Env global: Difference between revisions
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* '''globalstate''' | * '''globalstate''' | ||
: <string> Global State to Set | : <string> Global State to Set | ||
:{| | |||
! Literal Value || Description | ! Literal Value || Description | ||
|- | |- |
Revision as of 18:16, 19 January 2006
Entity Description
An entity to control a game-specific global states.
Keyvalues
- Template:Kv targetname
- initialstate
- <choices> Initial State
Literal Value Description 0 Off 1 On 2 Dead
- globalstate
- <string> Global State to Set
Literal Value Description "gordon_precriminal" Gordon pre-criminal "antlion_allied" Antlions are player allies "suit_no_sprint" Suit sprint function not yet enabled "super_phys_gun" Super phys gun is enabled "friendly_encounter" Friendly encounter sequence (lower weapons, etc.) "gordon_invulnerable" Gordon is invulnerable "no_seagulls_on_jeep" Don't spawn seagulls on the jeep
Inputs
- Template:I targetname
- TurnOn
- Set state of global to ON.
- TurnOff
- Set state of global to OFF.
- Toggle
- Toggles state of global between ON and OFF.
- Remove
- Set state of global to DEAD.