Steam Skins: Difference between revisions

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I have a problem. I searched all over the net without result:(
The most important thing about skinning in the new Steam is the change of the skinning method. Instead of using <code>TrackerScheme.res</code>, <code>steamscheme.res</code> is now used. The <code>steamscheme.res</code> file is located in the <code>resource</code> folder in the Steam root folder. It should be copied to <code>skins\''YourSkinName''\resource</code>. Like everything else, images are uncompressed 24-bit [[TGA]] files.
When u open hammer u got 4 screens. 1 in 3D and 3 in 2D. First it was normal but now it looks like this.[[http://users.telenet.be/downloadarea/hammer.jpg]] plz help
The following is documentation on the structure of <code>steamscheme.res</code>.
send reply here or to vancaeneghempieter@hotmail.com
* [[Steamscheme.res file structure]] &mdash; Help on creating your own scheme.
thx
* [[Steam Resource Mapping]] &mdash; list of res files and accompanying images of them.
[[Category:Steam]]

Revision as of 11:05, 8 February 2006

The most important thing about skinning in the new Steam is the change of the skinning method. Instead of using TrackerScheme.res, steamscheme.res is now used. The steamscheme.res file is located in the resource folder in the Steam root folder. It should be copied to skins\YourSkinName\resource. Like everything else, images are uncompressed 24-bit TGA files. The following is documentation on the structure of steamscheme.res.