Gibshooter: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
Line 2: Line 2:


==Entity Description==
==Entity Description==
An entity that shoots out [[Wikipedia:gibs|gibs]]. Style of body part depends on language type.
[[Image:{{PAGENAME}}.png|left]]An entity that shoots out [[Wikipedia:gibs|gibs]]. Style of body part depends on language type.{{clr}}


==Keyvalues==
==Keyvalues==

Revision as of 00:36, 30 March 2006

Template:Wrongtitle

Entity Description

Gibshooter.png

An entity that shoots out gibs. Style of body part depends on language type.

Keyvalues

<angles> The direction the gibs will fly.
  • m_iGibs
<integer> Total number of gibs to shoot each time it's activated.
  • delay
<float> Delay, in seconds, between shooting each gib. If 0, all gibs shoot at once.
  • gibangles
<angles> The angular orientation of the spawned gibs.
  • m_flVelocity
<float> Speed of the fired gibs
  • m_flVariance
<float> How much variance in the direction gibs are fired.
  • m_flGibLife
<float> Time in seconds for gibs to live, +/- 5%

Flags

  • 1 : Repeatable

Inputs

Force the gibshooter to create and shoot a gib.

Outputs