Brush: Difference between revisions
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A '''brush''' is a geometrical object in a map. | A '''brush''' is a geometrical object in a map. | ||
There are two types of brushes: | There are two types of brushes: | ||
* '''World brushes''' are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings). | |||
* '''Brush entities''' are [[entities]] that depend on their geometrical volume. | |||
All brushes start out as [[primitives]]. | All brushes start out as [[primitives]]. | ||
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==See Also== | ==See Also== | ||
[[Introduction to Editing]] | * [[Introduction to Editing]] | ||
* [[Brush Creation]] | |||
[[ | [[Category:Glossary]] |
Revision as of 04:41, 1 April 2006
A brush is a geometrical object in a map.
There are two types of brushes:
- World brushes are solid objects that cannot be moved, destroyed or changed within the game (like most floors, walls and ceilings).
- Brush entities are entities that depend on their geometrical volume.
All brushes start out as primitives.