Talk:Game player equip: Difference between revisions
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First of all: This entity doesn't work. I rigged it up with a lot of added keys, adding suit, battery power, weapons and ammo, and got nothing at all. | First of all: This entity doesn't work. I rigged it up with a lot of added keys, adding suit, battery power, weapons and ammo, and got nothing at all. | ||
Second of all: This entity was ''not'' used in HL2. Looking at the Valve maps, they used [[point_template]]s touching the player, linked to all the weapons needed. | Second of all: This entity was ''not'' used in HL2. Looking at the Valve maps, they used [[point_template]]s touching the player, linked to all the weapons needed. | ||
...so what is this entity for, and does it even work? --[[User:Andreasen|Andreasen]] 10:33, 9 Apr 2006 (PDT) | ...so what is this entity for, and does it even work? --[[User:Andreasen|Andreasen]] 10:33, 9 Apr 2006 (PDT) | ||
:Well it's a for sure for {{CSS}}—'''[[User:Ts2do|ts2do]]''' 10:43, 9 Apr 2006 (PDT) | :Well it's a ''works for sure'' for {{CSS}}—'''[[User:Ts2do|ts2do]]''' 10:43, 9 Apr 2006 (PDT) |
Revision as of 10:43, 9 April 2006
First of all: This entity doesn't work. I rigged it up with a lot of added keys, adding suit, battery power, weapons and ammo, and got nothing at all. Second of all: This entity was not used in HL2. Looking at the Valve maps, they used point_templates touching the player, linked to all the weapons needed. ...so what is this entity for, and does it even work? --Andreasen 10:33, 9 Apr 2006 (PDT)
- Well it's a works for sure for
—ts2do 10:43, 9 Apr 2006 (PDT)