BTS Support Beams: Difference between revisions

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==Introduction==
==Introduction==
[[Image:BTS_Support_beams.jpeg|thumb|right|200px|Support Beams found throughout the BTS Areas]]
[[Image:BTS_Support_beams.jpeg|thumb|right|200px|Support Beams found throughout the BTS Areas]]
This guide will show you how to create beams. {{clr}}
This guide will show you how to create beams.  
{{note| When creating brushes, make sure all alignments are set to <code>Face</code>}}


{{clr}}
==Creation==
==Creation==
===Sides===
===Sides===
Line 16: Line 18:


Create a <code>14*4*128</code> brush with the <code>nodraw</code> texture. Position this brush in the center of the 2 side brushes. {{clr}}
Create a <code>14*4*128</code> brush with the <code>nodraw</code> texture. Position this brush in the center of the 2 side brushes. {{clr}}
Select all brushes and tie them to a <code>[[func_detail]]</code>.


===Texturing===
===Texturing===
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== Top Beams==
== Top Beams==
{{note|Not all beams require a "top part".}}


If your beam set has a "Top Beam", it will typically have another wall beam on the other side.
If your beam set has a "Top Beam", it will typically have another wall beam on the other side.


===Sides===
===Sides===
 
[[File:Bts Sbeams Part6.png|thumb|right|200px| Side Brushes]]
Create 2 <code>16*128*2</code> brushes with the <code>nodraw</code> texture.
Create 2 <code>16*128*2</code> brushes with the <code>nodraw</code> texture.


{{clr}}
===Center===


===Center===
[[File:BTS SBeams Part7.png|thumb|right|200px| Center Brush]]


Create a <code>8*128*28</code> brushes with the <code>nodraw</code> texture.
Create a <code>8*128*28</code> brushes with the <code>nodraw</code> texture.


Select all brushes and tie them to a <code>func_detail</code>.


{{Todo| Finish the rest of this guide}}
{{clr}}
===Texturing===
[[File:BTS SBeams Top Finished.png|thumb|right|300px| Textures]]
Using the <code>Face Edit Sheet</code>, Set all visible faces to <code>metal/metalbeam_bts_001a</code>


Select all the side faces of the top beam with the <code>Face Edit Sheet</code> and enter the following properties:
* Rotation: <code>90.00</code>
<Gallery>
File:BTS SBeams Part8-new.png| On faces facing towards the bottom, set the Texture Shift X Value to 32.
File:BTS_SBeams_Part9.png| On faces facing towards the top, set the Texture Shift X Value to 96.
</Gallery>
{{clr}}
==Implementation==
[[File:BTS SBeams EndResult.png|thumb|right|200px| Textures]]
If you need to, resize the brushes to what you need to fit with the room.
{{clr}}
==See Also==
==See Also==
* [[Portal Behind The Scenes Level Creation]]
* [[Portal Behind The Scenes Level Creation]]

Revision as of 11:19, 1 April 2022

Detailing BTS Areas

Introduction

Support Beams found throughout the BTS Areas

This guide will show you how to create beams.

Note.pngNote: When creating brushes, make sure all alignments are set to Face

Creation

Sides

Beam Sides
Note.pngNote:This 128 value can be changed depending on how high you want your beam to be

Create 2 1*8*128 brushes with the nodraw texture. Position these brushes 16 units away from each other.

Center

Beam Center Brush

Create a 14*4*128 brush with the nodraw texture. Position this brush in the center of the 2 side brushes.

Select all brushes and tie them to a func_detail.

Texturing

Textures

Using the Face Edit Sheet, Set all visible faces to metal/metalbeam_bts_001a and enter the following properties:

Texture scale:

  • X: 0.125
  • Y: 0.125

Top Beams

Note.pngNote:Not all beams require a "top part".

If your beam set has a "Top Beam", it will typically have another wall beam on the other side.

Sides

Side Brushes

Create 2 16*128*2 brushes with the nodraw texture.

Center

Center Brush

Create a 8*128*28 brushes with the nodraw texture.

Select all brushes and tie them to a func_detail.

Texturing

Textures

Using the Face Edit Sheet, Set all visible faces to metal/metalbeam_bts_001a


Select all the side faces of the top beam with the Face Edit Sheet and enter the following properties:

  • Rotation: 90.00

Implementation

Textures

If you need to, resize the brushes to what you need to fit with the room.

See Also