Multisource (GoldSrc): Difference between revisions
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{{ | {{entity|type=point|engine=gldsrc}} | ||
==Entity description== | ==Entity description== | ||
Multisource behaves exactly the opposite as [[multi_manager ( | Multisource behaves exactly the opposite as [[multi_manager (GoldSrc)|multi_manager]]. Instead of receiving a single input and triggering multiple outputs, multisource recieves multiple inputs, and will trigger its target '''if and only if''' every entity that targets the multisource has triggered said multisource. For basic use cases, this is all you need to know. | ||
This entity is also the only entity that can be used as a master.<br /> | This entity is also the only entity that can be used as a master.<br /> |
Revision as of 14:03, 2 June 2023
Entity description
Multisource behaves exactly the opposite as multi_manager. Instead of receiving a single input and triggering multiple outputs, multisource recieves multiple inputs, and will trigger its target if and only if every entity that targets the multisource has triggered said multisource. For basic use cases, this is all you need to know.
This entity is also the only entity that can be used as a master.
(Entities that specify a master cannot be enabled unless their master is enabled.)
It can used be create mechanisms.
For example: a keycard for a slot.
Keyvalues
- Name ([todo internal name (i)]) <string>
- Name - If a name is given to this entity, it can be activated by another trigger.