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Info player allies (GoldSrc): Difference between revisions

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{{tabs|info_player_allies|goldsrc = 1|source = 1|main = source}}
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{{this is a|point|<!--sprite=1-->|name=info_player_allies|engine=gldsrc|game=Day of Defeat}}  
{{this is a|point entity|<!--sprite=1-->|name=info_player_allies|engine=GoldSrc|game=Day of Defeat}}  


This entity creates the point where the allies players spawns. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.  
This entity creates the point where the allies players spawns. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.  

Latest revision as of 20:32, 17 May 2024

info_player_allies is a point entity available in Day of Defeat Day of Defeat.

This entity creates the point where the allies players spawns. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.

Key Values

Master (master) <targetname>
Name of a master entity. If the master hasn't been activated, this entity will not activate.

CPMaster:

Master Control Point (target) <targetname>
This is the dod_master entity using a dod_control_point.
Active if neutral? (spawn_cp_neutral) <boolean>
Specify spawn activity for each state of the dod_control_point.
Active if in control? (spawn_cp_incontrol) <boolean>
Specify spawn activity for each state of the dod_control_point.
Active if not in control? (spawn_cp_notincontrol) <boolean>
Specify spawn activity for each state of the dod_control_point.