Template:KV DXLevelChoice: Difference between revisions
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;Minimum DX Level (mindxlevel)<code><choices></code> | ;Minimum DX Level (mindxlevel)<code><choices></code> | ||
;Maximum DX Level (maxdxlevel)<code><choices></code> | ;Maximum DX Level (maxdxlevel)<code><choices></code> | ||
:The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. | :The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. Only used by Orange Box and 2013 SDK games. | ||
:{{warning|If these are used, the object may break when the user switches their DirectX settings.}} | :{{warning|If these are used, the object may break when the user switches their DirectX settings.}} | ||
:*Default (no bounding) | :*Default (no bounding) |
Revision as of 13:23, 21 September 2018
DXLevelChoice:
- Minimum DX Level (mindxlevel)
<choices>
- Maximum DX Level (maxdxlevel)
<choices>
- The entity will not exist if the engine is running outside the given range of DirectX Versions. Only used by Orange Box and 2013 SDK games.
Warning:If these are used, the object may break when the user switches their DirectX settings.
- Default (no bounding)
- DX7
- DX8
- DX8.1
- DX9 SM2
- DX9 SM3