Talk:Shader: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
Does anyone know of any worthwhile books or online resouces on shader concepts and coding, especially for newcomers? (Other than the Microsoft docs, which seem to be down at the moment of this)  --[[User:Tidalwv|Tidalwv]] 15:26, 14 Dec 2005 (PST)
Does anyone know of any worthwhile books or online resouces on shader concepts and coding, especially for newcomers? (Other than the Microsoft docs, which seem to be down at the moment of this)  --[[User:Tidalwv|Tidalwv]] 15:26, 14 Dec 2005 (PST)
"I'm currently working on material shaders to perform dynamic lighting and dynamic reflections and will update the page as I find out more info." - thats all in first person, shouldn't it be in third to conform to wiki standards? or even link to the users workspace? --[[User:Pongles|Pongles]] 00:52, 18 Apr 2006 (PDT)

Revision as of 00:52, 18 April 2006

Does anyone know of any worthwhile books or online resouces on shader concepts and coding, especially for newcomers? (Other than the Microsoft docs, which seem to be down at the moment of this) --Tidalwv 15:26, 14 Dec 2005 (PST)

"I'm currently working on material shaders to perform dynamic lighting and dynamic reflections and will update the page as I find out more info." - thats all in first person, shouldn't it be in third to conform to wiki standards? or even link to the users workspace? --Pongles 00:52, 18 Apr 2006 (PDT)