Entity bird: Difference between revisions

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{{DISPLAYTITLE:entity_bird}}
{{DISPLAYTITLE:entity_bird}}
{{ModernTodo|Does this really exist?}}
{{infotable
{{infotable
|entity_bird|type=e0
|entity_bird|type=e0

Revision as of 07:12, 10 December 2022

Template:ModernTodo

entity_bird
TypePoint entity
EngineSource Source
AvailabilityTeam Fortress 2 Team Fortress 2
 

Template:Point ent

C++ In code, it is represented by theCEntityBirdclass, defined in theentity_bird.cppfile.



Description

Template:MdQuote entity_bird is spawned according to positions specified in scripts/birds.txt.

entity_bird flies at a random speed between 200HU and 500HU.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history

Inputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history

Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history