Info player allies (GoldSrc): Difference between revisions
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{{tabs|info_player_allies|goldsrc = 1|source = 1|main = source}} | {{tabs|info_player_allies|goldsrc = 1|source = 1|main = source}} | ||
{{this is a|point|<!--sprite=1-->|name=info_player_allies|engine= | {{this is a|point entity|<!--sprite=1-->|name=info_player_allies|engine=GoldSrc|game=Day of Defeat}} | ||
This entity creates the point where the allies players spawns. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls. | This entity creates the point where the allies players spawns. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls. |
Latest revision as of 20:32, 17 May 2024
info_player_allies
is a point entity available in Day of Defeat.
This entity creates the point where the allies players spawns. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls.
Key Values
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
CPMaster:
- Master Control Point (target) <targetname>
- This is the dod_master entity using a dod_control_point.
- Active if neutral? (spawn_cp_neutral) <boolean>
- Specify spawn activity for each state of the dod_control_point.
- Active if in control? (spawn_cp_incontrol) <boolean>
- Specify spawn activity for each state of the dod_control_point.
- Active if not in control? (spawn_cp_notincontrol) <boolean>
- Specify spawn activity for each state of the dod_control_point.