Scripted target: Difference between revisions

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m (→‎Outputs: !activator)
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* '''AtTarget'''
* '''AtTarget'''
:Fires when NPC reaches this target.
:Fires when NPC reaches this target. Use !activator to target the NPC.


* '''LeaveTarget'''
* '''LeaveTarget'''
:Fires when NPC leaves this target
:Fires when NPC leaves this target. Use !activator to target the NPC.


[[Category:Entities]]
[[Category:Entities]]

Revision as of 19:17, 16 April 2006

Template:Wrongtitle

Entity Description

A point entity that targets an NPC for use in scripted sequences.

Keyvalues

<target_destination> Next Target
<npcclass> NPC target.
  • m_flRadius
<float> Radius to search within for an NPC to use. A value of "0" searches everywhere in the map.
  • MoveSpeed
<float>
  • PauseDuration
<float>
  • EffectDuration
<float>

Inputs

Outputs

  • AtTarget
Fires when NPC reaches this target. Use !activator to target the NPC.
  • LeaveTarget
Fires when NPC leaves this target. Use !activator to target the NPC.