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3ds | ===3ds Max Exporter=== | ||
Exports a Half-Life2 SMD from 3ds Max. | |||
Supports Physique, Skin, and Bones Pro. Supports blending of vertices. | Supports Physique, Skin, and Bones Pro. Supports blending of vertices. | ||
This is a modified version of the SMD exporter included in the SourceSDK | This is a modified version of the SMD exporter included in the SourceSDK. | ||
===3DS Max Importer=== | |||
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | |||
===External links=== | |||
[http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage] | [http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 08:20, 11 February 2006
3ds Max Exporter
Exports a Half-Life2 SMD from 3ds Max.
Supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK.
3DS Max Importer
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .