Talk:TraceLine: Difference between revisions
Jump to navigation
Jump to search
(Sure...) |
No edit summary |
||
Line 4: | Line 4: | ||
That's simple vector math, just rotate the normal to be flush with the wall... | That's simple vector math, just rotate the normal to be flush with the wall... | ||
== Good tutorial == | |||
I never understood how tracelines worked. Now I do --[[User:Dutchmega|dutchmega]] 04:31, 21 May 2006 (PDT) |
Revision as of 04:31, 21 May 2006
I've been wondering if it would be possible to do something like 'move view 2 units across the surface you are looking at'. Could you do this with the plane/surface data returned?
Sure...
That's simple vector math, just rotate the normal to be flush with the wall...
Good tutorial
I never understood how tracelines worked. Now I do --dutchmega 04:31, 21 May 2006 (PDT)