Both Teams are Full error: Difference between revisions
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[[Category: | [[Category:Level Design FAQ]] | ||
You need to have both <code>info_player_counterterrorist</code> and <code>info_player_terrorist</code> entities in the map, or the game will not be set up correctly. See [[Making levels for Counter-Strike: Source]] for information on the necessary entities. Also check the [[console]]. If it reports that your spawn points are invalid try moving them a little bit up to make sure they are not intersecting with anything. The problem is usually that your spawn point entities are intersecting another surface in the map (usually the ground), and thus the spawn point is invalid. | You need to have both <code>info_player_counterterrorist</code> and <code>info_player_terrorist</code> entities in the map, or the game will not be set up correctly. See [[Making levels for Counter-Strike: Source]] for information on the necessary entities. Also check the [[console]]. If it reports that your spawn points are invalid try moving them a little bit up to make sure they are not intersecting with anything. The problem is usually that your spawn point entities are intersecting another surface in the map (usually the ground), and thus the spawn point is invalid. |
Revision as of 20:20, 21 January 2006
You need to have both info_player_counterterrorist
and info_player_terrorist
entities in the map, or the game will not be set up correctly. See Making levels for Counter-Strike: Source for information on the necessary entities. Also check the console. If it reports that your spawn points are invalid try moving them a little bit up to make sure they are not intersecting with anything. The problem is usually that your spawn point entities are intersecting another surface in the map (usually the ground), and thus the spawn point is invalid.