sp_a2_bridge_intro
*{{code|preset=2|sp_a2_bridge_intro}}
*sp_a2_bridge_the_gap
*{{code|preset=2|sp_a2_bridge_the_gap}}
*sp_a2_bts1
*{{code|preset=2|sp_a2_bts1}}
*sp_a2_bts2
*{{code|preset=2|sp_a2_bts2}}
*sp_a2_bts3
*{{code|preset=2|sp_a2_bts3}}
*sp_a2_bts4
*{{code|preset=2|sp_a2_bts4}}
*sp_a2_bts5
*{{code|preset=2|sp_a2_bts5}}
*sp_a2_bts6
*{{code|preset=2|sp_a2_bts6}}
*sp_a2_catapult_intro
*{{code|preset=2|sp_a2_catapult_intro}}
*sp_a2_column_blocker
*{{code|preset=2|sp_a2_column_blocker}}
*sp_a2_core
*{{code|preset=2|sp_a2_core}}
*sp_a2_dual_lasers
*{{code|preset=2|sp_a2_dual_lasers}}
*sp_a2_fizzler_intro
*{{code|preset=2|sp_a2_fizzler_intro}}
*sp_a2_intro
*{{code|preset=2|sp_a2_intro}}
*sp_a2_laser_chaining
*{{code|preset=2|sp_a2_laser_chaining}}
*sp_a2_laser_intro
*{{code|preset=2|sp_a2_laser_intro}}
*sp_a2_laser_over_goo
*{{code|preset=2|sp_a2_laser_over_goo}}
*sp_a2_laser_relays
*{{code|preset=2|sp_a2_laser_relays}}
*sp_a2_laser_stairs
*{{code|preset=2|sp_a2_laser_stairs}}
*sp_a2_laser_vs_turret
*{{code|preset=2|sp_a2_laser_vs_turret}}
*sp_a2_pit_flings
*{{code|preset=2|sp_a2_pit_flings}}
*sp_a2_pull_the_rug
*{{code|preset=2|sp_a2_pull_the_rug}}
*sp_a2_ricochet
*{{code|preset=2|sp_a2_ricochet}}
*sp_a2_sphere_peek
*{{code|preset=2|sp_a2_sphere_peek}}
*sp_a2_triple_laser
*{{code|preset=2|sp_a2_triple_laser}}
*sp_a2_trust_fling
*{{code|preset=2|sp_a2_trust_fling}}
*sp_a2_turret_blocker
*{{code|preset=2|sp_a2_turret_blocker}}
*sp_a2_turret_intro
*{{code|preset=2|sp_a2_turret_intro}}


Act 3 (Chapters 6-7)
===Act 3 (Chapters 6-7)===
*sp_a3_00
*{{code|preset=2|sp_a3_00}}
*sp_a3_01
*{{code|preset=2|sp_a3_01}}
*sp_a3_03
*{{code|preset=2|sp_a3_03}}
*sp_a3_bomb_flings
*{{code|preset=2|sp_a3_bomb_flings}}
*sp_a3_crazy_box
*{{code|preset=2|sp_a3_crazy_box}}
*sp_a3_end
*{{code|preset=2|sp_a3_end}}
*sp_a3_jump_intro
*{{code|preset=2|sp_a3_jump_intro}}
*sp_a3_portal_intro
*{{code|preset=2|sp_a3_portal_intro}}
*sp_a3_speed_flings
*{{code|preset=2|sp_a3_speed_flings}}
*sp_a3_speed_ramp
*{{code|preset=2|sp_a3_speed_ramp}}
*sp_a3_transition01
*{{code|preset=2|sp_a3_transition01}}


Act 4 (Chapters 8-9)
===Act 4 (Chapters 8-9)===
*sp_a4_finale1
*{{code|preset=2|sp_a4_finale1}}
*sp_a4_finale2
*{{code|preset=2|sp_a4_finale2}}
*sp_a4_finale3
*{{code|preset=2|sp_a4_finale3}}
*sp_a4_finale4
*{{code|preset=2|sp_a4_finale4}}
*sp_a4_jump_polarity
*{{code|preset=2|sp_a4_jump_polarity}}
*sp_a4_laser_catapult
*{{code|preset=2|sp_a4_laser_catapult}}
*sp_a4_laser_platform
*{{code|preset=2|sp_a4_laser_platform}}
*sp_a4_stop_the_box
*{{code|preset=2|sp_a4_stop_the_box}}
*sp_a4_speed_tb_catch
*{{code|preset=2|sp_a4_speed_tb_catch}}
*sp_a4_tb_catch
*{{code|preset=2|sp_a4_tb_catch}}
*sp_a4_tb_intro
*{{code|preset=2|sp_a4_tb_intro}}
*sp_a4_tb_polarity
*{{code|preset=2|sp_a4_tb_polarity}}
*sp_a4_tb_trust_drop
*{{code|preset=2|sp_a4_tb_trust_drop}}
*sp_a4_tb_wall_button
*{{code|preset=2|sp_a4_tb_wall_button}}


Act 5 (Chapter 10)
===Act 5 (Chapter 10)===
*sp_a5_credits
*{{code|preset=2|sp_a5_credits}}


== Co-op ==
== Co-op ==


Calibration course
===Calibration course===
*mp_coop_start
*{{code|preset=2|mp_coop_start}}


Hub
===Hub===
*mp_coop_lobby_2
*{{code|preset=2|mp_coop_lobby_2}}
*mp_coop_lobby_3 (new hub as of the Peer Review to include the DLC1 course)
*{{code|preset=2|mp_coop_lobby_3}} (new hub as of the Peer Review to include the DLC1 course)


Course 1
===Course 1===
*mp_coop_doors
*{{code|preset=2|mp_coop_doors}}
*mp_coop_laser_2
*{{code|preset=2|mp_coop_laser_2}}
*mp_coop_laser_crusher
*{{code|preset=2|mp_coop_laser_crusher}}
*mp_coop_race_2
*{{code|preset=2|mp_coop_race_2}}
*mp_coop_rat_maze
*{{code|preset=2|mp_coop_rat_maze}}
*mp_coop_teambts
*{{code|preset=2|mp_coop_teambts}}


Course 2
===Course 2===
*mp_coop_catapult_1
*{{code|preset=2|mp_coop_catapult_1}}
*mp_coop_come_along
*{{code|preset=2|mp_coop_come_along}}
*mp_coop_fan
*{{code|preset=2|mp_coop_fan}}
*mp_coop_fling_1
*{{code|preset=2|mp_coop_fling_1}}
*mp_coop_fling_3
*{{code|preset=2|mp_coop_fling_3}}
*mp_coop_fling_crushers
*{{code|preset=2|mp_coop_fling_crushers}}
*mp_coop_infinifling_train
*{{code|preset=2|mp_coop_infinifling_train}}
*mp_coop_multifling_1
*{{code|preset=2|mp_coop_multifling_1}}


Course 3
===Course 3===
*mp_coop_catapult_2
*{{code|preset=2|mp_coop_catapult_2}}
*mp_coop_catapult_wall_intro
*{{code|preset=2|mp_coop_catapult_wall_intro}}
*mp_coop_turret_ball
*{{code|preset=2|mp_coop_turret_ball}}
*mp_coop_turret_walls
*{{code|preset=2|mp_coop_turret_walls}}
*mp_coop_wall_2
*{{code|preset=2|mp_coop_wall_2}}
*mp_coop_wall_5
*{{code|preset=2|mp_coop_wall_5}}
*mp_coop_wall_block
*{{code|preset=2|mp_coop_wall_block}}
*mp_coop_wall_intro
*{{code|preset=2|mp_coop_wall_intro}}


Course 4
===Course 4===
*mp_coop_tbeam_redirect
*{{code|preset=2|mp_coop_tbeam_redirect}}
*mp_coop_tbeam_catch_grind_1
*{{code|preset=2|mp_coop_tbeam_catch_grind_1}}
*mp_coop_tbeam_drill
*{{code|preset=2|mp_coop_tbeam_drill}}
*mp_coop_tbeam_end
*{{code|preset=2|mp_coop_tbeam_end}}
*mp_coop_tbeam_laser_1
*{{code|preset=2|mp_coop_tbeam_laser_1}}
*mp_coop_tbeam_maze
*{{code|preset=2|mp_coop_tbeam_maze}}
*mp_coop_tbeam_polarity
*{{code|preset=2|mp_coop_tbeam_polarity}}
*mp_coop_tbeam_polarity2
*{{code|preset=2|mp_coop_tbeam_polarity2}}
*mp_coop_tbeam_polarity3
*{{code|preset=2|mp_coop_tbeam_polarity3}}


Course 5
===Course 5===
*mp_coop_paint_bridge
*{{code|preset=2|mp_coop_paint_bridge}}
*mp_coop_paint_come_along
*{{code|preset=2|mp_coop_paint_come_along}}
*mp_coop_paint_longjump_intro
*{{code|preset=2|mp_coop_paint_longjump_intro}}
*mp_coop_paint_redirect
*{{code|preset=2|mp_coop_paint_redirect}}
*mp_coop_paint_red_racer
*{{code|preset=2|mp_coop_paint_red_racer}}
*mp_coop_paint_speed_catch
*{{code|preset=2|mp_coop_paint_speed_catch}}
*mp_coop_paint_speed_fling
*{{code|preset=2|mp_coop_paint_speed_fling}}
*mp_coop_paint_walljumps
*{{code|preset=2|mp_coop_paint_walljumps}}
*mp_coop_credits
*{{code|preset=2|mp_coop_credits}}


Course 6 (DLC1)
===Course 6 (DLC1)===
*mp_coop_2paints_1bridge
*{{code|preset=2|mp_coop_2paints_1bridge}}
*mp_coop_bridge_catch
*{{code|preset=2|mp_coop_bridge_catch}}
*mp_coop_catapult_catch
*{{code|preset=2|mp_coop_catapult_catch}}
*mp_coop_laser_tbeam
*{{code|preset=2|mp_coop_laser_tbeam}}
*mp_coop_paint_conversion
*{{code|preset=2|mp_coop_paint_conversion}}
*mp_coop_paint_crazy_box
*{{code|preset=2|mp_coop_paint_crazy_box}}
*mp_coop_paint_rat_maze
*{{code|preset=2|mp_coop_paint_rat_maze}}
*mp_coop_separation_1
*{{code|preset=2|mp_coop_separation_1}}
*mp_coop_tripleaxis
*{{code|preset=2|mp_coop_tripleaxis}}


[[Category:Portal 2 Level Design]]
[[Category:Portal 2 Level Design]]

Revision as of 06:06, 31 May 2025

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January 2024

Single Player

Act 1 (Chapter 1)

  • sp_a1_intro1
  • sp_a1_intro2
  • sp_a1_intro3
  • sp_a1_intro4
  • sp_a1_intro5
  • sp_a1_intro6
  • sp_a1_intro7
  • sp_a1_wakeup

Act 2 (Chapters 2-5)

  • sp_a2_bridge_intro
  • sp_a2_bridge_the_gap
  • sp_a2_bts1
  • sp_a2_bts2
  • sp_a2_bts3
  • sp_a2_bts4
  • sp_a2_bts5
  • sp_a2_bts6
  • sp_a2_catapult_intro
  • sp_a2_column_blocker
  • sp_a2_core
  • sp_a2_dual_lasers
  • sp_a2_fizzler_intro
  • sp_a2_intro
  • sp_a2_laser_chaining
  • sp_a2_laser_intro
  • sp_a2_laser_over_goo
  • sp_a2_laser_relays
  • sp_a2_laser_stairs
  • sp_a2_laser_vs_turret
  • sp_a2_pit_flings
  • sp_a2_pull_the_rug
  • sp_a2_ricochet
  • sp_a2_sphere_peek
  • sp_a2_triple_laser
  • sp_a2_trust_fling
  • sp_a2_turret_blocker
  • sp_a2_turret_intro

Act 3 (Chapters 6-7)

  • sp_a3_00
  • sp_a3_01
  • sp_a3_03
  • sp_a3_bomb_flings
  • sp_a3_crazy_box
  • sp_a3_end
  • sp_a3_jump_intro
  • sp_a3_portal_intro
  • sp_a3_speed_flings
  • sp_a3_speed_ramp
  • sp_a3_transition01

Act 4 (Chapters 8-9)

  • sp_a4_finale1
  • sp_a4_finale2
  • sp_a4_finale3
  • sp_a4_finale4
  • sp_a4_jump_polarity
  • sp_a4_laser_catapult
  • sp_a4_laser_platform
  • sp_a4_stop_the_box
  • sp_a4_speed_tb_catch
  • sp_a4_tb_catch
  • sp_a4_tb_intro
  • sp_a4_tb_polarity
  • sp_a4_tb_trust_drop
  • sp_a4_tb_wall_button

Act 5 (Chapter 10)

  • sp_a5_credits

Co-op

Calibration course

  • mp_coop_start

Hub

  • mp_coop_lobby_2
  • mp_coop_lobby_3 (new hub as of the Peer Review to include the DLC1 course)

Course 1

  • mp_coop_doors
  • mp_coop_laser_2
  • mp_coop_laser_crusher
  • mp_coop_race_2
  • mp_coop_rat_maze
  • mp_coop_teambts

Course 2

  • mp_coop_catapult_1
  • mp_coop_come_along
  • mp_coop_fan
  • mp_coop_fling_1
  • mp_coop_fling_3
  • mp_coop_fling_crushers
  • mp_coop_infinifling_train
  • mp_coop_multifling_1

Course 3

  • mp_coop_catapult_2
  • mp_coop_catapult_wall_intro
  • mp_coop_turret_ball
  • mp_coop_turret_walls
  • mp_coop_wall_2
  • mp_coop_wall_5
  • mp_coop_wall_block
  • mp_coop_wall_intro

Course 4

  • mp_coop_tbeam_redirect
  • mp_coop_tbeam_catch_grind_1
  • mp_coop_tbeam_drill
  • mp_coop_tbeam_end
  • mp_coop_tbeam_laser_1
  • mp_coop_tbeam_maze
  • mp_coop_tbeam_polarity
  • mp_coop_tbeam_polarity2
  • mp_coop_tbeam_polarity3

Course 5

  • mp_coop_paint_bridge
  • mp_coop_paint_come_along
  • mp_coop_paint_longjump_intro
  • mp_coop_paint_redirect
  • mp_coop_paint_red_racer
  • mp_coop_paint_speed_catch
  • mp_coop_paint_speed_fling
  • mp_coop_paint_walljumps
  • mp_coop_credits

Course 6 (DLC1)

  • mp_coop_2paints_1bridge
  • mp_coop_bridge_catch
  • mp_coop_catapult_catch
  • mp_coop_laser_tbeam
  • mp_coop_paint_conversion
  • mp_coop_paint_crazy_box
  • mp_coop_paint_rat_maze
  • mp_coop_separation_1
  • mp_coop_tripleaxis