Ammo 50ae: Difference between revisions

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{{wrongtitle|title=ammo_50ae}}
{{wrongtitle|title=ammo_50ae}}
{{ent not in fgd}}
@BaseClass size(-4 -4 -4, 4 4 4) color(0 0 200) base(Targetname) = Ammo
[
output OnPlayerTouch(void): "Fires when player touches"
]
@PointClass base(Ammo) = ammo_357sig : "357sig ammo" []
@PointClass base(Ammo) = ammo_50ae : "57ae ammo" []
@PointClass base(Ammo) = ammo_57mm : "57mm ammo" []
@PointClass base(Ammo) = ammo_556mm : "556mm ammo" []
@PointClass base(Ammo) = ammo_556mm_box : "556mm box ammo" []
@PointClass base(Ammo) = ammo_762mm: "762mm ammo" []
@PointClass base(Ammo) = ammo_45acp: "45acp ammo" []
@PointClass base(Ammo) = ammo_9mm : "9mm ammo" []
@PointClass base(Ammo) = ammo_338mag : ".338 magnum ammo" []
@PointClass base(Ammo) = ammo_buckshot : "Shotgun ammo" []
@PointClass base(Ammo) = item_kevlar: "Kevlar" []
@PointClass base(Ammo) = item_assaultsuit: "Assault suit" []
==Entity Description==
==Entity Description==
This entity is an invisible amunition entity for deagle.
This entity is an invisible amunition entity for deagle.
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==Outputs==
==Outputs==
* {{o targetname}}
* {{o targetname}}
==See Also==
* [[ammo_357sig]]
* [[ammo_338mag]]
* [[ammo_45acp]]
* [[ammo_556mm]]
* [[ammo_556mm_box]]
* [[ammo_57mm]]
* [[ammo_762mm]]
* [[ammo_9mm]]
* [[ammo_buckshot]]
* [[item_kevlar]]
* [[item_assaultsuit]]
* [[game_player_equip]]
[[Category:Counter-Strike: Source Entities]]
[[Category:Counter-Strike: Source Entities]]

Revision as of 16:19, 16 April 2006

Template:Wrongtitle

Entity Description

This entity is an invisible amunition entity for deagle.

Keyvalues

Inputs

Outputs