Func ladder: Difference between revisions
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Note:This entity is for CS:S. For HL2/HL2 ladders, use func_useableladder instead.
Note:func_ladders are transformed into info_ladders during Vbsp processing.
m (→Availability: Location) |
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==Availability== | ==Availability== | ||
{{in game|brush}} {{game | {{in game|brush}} {{game-base}} | ||
{{in code|class= | {{in code|class=CInfoLadder|file=nav_ladder.cpp}} | ||
{{note|func_ladders are transformed into info_ladders during [[Vbsp]] processing.}} | |||
==See also== | ==See also== | ||
Revision as of 22:06, 3 April 2006
Entity Description
Ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.
This entity has no keyvalues, flags, inputs, or outputs
Availability
Template:In game Template:Game-base Template:In code