Ai battle line: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Cleaned up)
Line 5: Line 5:
<center>[[Image:Standoff_diagram.png]]</center>
<center>[[Image:Standoff_diagram.png]]</center>


Battle lines are a part of the [[Standoffs|Standoff]] AI schedule. They instruct NPCs to try and stay behind it to a configurable degree. See [[Standoffs]] for more information about the use of ai_battle_line.
Battle lines are a part of the [[Standoffs|Standoff]] [[:Category:AI|AI]] schedule. They instruct [[NPC]]s to try and stay behind it to a configurable degree. See [[Standoffs]] for more information about the use of '''ai_battle_line'''.


==Keyvalues==
==Keyvalues==

Revision as of 20:04, 6 April 2006

Template:Wrongtitle

Entity Description

Standoff diagram.png

Battle lines are a part of the Standoff AI schedule. They instruct NPCs to try and stay behind it to a configurable degree. See Standoffs for more information about the use of ai_battle_line.

Keyvalues

  • actor
<target_name_or_class> Actor(s) or squad to affect
  • Active
<boolean> Active
  • Strict
<boolean> Player orders can override, applies to allies only

Flags

  • 1 : Use parent's orientation

Inputs

  • Activate
  • Deactivate

Outputs

See Also