Nl/Main Page: Difference between revisions

From Valve Developer Community
< Nl
Jump to navigation Jump to search
No edit summary
(Added Uakrainian language)
Line 1: Line 1:
<div style="position:relative;top:-32px;margin-bottom: -40px;float:right;text-align:right;padding:2px;line-height:11px;background:#262626; margin-top:5px;border:0;width:100%">&nbsp;</div>
{{otherlang2
{{otherlang2
|title=<span style="display:none">{{FULLPAGENAME}}</span>
|noborder=true
|noborder=true
|cs=Main_Page:cs
|cs=Main_Page:cs
|en=Main_Page
|es=Main_Page:es
|es=Main_Page:es
|de=Main_Page:de
|de=Main_Page:de
|fr=Main_Page:fr
|fr=Main_Page:fr
|ka=Main_Page:ka
|ka=Main_Page:ka
|pt-br=Main_Page:pt-br
|nl=Main_Page:nl
|ru=Main_Page:ru
|ru=Main_Page:ru
|sv=Main_Page:sv
|sv=Main_Page:sv
|ua=Main Page:ua
|ua=Main Page:ua
}}__NOTOC____NOEDITSECTION__
|zh-cn=Main Page:zh-cn
Welkom op de Valve Developer Community. Of je nou een "Triple-A" commercieel project of een [[mod:nl|mod]] voor [http://www.half-life2.com Half-Life® 2] maakt, zou je waarschijnlijk willen [[Special:Userlogin|registreren]] als een Valve ontwikkelaar. Meedoen is gratis en mogelijk voor iedereen die werkt met de [[Source Engine Features|Source Engine]] en de [[SDK Installation|Source SDK]].
}}__NOTOC__
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a [[mod]] for [http://www.half-life2.com Half-Life® 2], you'll want to [[Special:Userlogin|sign up]] as a Valve developer today. It's free to join, and open to anyone working with the [[Source Engine Features|Source Engine]] and the [[SDK Installation|Source SDK]].


[[File:Doublearrow.png|link=]] [[Special:Userlogin|'''Registreer vandaag om deel te nemen aan de community!''']]
[[File:Doublearrow.png|link=]] [[Special:Userlogin|'''Sign up to become part of the community!''']]
{| cellspacing="0" style="border:0px;margin-right:10%;"
{| cellspacing="0" style="border:0px;"
|- valign="top"
|- valign="top"
|width="60%"|
| style="width:60%;padding-right:1.5em"|
== Valve Technologie ==
{{template:ValveTechnology}}


== Source en de Source SDK ==
== Source and the Source SDK ==
<div class="capsule" style="background:#4a6821;-moz-border-radius:5px;-webkit-border-radius:5px;-khtml-border-radius:5px;border-radius:5px;">
<div class="capsule" style="background:#4a6821;-moz-border-radius:5px;-webkit-border-radius:5px;-khtml-border-radius:5px;border-radius:5px;">
<div class="capcontent" style="background:#4a6821;padding:6px">
<div class="capcontent" style="background:#4a6821;padding:6px">
[[File:Doublearrow_white.png|link=]] [[SDK Docs|<span style="color:white;">'''Ga naar de Source Engine documentatie index'''</span>]]
[[File:Doublearrow_white.png|link=]] [[SDK Docs|<span style="color:white;">'''Go to the Source Engine documentation index'''</span>]]
</div>
</div>
 
Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a ''wiki''. [[Special:Userlogin|Sign up as a developer]] to contribute.
 
== Dota 2 Workshop Tools ==
<div class="capsule" style="background:#2b4c6a;-moz-border-radius:5px;-webkit-border-radius:5px;-khtml-border-radius:5px;border-radius:5px;">
<div class="capcontent" style="background:#2b4c6a;padding:6px">
[[Image:Dota workshop.png|link=Dota 2 Workshop Tools]] &nbsp; [[Dota 2 Workshop Tools|<span style="color:white;">'''Go to the Dota 2 Workshop Tools documentation index'''</span>]]
</div>
</div>
 
== Half-Life: Alyx Workshop Tools ==
<div class="capsule" style="background:#2b4c6a;-moz-border-radius:5px;-webkit-border-radius:5px;-khtml-border-radius:5px;border-radius:5px;">
<div class="capcontent" style="background:#2b4c6a;padding:6px">
[[File:Hlvr workshop.png|link=Half-Life: Alyx Workshop Tools]] &nbsp; [[Half-Life: Alyx Workshop Tools|<span style="color:white;">'''Go to the Half-Life: Alyx Workshop Tools documentation index'''</span>]]
</div>
</div>
 
== SteamVR Workshop Tools ==
<div class="capsule" style="background:#2b4c6a;-moz-border-radius:5px;-webkit-border-radius:5px;-khtml-border-radius:5px;border-radius:5px;">
<div class="capcontent" style="background:#2b4c6a;padding:6px">
[[File:Steamtours workshop.png|link=SteamVR/Environments]] &nbsp; [[SteamVR/Environments|<span style="color:white;">'''Go to the SteamVR Workshop Tools documentation index'''</span>]]
</div>
</div>
</div>
</div>


Onze kennisbank met technische informatie over het gebruik van de engine en alle gerelateerde tools wordt nu bijgehouden op een community-gebaseerde website genoemd een ''wiki''. [[Special:Userlogin|Registreer als een ontwikkelaar]] om bij te dragen of een vraag te stellen.
== For Mod Teams ==
* [[Building Mods with Valve Technology|Why choose the Source Engine for your mod?]]<br>
* Read [[Making a Mod]] - building a team through the shipping process.<br>
* Already using the SDK? Check the [[:Category:Source SDK FAQ|Source SDK FAQ]] for some helpful answers.<br>
* New to Source coding? Get started with [[:Category:Programming|basic programming articles]].<br>
* Read (or add!) a tutorial on [[SDK Docs|Source development]], or any part of the content creation process.<br>


== Voor Modding Teams ==
| style="width:40%"|
* [[Building Mods with Valve Technology|Waarom zou je de Source Engine kiezen voor jouw mod?]]<br>
 
* Lees [[Making a Mod|Een Mod Maken]] - Van team bouwen tot het 'shipping' proces.<br>
== Valve Technology ==
* Maak je al gebruik van de SDK? Kijk dan naar de [[:Category:Source SDK FAQ|Source SDK FAQ]] voor meer handige antwoorden.<br>
{{template:ValveTechnology}}
* Nieuw met programmeren met Source? Begin met [[:Category:Programming|basis programmeer artikelen]].<br>
* Lees (of maak!) een tutorial over [[SDK Docs|Source Development]], of een ander deel van het content creatie proces.<br>


|width="24px"|
&nbsp;&nbsp;&nbsp;
|width="40%"|
{{:Latest News}}
|}
|}
[[Category: Wiki]]

Revision as of 04:39, 22 June 2020

Template:Otherlang2 Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK.

Doublearrow.png Sign up to become part of the community!

Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a wiki. Sign up as a developer to contribute.

Dota 2 Workshop Tools

Half-Life: Alyx Workshop Tools

SteamVR Workshop Tools

For Mod Teams

Valve Technology

Template:ValveTechnology