Talk:SiN Episodes: Difference between revisions

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It's simple to mod SiN...In gameinfo.txt just modify SteamAppId to be 1300—'''[[User:Ts2do|ts2do]]''' 16:15, 12 Apr 2006 (PDT)
It's simple to mod SiN...In gameinfo.txt just modify SteamAppId to be 1300—'''[[User:Ts2do|ts2do]]''' 16:15, 12 Apr 2006 (PDT)
=== Multiplayer ===
Can we play online with other people in this game? I'm not reffering to SiN 1, i'm reffering to Sin Episodes: Emergence. [[User:Mikeym88|Mikeym88]]

Revision as of 13:34, 30 April 2006

Small question: Can we check if pure marketing messages such as SiN Episodes takes a bold new step into the future of gaming. are desirable on a wiki system? — Pb75 03:47, 12 Apr 2006 (PDT)

I'd imagine whoever created the page just dumped the contents of the press release into it. I don't actually know why games available on Steam is part of the Valve Developer Community at all, but it doesn't really matter - you can always just avoid those pages :) - RodeoClown 04:13, 12 Apr 2006 (PDT)
Good point. Do you know if it will be possible to create SiN mods? — Pb75 05:23, 12 Apr 2006 (PDT)
Presumably because the people making these third-party games (especially Source engine based ones) are members of the Community of Developers using Valve's technology? Giles 10:41, 12 Apr 2006 (PDT)
Yeah, source-engine games are probably fine (showing what you can do with the engine etc), but games that are just available on steam (Darwinia, Rag-Doll Kung-Fu etc) I don't really see the point in - doesn't really matter though, as I said earlier, if you don't want to read about them, don't! - RodeoClown 14:42, 12 Apr 2006 (PDT)

It's simple to mod SiN...In gameinfo.txt just modify SteamAppId to be 1300—ts2do 16:15, 12 Apr 2006 (PDT)

Multiplayer

Can we play online with other people in this game? I'm not reffering to SiN 1, i'm reffering to Sin Episodes: Emergence. Mikeym88