User Interface feedback/Bugs/ClientBetaChangelist1010: Difference between revisions

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[[Category:Steam]]
I have a problem. I searched all over the net without result:(
===Changes===
When u open hammer u got 4 screens. 1 in 3D and 3 in 2D. First it was normal but now it looks like this.[[http://users.telenet.be/downloadarea/hammer.jpg]] plz help
* Changed install wizard defaults to launch game = false and create desktop shortcut = true
send reply here or to vancaeneghempieter@hotmail.com
* Added TOOLS section in mini-games list, that only shows installed tools
thx
* Added legal links to help menu
* Changed survey wizard and startup dialogs to not be modal
* Added new '''<nowiki>steam://openurl/http://www.mod.url</nowiki>''' url handler, opens the given URL given the users default browser (for use in the storefront when opening mod homepages, rather than using target=_new and always getting IE) (not yet hooked up)
* Reduced the amount of CPU used by serverbrowser during full refresh
* Added system beep when trying to click away from a modal dialog to another dialog in the app
* Changed TextEntry to not cut/copy/paste with CTRL+X/C/V if the ALT keys is also pressed - this is to fix issues with european keyboards pasting when they're trying to type special characters
* Added scrollbar visible states to (interior) listpanel, htmlcontrol, sectionedlistpanel, richtextcontrol
* Adjusted layout of ssa wizard panel, game properties general tab, and purchase billing review page (widened rich text control)
* Increased minimum width of serverbrowser to 640 pixels to accomodate longer game names in filters area
* Added 'preparing games list..' to mini/maxi games lists for the times when steam takes way too long to load
* Made the label strings describing "keep up to date" settings parenthetical, to help indicate that they're not interactive & they're owned by the controls above them.
* Updated dialog layouts
** Cache validation
** Join game
** Game properties
** About
* Adjusted border properties for HTML controls and listpanels
* Added scheme definition for progress bars
* Changed HTML controls to get their interior region (ie. full size minus scrollbar) just like every other controls, so that overridding based on parentage can work
* Added new scheme file state "scrollbar_visible" for defining how interior regions of HTML, ListPanel, RichText and SectionedListPanel controls get drawn
===Bug Fixes===
* Fixed case where the install wizard would open the games list over the top of the launch game dialog
* Fixed case where the games could be added to the games list with a blank text color
* Fixed type causing mods launched from shortcuts without steam running to not work
* Fixed clicking on 'My Games' tab showing a context menu
* Fixed mistyped space at start of a cybercafe dialog title string causing it not to be localized (Steam_CyberCafe_FeatureLocked_Title)
* Fixed crash in backup wizard if a drive root directory was selected in the DirectorySelectDialog
* Changed saving mod settings to use their mod name and not their gamedir in the registry path, as the gamedir may be a fullpath with special characters (eg. '\')
* Removed references to custhelp.com, updated them with support.steampowered.com
* Fixed TextImage drawing case where it would draw the character #0 at the end of the string, which on some systems draws a square
* Fixed regression with ENTER key not activating current button
* Fixed SectionedListPanel dead area appearing on right when scrollbar first disappears
* Fixed HTML window losing its border and double buffering when multiple OpenURL() commands were issued in a short time (caused by IE making a brand new hwnd for each new request)
* Changed scheme iteration code to correctly look all the way up the parent hierarchy to get the control set name
* Added ISurface::GetWorkspaceBoundsMultiMonitor(), which returns the full combined workspace
** Changed many controls that try to keep themselves onscreen to using the correct function
** Fixed menus not opening on secondary display, and dialogs never saving position on secondary display across sessions
* Fixed TextEntry::GetText() not correctly null terminating the results of the wchar returned text copied from the vector, causing occasional crash opening game properties dialog

Revision as of 10:43, 8 February 2006

I have a problem. I searched all over the net without result:( When u open hammer u got 4 screens. 1 in 3D and 3 in 2D. First it was normal but now it looks like this.[[1]] plz help send reply here or to vancaeneghempieter@hotmail.com thx